Otto26
Inconsistent
- Joined
- Mar 7, 2006
- Posts
- 1,359
This thread is broken off from To buy a slave. https://forum.literotica.com/showthread.php?t=454052
This thread is pretty much closed for slippedhalo, Nibbles_n_Tits, PorcelainWaif (if she decides to come back), and Otto26. If you really want to play, PM slippedhalo or myself and be prepared to tell us how your character fits into the plot. We make no promises to anyone.
Summary:
The twice-widowed Castor, taken with a slave in a brothel, purchases her and takes her home. Aaja asks for a female companion, as is the custom of her people, and Castor purchases Eloriel for her. Merriment, politics, tragedy, and sex ensue (read the story).
Dramatis Personae:
Aaja (slippedhalo) - A young woman from a nomadic people living in the far North. Of a species of human not generally known to the rest of the world. Captured by slavers and sold South until she was purchased by Mistress Weia's brothel.
Mistress Weia - Owner of an elegant brothel that Castor was accustomed to visiting. Her agent purchased Aaja from the slave traders.
Lord Castor (Otto26) - A member of the nobility. Something of a populist who draws his support from yeoman farmers in the Western Lands. In his early 40's and still very vigorous.
Sima - A male servant in Mistress Weia's brothel.
Master Caius - Castor's factor. A retired soldier with a scarred face who handles financial matters for Castor. A client.
Master Democritus - Formerly Castor's steward. Abused and threatened Aaja. Castor sent him West under the pretext of organizing a household there for Castor. Revealed to have been a spy selling information about his Lord to all comers.
Master Valentus - The son of one of Castor's partners in the Western Lands. A messenger for his father.
Physician/Master Ahkbar - A doctor to the wealthy.
Lord Horatius - A councilman. A man who owns vast plantations worked by slaves, a panderer to the mob, a man of limitless ambition who uses the mechanisms of government to enrich and empower himself. Leads a powerful political faction that Lord Castor opposes.
Eloriel (PorcelainWaif) - A young woman of Aaja's kind, but of a different tribe. Possibly a variety of elf? Captured and sold
South. Selected as a companion by Aaja and purchased by Castor.
Mistress Meoria - A female servant in Castor's household. Daughter of a client.
Mistress Cesta - A female servant in Castor's household. Daughter of a client.
Master Timasius - A client of Castor's. Sent North to establish a trading outpost amongst the Lomnaajii and to send Aaja's dying mother back to Kalumparu.
Master Maurice - A retired soldier in the service of Castor, effectively Castor's steward after the departure of Democritus.
Lord Xeres - A councilman. A political ally of Castor. Corpulent, elderly, gregarious.
Lady Portia - A political ally of Castor. Not a member of the council (no women allowed) but the patron of several council members. Thrice widowed, sexually liberated, a 'dangerous' woman.
Master Shiro - Brother of Aaja. Came searching for her and other female relatives taken by slavers. Now a page/client in Castor's house.
Master Calodius - A page/client in the service of Castor.
Mistress Fortunata - A tart-tongued midwife of great experience. Engaged as Aaja's midwife.
Mistress Gemina - A scholar and bibliophile who runs a free school. Engaged to teach Aaja and Eloriel.
Mistress Hildegaard - A spymaster in the employ of Lady Portia.
Jessiwe - Aaja's cousin. Kidnapped into slavery and purchased by Castor's men during a search for Aaja's relatives. Given to the Lady Portia by Lord Castor.
Ferey - Aaja's mother, badly injured by slavers, brought to Kalumparu by Castor's men.
Master Remus - A client of Castor. Travelled North with the pary that retrieved Aaja's mother.
Lady Miren Bellspring of the Twin Glades, Scion of the House Treswyn (Nibbles_n_Tits) - An Eldar (high elf) captured by slavers and held for ransom. Released by the Council. She is Castor's guest as he prepares to escort her out of the Empire and send her home.
Dorothea - A slave and head of the bed/chamber slaves in Lady Portia's house. Her family has been owned by Portia's family for generations.
Gaiana - A chamber slave in Lady Portia's house. Skilled at massage.
