3113
Hello Summer!
- Joined
- Nov 1, 2005
- Posts
- 13,823
I can recommend this movie...but with reservations. Yeah, I know, the previews look cool, and it's not a bad movie. However, to quote the movie Amadeus..."Too many notes." It's interesting as this movie was written by director Nolan when he was 16 and he's been working on it ever since. You can feel that there's perhaps a novel here--or a television series. A whole universe of stories that might work as a universe, but run into trouble when you try to put them into just one movie (even if it does run almost 3 hours!
).
On the one hand, there are a lot of blanks--what they hadn't time to develop--on the other hand, it feels like the movie is crammed to the gills with story plots and ideas. So, you've got a caper plot (perhaps the best aspect of it), crossed with the Matrix, with Noir style movies (femme fatals, shady heroes), James Bond (lots of guns, action, tricks), that old 80's flick Dreamscape (which might have been Nolan's inspiration? hmmm)...the list goes on!
The characters, especially the girl who is supposed to be the "architect" of the dreams, suffer by being either ciphers or one note. And the guilty secret story of the main character just didn't work for me. What does work, once you've got the rules of the game down, is the caper itself and dream-within-a-dream game.
I do kinda wish Nolan had watched a few Nightmare on Elm movies, though. As I didn't find the dream worlds all that interesting or exciting. If you're watching a move on dreams, you hope for a few wildly unexpected things (like a green monkey or a harem of naked men...hmmm, naked men....). There were a few such pay-offs, but they were far and few between. Though reasons were given for the mundane look of the dream worlds, they didn't really hold water if scrutinized too closely.
In the end, a brain-twisting entertainment movie. Clever, but perhaps too clever for its own good. Worth seeing in the theater at a discount.
On the one hand, there are a lot of blanks--what they hadn't time to develop--on the other hand, it feels like the movie is crammed to the gills with story plots and ideas. So, you've got a caper plot (perhaps the best aspect of it), crossed with the Matrix, with Noir style movies (femme fatals, shady heroes), James Bond (lots of guns, action, tricks), that old 80's flick Dreamscape (which might have been Nolan's inspiration? hmmm)...the list goes on!
The characters, especially the girl who is supposed to be the "architect" of the dreams, suffer by being either ciphers or one note. And the guilty secret story of the main character just didn't work for me. What does work, once you've got the rules of the game down, is the caper itself and dream-within-a-dream game.
I do kinda wish Nolan had watched a few Nightmare on Elm movies, though. As I didn't find the dream worlds all that interesting or exciting. If you're watching a move on dreams, you hope for a few wildly unexpected things (like a green monkey or a harem of naked men...hmmm, naked men....). There were a few such pay-offs, but they were far and few between. Though reasons were given for the mundane look of the dream worlds, they didn't really hold water if scrutinized too closely.
In the end, a brain-twisting entertainment movie. Clever, but perhaps too clever for its own good. Worth seeing in the theater at a discount.
