Video Games

There's a few reasons I don't play Madden. First of all, EA releases one game per year which I'm totally against. Secondly, they own the rights to the NFL, which means nobody else can even try to make a good NFL game. Third, which ties in with number 2, the NFL rights allow them to be as lazy as they want to be. They don't have to make any attempt to improve on the game at all.

And they haven't.

They usually have one new gimmicky BS selling point each year, but in general, Madden's quality doesn't improve at all. I used to buy the game every single year, but I quit after Madden 25th's anniversary (I think that was 2014? not sure).

Game publishers are really getting their hands dirty releasing yearly iterations of games. Activision, EA, Ubisoft are all just filthy pieces of shit. I make every attempt to NOT play their games, though I will admit that I do on occasion (Dragon Age, Child of Light).

The problem is, now my beloved publishers/developers are starting to do this. Bethesda was my Go-To. I used to say Todd Howard was God Howard. But I'm not so sure anymore. They're already talking about both the next TES and FO.

And then there's Nintendo...... LMFAO Nintendo is just stupid. They don't even allow for ANY of their material to be uploaded to Youtube. That's automatic copyright ban. You can't find Nintendo content at all on Youtube except maybe reviews from top gaming journalists.

Greed is killing gaming.
:heart::heart::heart::heart::heart:
 
I agree with you that greed is a bigger and bigger part of gaming companies. However, companies only sell what people buy. If micro transactions and the like didn't work they wouldn't be in games.

I'm old enough to remember games that were shipped day one as actual playable entities all on their own. I dislike all the DLC and pre order items and what not.

Triple A games cost a lot of money to make, but Black Friday gives plenty of room to get all the games one needs for many months! :cool:
 
I agree with you that greed is a bigger and bigger part of gaming companies. However, companies only sell what people buy. If micro transactions and the like didn't work they wouldn't be in games.

I'm old enough to remember games that were shipped day one as actual playable entities all on their own. I dislike all the DLC and pre order items and what not.

Triple A games cost a lot of money to make, but Black Friday gives plenty of room to get all the games one needs for many months! :cool:

The whole "they sell what people buy" thing doesn't matter if they eventually shut down or overtake the creative decision making for a developer or franchise.
A good example of that was what they did to The Sims after the original developing staff left. I am not going to pay three-hundred-fucking-dollars for a game with DLC.
The Dead Space franchise was another game that was shut down under EA. The staff was assigned to help with making Battlefield instead.
Dark Age of Camelot, Warhammer Online, Command and Conquer, Mercenaries, Skate, Star Wars: Battlefront, that cute Simpsons driving game. They're all either shut down, changed entirely from the original franchise, or marketed as 'free2play'.
So the whole "They sell what people buy" is viewed as "Even though they replaced our daily ration of bread with a daily ration of rocks, we'll still eat it." in my eyes.

Side note: I think I got carried away last night and added too many mods to Fallout 4.
 
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It is an unfortunate reality that business is in the business of making money.

You might not be able to afford it and I might not be able to afford it, but someone can. I personally have lifetime subscriptions to DDO and LOTRO, which I haven't played in years. The two games were just bought/given over to a whole new development staff as Turbine no longer wants to support them. I may check them out just to see what is going on.

Creative is often seen as being short changed, but in what place isn't it?

There are very few artistic visions being supported just for the heck of it. Most of us are cheap and unwilling to pay for stuff :cool:
 
I agree with you that greed is a bigger and bigger part of gaming companies. However, companies only sell what people buy. If micro transactions and the like didn't work they wouldn't be in games.

I'm old enough to remember games that were shipped day one as actual playable entities all on their own. I dislike all the DLC and pre order items and what not.

Triple A games cost a lot of money to make, but Black Friday gives plenty of room to get all the games one needs for many months! :cool:

I totally agree, and I have no problem with people spending their money how they choose. I don't think it's bad that you play Madden. I'm just telling you why I don't. I don't think it's bad that people pay money for microtransactions. I just don't. It's just not something I support.

All I can control is what I buy. I don't have any problem with people spending their money any way they want.

Luckily for me, I am a PC gamer. I have access to games that most console gamers don't have access to, such as Indie titles which are amazing. Stardew Valley and Undertale are purely amazing games. They don't have super amazing cinematic trailers, and on the surface, they kind of look like crap. But when you play them, they are amazing.

Each of those games were made by ONE person. I know consoles are getting more of those Indie games, and I am totally for that. I think it's great that Don't Starve is on the PSN.

The other thing I have access to is the classics. Planescape: Torment is just pure amazing. It's not a household name. Not many gamers today know about it.

So no matter how bad the Triple-A gaming market gets, there will be good games coming from somewhere. And if there's not, we have a full library of great games to play. Even better still, there is a modding community which can take an old game and create a free download which will breathe life into it. Skyrim has DLC from the modding community that is arguably better than the base game. FO4 just had a free DLC drop from the modding community as well. And these people do this for free. I'm not even talking about Steam. I'm talking about Nexus.

Who knows what will happen to gaming? But I'm not worried because there will always be something to play. :)
 
The old Bioware games are tops for me. Planescape, Icewind Dale, and Baldur's Gate were oodles of fun.

It is rare I buy games at full price anymore and usually wait till there is a GoY edition to purchase. I haven't played Fallout 4 yet simply because I figure in another year there will be an ultimate edition for 30 bucks and I can play it then.