References:
Patrons and Clients: http://en.wikipedia.org/wiki/Clientela
Baths/Thermae: http://en.wikipedia.org/wiki/Thermae
First Floor of Castor's Home: https://forum.literotica.com/attachment.php?attachmentid=681433
Second Floor of Castor's Home: https://forum.literotica.com/attachment.php?attachmentid=681434
Example of what a home might look like: https://forum.literotica.com/attachment.php?attachmentid=681435
Geography and Background:
The story takes place in Kalumparu, the Capitol city the Empire of Char'on. Char'on is a land with a society something like a mixture of Ancient Greece and early Imperial Rome with a bit of fantasy mixed in. It is ruled by a Shah (Emperor) who is young, energetic, idealistic, and somewhat inexperienced. He is isolated from society by his advisors and rarely has to directly act. Most day to day ruling is handled by the Council. The Council is made up of all male members of the nobility and is a parliamentary body. The nobility is not, strictly speaking, hereditary. Each individual must be recognized by the Council as being a nobleman. Of course, if your father was a nobleman then you are likely have the money to be considered and the political connections to ensure you are selected. Nobles are addressed as Lord or Lady. Below the nobility are the free. There are many different types of free citizens. For instance, the equites (horsemen) were once a sort of petty-nobility. They are still addressed as Sir or Dame, but this is an archaic remnant and the equites, as a group, wield no real power in the Empire. Most free citizens are addressed by the honorifics Master or Mistress. Because the free citizens are not directly represented in the council, they will often become the client of a patron. Sleeping on the floor of your patron's house and living on the leavings of his table is considered perfectly honorable in Imperial society and many important men owe their positions to their patron. Below the free citizens are the slaves. Slaves are, technically, not people. They are legally considered chattels, property. The law requires that slaves be marked and collared. Much of the Imperial economy is based on slave labor. Most free families will own a slave or two. Although slaves are property and have no rights, they are generally treated as family members. Slaves are regularly freed and become citizens. Vast plantations worked by slaves form the economic power-base of most of the nobility. This has caused some problems as the large plantations have used their buying power and favorable laws to displace small farmers and as slavers have increased their predations both within and without the Empire.
Tunics, chitons, and peplos are the typical form of dress in Char'on. The climate is very Mediterranean and warm. Wool is the typical fabric with linen, cotton, and silk becoming progressively more expensive. Grain forms the basis of the Imperial diet. Wheat, millet, and barley are the most popular grains and they are consumed as porridge, bread, or beer. Vegetables, olive oil, fruit, and wine are the other staples. Meat is typically consumed sparingly, except by the wealthy. Families earn their wealth by owning productive property or by investing in businesses. Education is private with the exception of a few charity schools which admit students on a competitive basis. In theory every adult male is eligible for military service and must maintain their own equipment and keep themselves physically fit. For this purpose the Empire has baths in every town. These establishments are open to men and women and include outdoor gymnasium space. In practice the wealthy can afford to purchase a substitute to serve for them and the baths have become something like a social center where business is frequently transacted.
West of Char'on lies the Kingdom of Artan. Artan is organized along feudal lines, with powerful nobles owning vast tracts of lands and less powerful nobles subordinate to them. Slavery is outlawed in Artan though reasonable scholars suggest that slaves in the Empire are treated better than serfs in the Kingdom. The official reason for the last war between Artan and Char'on was the desire to eliminate slavery. Unfortunately for the Kingdom, they lost the war and a good deal of their Eastern provinces. Although the two kingdoms have been at peace for over a decade current rumors out of Artan speak of dark magics and disappearances and there are whispers of war.
Further west lies the Great Forest of the Elves. There is no clear border but everyone knows that as soon as you enter the forest you are in their realm and have to abide by their rules. Elves don't like to talk about it, but there are many racial varieties of Elves. The rarest are the Eldar; tall, graceful, and horrible snobs who look down on the other races (including other elves) as being degenerate barbarians who need to be shown the light but are probably incapable of seeing it. Of course it would be rude to say this, so they don't. More common are the Faerie who are shorter than humans and generally very delicate and without body hair. The Eldar tend to quietly dominate elvish society by the brute force of respectability. Elves exhibit an unmatched ability with magic that is greatly feared in human society. While popular opinion holds that all elves are magical, in fact most of them have no more ability or training in the use of magic than the average human. Skilled Elven magicians, however, are a power to be reckoned with.
To the east of Char'on lie the plains of the K'zin. They are felinoids with a short soft fur, a feline face, a prehensile tail and paws instead of feet, but otherwise they are humanoid. The K'zin are a proud and noble warrior race. The Empire and the K'zin have suprisingly little interaction.
