Ulaven_Demorte
Non-Prophet Organization
- Joined
- Apr 16, 2006
- Posts
- 30,016
HAH! Just killed Ifrit in hard mode in FFXIV, two more fights and I'll have my relic weapon.
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That's pretty fucked up.
Missing out you are.
HAH! Just killed Ifrit in hard mode in FFXIV, two more fights and I'll have my relic weapon.
I had a LOT of fun with D&D.
Eventually I had to leave because the cleric and the warrior sat on either side of me and kept passing notes asking me out (they were actually really funny and I'm sure I have them somewhere) and I just wanted to play a game, not be in the middle of some weird "let me throw myself in front of you!" "No me!" "No! She's mine!" "Guys, you're blocking my spell..." weirdness.
He was an ass and his wife played with us and the more good stuff she got, the worse he treated the rest of us. She was an immortal bard with a unicorn and a way out of everything or he got "the look" and the more he got "the look" the more the rest of us suffered.
He had me turned into a vampire once just because I wanted to ask EVERYBODY about vampire lore and he got irritated.
Oh the absolute horror of being a girl gamer.
LOL. All of our DMs are asses in their own way. One never gives us gear or money so we all end up playing Monks and shit when he DMs so we can at least have good equipment because we are equipment.
One hates to railroad us and as a result he often forgets to give us much direction so we spend forever trying to find the plot.
One builds really big intricate casts and then gets pissed off when we either don't bother meeting them or worse casually off them because they got between us and something we wanted.
I had fun! I just didn't want to have that much fun.
It's interesting how the hardest core gamers think that suffering is required.
It depends on our mood to some extent but yeah, hardcore gamers have fun being punished. There's a reason why we love Megaman or in DnD terms doing the survival scenario where it is vital that you cover your details because you might have to pick up and go at a moment's notice.
See that's absurd. Who the fuck has a week off? Sure you can leave the system on but at that point saving would be nice. I get the one life runs and shit, though I rarely do them because most games have some BS point where you're gonna die.
Well that's in large part because games are no long designed primarily for the arcade where if you weren't dying you weren't paying. It's taken a while for them to get past that mentality and in some ways they still haven't but there's that.
I'm down for the hard mode, I like being challenged. It's why I tend to pick up Devil May Cry, Ninja Gaiden, and Megaman games. I like getting to the end and being able to do the victory dance and knowing that not everybody can rock the way that I rock.
I also like big sprawling games with lots to explore. Elder Scrolls (even if I never beat them), Grand Theft Auto (Even if 4 sucked terribly), Endless Ocean (even if I'm tired of fucking angry sharks), Fable (Mostly because it's polite enough to hold my hand and tell me where to go.)
I never really got into that particular game. I think it being a knock off of Tactics Ogre kinda turned me off to it at the time.
Really? I never thought about it that way. Game tile options were so limited, it seemed like there were a gazillion games just like that. Was Tactics Ogre first?
It was the first one I was exposed to I'd have to check the dates to know which game came first. I for the life of me can't name a third tactics style game though.
Wow. It felt like they were farther apart than that but then again I didn't have a PS1 so I only got to play those games when I went over to a friends house.
I'm not a huge fan of random stuff in strategy style games. I like that in Pokemon for example I can (assuming I don't get a crit) know in advance exactly how much damage I'm about to do. Granted my mental math skills tend to be more rounding to a general neighborhood but it's nice to be able to look at a situation and know how screwed you are or aren't.
Well the company went out of business a few years back if I'm not mistaken. I'm shocked that nobody bought that franchise though.
I kinda hate Square Enix to be perfectly honest. I still buy their products from time to time but Square Enix is a beast that should never have been allowed to happen and I suspect that a lot of their recent "missteps" are due to the fact that they really don't have any competition left.
I do commend them on being brave enough to try new things over the years though.
I think that's just their art style. They've always been a bit androgynous. That said they do good work over all I'm just not a fan of monopolies and that's pretty much what they have. And it's hard to imagine that they were hurting prior.
Well I meant more in the RPG market they clearly don't have a monopoly in the MMO market. But that's the house that Warcraft built and I doubt anybody will take it from them though at some point WoW has to die.