OOC: "In Pursuit of a Princess" (closed)

CarlyConners

Really Experienced
Joined
Jun 13, 2017
Posts
206
OOC

"In Pursuit of a Princess"

CLOSED

IC Thread

Characters:

Warrior/Rogue (Raider): Karl (image)
  • Primary Ability: Strength
  • To Hit Roll (THR): 1d6+2.
  • Damage Roll (DR):
    • Sword: 1d6+2.
    • Dagger: (1d6/2)+2
  • Armor Class (AC): 4.
  • Hit Points (HPs): 20.
  • Background:
    • His father, an Earl, was stripped of his titles and lands by the king for refusing to provide troops for a war he didn't support.
    • Now both homeless and wanted, Karl became a Rogue.
    • He began raiding the King's caravans and villages.
    • He was captured and sentenced to death.
    • He was awaiting execution when our story began.
Archer: Sting (image)
  • Primary Ability: Dexterity
  • To Hit Roll (THR): 1d6+2
  • Damage Roll (DR):
    • Bow: 1d6+2
    • Dagger: 1d6/2
  • Armor Class (AC): 4
  • Hit Points (HPs): 14.
  • Background:
    • From a tiny village deep in the North Woods.
    • Learned archery as a child.
    • Desperate times led to him hunting game (aka poaching) on the King's lands.
    • He was caught but not before killing a pair of the King's Guardsmen.
    • He was sentenced and jailed.
    • He was awaiting execution when our story began.
Thief/Assassin: Shanna (image)
  • Primary Ability: Stealth
  • To Hit Roll (THR): 1d6+2. (see further down)
  • Damage Roll (DR):
    • Sword: 1d6-2.
    • Dagger: 1d6/3
  • Armor Class (AC): 4.
  • Hit Points (HPs): 10.
  • More:
    • If Surprise exists for the Thief:
      • 1st Strike is always successful.
      • Damage is doubled.
      • If >8 HPs damage done, an additional indefensible attack is allowed ... and repeat as >8 HPs damage is done.
    • Except when surprised by an attacker, the Thief always has initiative.
  • Background:
    • Orphaned at just 5 years old.
    • Became a street urchin, beggar, thief, and pick pocket.
    • At 10, she killed a man who attempted to rape her.
    • She's killed more than 50 people. Most deserved it; a few not so much.
    • Her skills expanded to spying and assassination.
    • She was caught spying on the King and was sentenced to execution.
    • She was awaiting execution when our story began.
Wizard: Maura (image)
  • Primary Ability: Intelligence
  • Magic Attack Roll (MAR): 1d6+2
  • Damage:
    • Magic: See spell.
    • Staff: 1d6/3
  • Armor Class (AC): 4.
  • Hit Points (HPs): 6.
  • Background:
    • Her mother was the chamber maid to the Queen.
    • Despite being just a servant's child, she was befriended by the Princess, and educated side by side with her.
    • Barely into her teens, she realized she had magical powers.
    • After a falling out with her Princess friend -- over a boy, of course -- she was accused of using black magic.
    • She was sentenced to burn at the stake.
    • She was awaiting execution when our story began.
 
Last edited:
Back
Top