To the south live the Ssktak in the jungles. They are called lizard-people but they are not really reptiles. They have green skin that feels like a snake, a tail and thin tentacles instead of hair but they are humanoid as well. Women have breasts that give milk for the young. Ssktak are not as independent as K'zin or even humans and so they make for better slaves. The Ssktak, however, are well protected by the jungle they inhabit. In particular there are several varieties of swarming insects which are harmless to the Ssktak and deadly to other species. Slavers are highly reluctant to venture into the jungles and the Empire has likewise been reluctant to expand in that area.
To the north of Char'on and Artan lie the mountains in which the Free Towns scrape an existence. The mountains are fairly old and not particularly impressive, but they provided sufficient defense for the Free Towns to exist. The comparative lack of natural resources is another reason no one has ever bothered to conquer the Free Towns. The Towns are entirely fortified and their primary occupation is scheming against each other. There is a saying that three Free Towners can form five alliances, none of which they intend to honor. This is true of relations between Free Towns and with a single Free Town. Of late the Free Towns have been united in their opinion that Imperial slavers have been too bold, but they haven't yet become infuriated enough to put their differences aside and take action.
Beyond the Free Towns lie the Barrens. Little is known about the Barrens which are mostly rolling moorland with patches of scrubby forest. A semi-nomadic people, the Lomnaajii, apparently inhabit part of the Barrens, but Imperial citizens have only recently begun to trade into this area. Lomnaajii women, however, show signs of becoming a high demand item in the capitol.
The Western Barrens, which border the northern end of the Great Forest, are rumored to be inhabited by Orcs and Goblins, but these creatures have never troubled the civilized human lands.
Magic: Magic is both powerful and rare. Humans rarely display any talent for magic and those that do must study long and hard to achieve even a basic level of skill. Elves show a greater talent for magic, but even amongst them it is still rare. Magic takes a good deal of work and it isn't enough to simply read a spell, the magician must understand the spell. This means months or even years of research and experimentation is needed. One way to circumvent this is to channel the magic of magical creatures. But magical creatures have their own agendas and magicians soon discover that they have become the servant of the creature they summoned. There has been no recognized use of magic in this thread.
Pre-War Map: https://forum.literotica.com/attachment.php?attachmentid=666693
Note the pre-war borders between Artan and Char'on. The pre-war map is ten years out of date.
Expanded Map:
Note the changed borders between Artan and Char'on in the expanded map. The expanded map is current.
This thread is pretty much closed for slippedhalo, Nibbles_n_Tits, PorcelainWaif (if she decides to come back), and Otto26. If you really want to play, PM slippedhalo or myself and be prepared to tell us how your character fits into the plot. We make no promises to anyone.
Summary:
The twice-widowed Castor, taken with a slave in a brothel, purchases her and takes her home. Aaja asks for a female companion, as is the custom of her people, and Castor purchases Eloriel for her. Merriment, politics, tragedy, and sex ensue (read the story).
Dramatis Personae:
Aaja (slippedhalo) - A young woman from a nomadic people living in the far North. Of a species of human not generally known to the rest of the world. Captured by slavers and sold South until she was purchased by Mistress Weia's brothel.
Mistress Weia - Owner of an elegant brothel that Castor was accustomed to visiting. Her agent purchased Aaja from the slave traders.
Lord Castor (Otto26) - A member of the nobility. Something of a populist who draws his support from yeoman farmers in the Western Lands. In his early 40's and still very vigorous.
Sima - A male servant in Mistress Weia's brothel.
Master Caius - Castor's factor. A retired soldier with a scarred face who handles financial matters for Castor. A client.
Master Democritus - Formerly Castor's steward. Abused and threatened Aaja. Castor sent him West under the pretext of organizing a household there for Castor. Revealed to have been a spy selling information about his Lord to all comers.
Master Valentus - The son of one of Castor's partners in the Western Lands. A messenger for his father.
Physician/Master Ahkbar - A doctor to the wealthy.
Lord Horatius - A councilman. A man who owns vast plantations worked by slaves, a panderer to the mob, a man of limitless ambition who uses the mechanisms of government to enrich and empower himself. Leads a powerful political faction that Lord Castor opposes.
Eloriel (PorcelainWaif) - A young woman of Aaja's kind, but of a different tribe. Possibly a variety of elf? Captured and sold
South. Selected as a companion by Aaja and purchased by Castor.
Mistress Meoria - A female servant in Castor's household. Daughter of a client.
Mistress Cesta - A female servant in Castor's household. Daughter of a client.