Doing the same thing now with Skyrim!

I did pay full price for No Man's Sky...wanted to support an independent group...didn't turn out so well :)
 
The whole "they sell what people buy" thing doesn't matter if they eventually shut down or overtake the creative decision making for a developer or franchise.
A good example of that was what they did to The Sims after the original developing staff left. I am not going to pay three-hundred-fucking-dollars for a game with DLC.
The Dead Space franchise was another game that was shut down under EA. The staff was assigned to help with making Battlefield instead.
Dark Age of Camelot, Warhammer Online, Command and Conquer, Mercenaries, Skate, Star Wars: Battlefront, that cute Simpsons driving game. They're all either shut down, changed entirely from the original franchise, or marketed as 'free2play'.
So the whole "They sell what people buy" is viewed as "Even though they replaced our daily ration of bread with a daily ration of rocks, we'll still eat it." in my eyes.

Side note: I think I got carried away last night and added too many mods to Fallout 4.

I agree with this. There are a few games that have bombed due to microtransactions. EVOLVE was a potentially great concept for a game, but they had in-game purchases for different skins. I know Mortal Kombat had some but I don't believe it sold well. MGSV is a fucking amazing game, but the multiplayer is dead from what I understand and I think that is due to Hideo Kojima issues but also because the base insurance that you pay real money for is dumb as hell.

There are games that succeed off of these types of transactions. I know there's a good bit of free-to-play games like League of Legends which dominates gaming in every way. Hearthstone is a card playing game from Blizzard, and I think it's doing well. However, I think there's a way to to do it where your money seems to be going towards a service that will significantly enhanced the game.

League is definitely an exception. I don't even play League but I have every character unlocked which is a lot of fucking money.

Let me back up. I don't typically get involved with games that have these sorts of transactions because I don't support it. I regret playing Hearthstone so much. I didn't spend that much money on it, but any money is too much for it, IN MY OPINION. I don't regret League. I feel like I can still play League with my friends at any point, even if I suck.

I dunno.... I just know that there's a target on the head of any game which has microtransactions, and the game itself has to weather the storm and show that the purchases are worthwhile. If not, the game bombs and the developer gets hurt for it in the longrun.
 
I did pay full price for No Man's Sky...wanted to support an independent group...didn't turn out so well :)

Yeah but you could have returned No Man's Sky for a full refund. That indie developer is now very well known for being shit. Just like Phil Fish with Fez. He just went full retard on Twitter, blasting gamers for buying used games. I don't know what he's doing now, but nobody wants to hear his name. Sean Murray, same thing.

And let me say, this isn't just the case with indie developers. Peter Melyneux over hyped all 3 Fable games. Then he overhyped his stupid little "What's in the cube" game where millions of people deleted one piece at a time until one guy hit the last piece. He ended up getting nothing after being promised to be paid and to be in another game and all this other bullshit. He got nothing.

Peter Molyneux is no longer in Microsoft's camp. I'm pretty sure they kicked his ass to the curb because he is so full of shit that his breath stinks.
 
Look at that. You did.

Got to start somewhere, right?

Yeah, I guess showing your ability to make terrible game purchasing decisions is a great place to start, Spins. I couldn't think of a better place. :rolleyes:
 
Yeah but you could have returned No Man's Sky for a full refund. That indie developer is now very well known for being shit. Just like Phil Fish with Fez. He just went full retard on Twitter, blasting gamers for buying used games. I don't know what he's doing now, but nobody wants to hear his name. Sean Murray, same thing.

And let me say, this isn't just the case with indie developers. Peter Melyneux over hyped all 3 Fable games. Then he overhyped his stupid little "What's in the cube" game where millions of people deleted one piece at a time until one guy hit the last piece. He ended up getting nothing after being promised to be paid and to be in another game and all this other bullshit. He got nothing.

Peter Molyneux is no longer in Microsoft's camp. I'm pretty sure they kicked his ass to the curb because he is so full of shit that his breath stinks.

I could have, but by the time I realized nothing much was going on I had put 30 hours into it. Seemed kind of disingenuous to return it. 30 hours at of any game not created by BIOWARE is pretty damn good.

And you are right...that is the world we live in. Marketing, marketing, marketing. It is all about what is said before the fact. That is true in all things as far as I can tell.

Actions no longer speak. Social media does!
 
Yeah, I guess showing your ability to make terrible game purchasing decisions is a great place to start, Spins. I couldn't think of a better place. :rolleyes:

Create low expectations and then they will always be wowed with what else you can do! :cool:
 
I should point out that money isn't a driving factor for me. Not that I have a lot of it, but I make it to spend it, not sit on it.

Frugality is not buying at full price and rarely using micro transactions.

The next game I'll buy at full price, assuming it ever comes out, is Gran Turismo. Might also grab Mass Effect Andromeda, but I'm still pissy about how ME3 ended.
 
I should point out that money isn't a driving factor for me. Not that I have a lot of it, but I make it to spend it, not sit on it.

Frugality is not buying at full price and rarely using micro transactions.

The next game I'll buy at full price, assuming it ever comes out, is Gran Turismo. Might also grab Mass Effect Andromeda, but I'm still pissy about how ME3 ended.

...How about, you know... Wait and see? Don't buy anything at full price if it turns out to be junk. Don't buy it before it's released. No Man's Sky should be a perfect example of why that is a terrible idea.
 
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