Master Timasius - A client of Castor's. Sent North to establish a trading outpost amongst the Lomnaajii and to send Aaja's dying mother back to Kalumparu.
Master Maurice - A retired soldier in the service of Castor, effectively Castor's steward after the departure of Democritus.
Lord Xeres - A councilman. A political ally of Castor. Corpulent, elderly, gregarious.
Lady Portia - A political ally of Castor. Not a member of the council (no women allowed) but the patron of several council members. Thrice widowed, sexually liberated, a 'dangerous' woman.
Master Shiro - Brother of Aaja. Came searching for her and other female relatives taken by slavers. Now a page/client in Castor's house.
Master Calodius - A page/client in the service of Castor.
Mistress Fortunata - A tart-tongued midwife of great experience. Engaged as Aaja's midwife.
Mistress Gemina - A scholar and bibliophile who runs a free school. Engaged to teach Aaja and Eloriel.
Mistress Hildegaard - A spymaster in the employ of Lady Portia.
Jessiwe - Aaja's cousin. Kidnapped into slavery and purchased by Castor's men during a search for Aaja's relatives. Given to the Lady Portia by Lord Castor.
Ferey - Aaja's mother, badly injured by slavers, brought to Kalumparu by Castor's men.
Master Remus - A client of Castor. Travelled North with the pary that retrieved Aaja's mother.
Lady Miren Bellspring of the Twin Glades, Scion of the House Treswyn (Nibbles_n_Tits) - An Eldar (high elf) captured by slavers and held for ransom. Released by the Council. She is Castor's guest as he prepares to escort her out of the Empire and send her home.
Dorothea - A slave and head of the bed/chamber slaves in Lady Portia's house. Her family has been owned by Portia's family for generations.
Gaiana - A chamber slave in Lady Portia's house. Skilled at massage.
References:
Patrons and Clients: http://en.wikipedia.org/wiki/Clientela
Baths/Thermae: http://en.wikipedia.org/wiki/Thermae
First Floor of Castor's Home: https://forum.literotica.com/attachment.php?attachmentid=681433
Second Floor of Castor's Home: https://forum.literotica.com/attachment.php?attachmentid=681434
Example of what a home might look like: https://forum.literotica.com/attachment.php?attachmentid=681435
Geography and Background:
The story takes place in Kalumparu, the Capitol city the Empire of Char'on. Char'on is a land with a society something like a mixture of Ancient Greece and early Imperial Rome with a bit of fantasy mixed in. It is ruled by a Shah (Emperor) who is young, energetic, idealistic, and somewhat inexperienced. He is isolated from society by his advisors and rarely has to directly act. Most day to day ruling is handled by the Council. The Council is made up of all male members of the nobility and is a parliamentary body. The nobility is not, strictly speaking, hereditary. Each individual must be recognized by the Council as being a nobleman. Of course, if your father was a nobleman then you are likely have the money to be considered and the political connections to ensure you are selected. Nobles are addressed as Lord or Lady. Below the nobility are the free. There are many different types of free citizens. For instance, the equites (horsemen) were once a sort of petty-nobility. They are still addressed as Sir or Dame, but this is an archaic remnant and the equites, as a group, wield no real power in the Empire. Most free citizens are addressed by the honorifics Master or Mistress. Because the free citizens are not directly represented in the council, they will often become the client of a patron. Sleeping on the floor of your patron's house and living on the leavings of his table is considered perfectly honorable in Imperial society and many important men owe their positions to their patron. Below the free citizens are the slaves. Slaves are, technically, not people. They are legally considered chattels, property. The law requires that slaves be marked and collared. Much of the Imperial economy is based on slave labor. Most free families will own a slave or two. Although slaves are property and have no rights, they are generally treated as family members. Slaves are regularly freed and become citizens. Vast plantations worked by slaves form the economic power-base of most of the nobility. This has caused some problems as the large plantations have used their buying power and favorable laws to displace small farmers and as slavers have increased their predations both within and without the Empire.
Tunics, chitons, and peplos are the typical form of dress in Char'on. The climate is very Mediterranean and warm. Wool is the typical fabric with linen, cotton, and silk becoming progressively more expensive. Grain forms the basis of the Imperial diet. Wheat, millet, and barley are the most popular grains and they are consumed as porridge, bread, or beer. Vegetables, olive oil, fruit, and wine are the other staples. Meat is typically consumed sparingly, except by the wealthy. Families earn their wealth by owning productive property or by investing in businesses. Education is private with the exception of a few charity schools which admit students on a competitive basis. In theory every adult male is eligible for military service and must maintain their own equipment and keep themselves physically fit. For this purpose the Empire has baths in every town. These establishments are open to men and women and include outdoor gymnasium space. In practice the wealthy can afford to purchase a substitute to serve for them and the baths have become something like a social center where business is frequently transacted.
West of Char'on lies the Kingdom of Artan. Artan is organized along feudal lines, with powerful nobles owning vast tracts of lands and less powerful nobles subordinate to them. Slavery is outlawed in Artan though reasonable scholars suggest that slaves in the Empire are treated better than serfs in the Kingdom. The official reason for the last war between Artan and Char'on was the desire to eliminate slavery. Unfortunately for the Kingdom, they lost the war and a good deal of their Eastern provinces. Although the two kingdoms have been at peace for over a decade current rumors out of Artan speak of dark magics and disappearances and there are whispers of war.
Further west lies the Great Forest of the Elves. There is no clear border but everyone knows that as soon as you enter the forest you are in their realm and have to abide by their rules. Elves don't like to talk about it, but there are many racial varieties of Elves. The rarest are the Eldar; tall, graceful, and horrible snobs who look down on the other races (including other elves) as being degenerate barbarians who need to be shown the light but are probably incapable of seeing it. Of course it would be rude to say this, so they don't. More common are the Faerie who are shorter than humans and generally very delicate and without body hair. The Eldar tend to quietly dominate elvish society by the brute force of respectability. Elves exhibit an unmatched ability with magic that is greatly feared in human society. While popular opinion holds that all elves are magical, in fact most of them have no more ability or training in the use of magic than the average human. Skilled Elven magicians, however, are a power to be reckoned with.
To the east of Char'on lie the plains of the K'zin. They are felinoids with a short soft fur, a feline face, a prehensile tail and paws instead of feet, but otherwise they are humanoid. The K'zin are a proud and noble warrior race. The Empire and the K'zin have suprisingly little interaction.
To the south live the Ssktak in the jungles. They are called lizard-people but they are not really reptiles. They have green skin that feels like a snake, a tail and thin tentacles instead of hair but they are humanoid as well. Women have breasts that give milk for the young. Ssktak are not as independent as K'zin or even humans and so they make for better slaves. The Ssktak, however, are well protected by the jungle they inhabit. In particular there are several varieties of swarming insects which are harmless to the Ssktak and deadly to other species. Slavers are highly reluctant to venture into the jungles and the Empire has likewise been reluctant to expand in that area.
To the north of Char'on and Artan lie the mountains in which the Free Towns scrape an existence. The mountains are fairly old and not particularly impressive, but they provided sufficient defense for the Free Towns to exist. The comparative lack of natural resources is another reason no one has ever bothered to conquer the Free Towns. The Towns are entirely fortified and their primary occupation is scheming against each other. There is a saying that three Free Towners can form five alliances, none of which they intend to honor. This is true of relations between Free Towns and with a single Free Town. Of late the Free Towns have been united in their opinion that Imperial slavers have been too bold, but they haven't yet become infuriated enough to put their differences aside and take action.
Beyond the Free Towns lie the Barrens. Little is known about the Barrens which are mostly rolling moorland with patches of scrubby forest. A semi-nomadic people, the Lomnaajii, apparently inhabit part of the Barrens, but Imperial citizens have only recently begun to trade into this area. Lomnaajii women, however, show signs of becoming a high demand item in the capitol.
The Western Barrens, which border the northern end of the Great Forest, are rumored to be inhabited by Orcs and Goblins, but these creatures have never troubled the civilized human lands.
Magic: Magic is both powerful and rare. Humans rarely display any talent for magic and those that do must study long and hard to achieve even a basic level of skill. Elves show a greater talent for magic, but even amongst them it is still rare. Magic takes a good deal of work and it isn't enough to simply read a spell, the magician must understand the spell. This means months or even years of research and experimentation is needed. One way to circumvent this is to channel the magic of magical creatures. But magical creatures have their own agendas and magicians soon discover that they have become the servant of the creature they summoned. There has been no recognized use of magic in this thread.
Pre-War Map: https://forum.literotica.com/attachment.php?attachmentid=666693
Note the pre-war borders between Artan and Char'on. The pre-war map is ten years out of date.
Expanded Map:
Note the changed borders between Artan and Char'on in the expanded map. The expanded map is current.
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