Jagged
Literotica Guru
- Joined
- Jan 9, 2004
- Posts
- 3,659
I have put out a lot of threads and some of you have been good enough to read them while others seem to have fun playing in them...I am always interested in a new project.....so
Star Trek pulp adventures.
It is classic trek on a modern ship (Next Generation anyway) add in Flash Gordon like worlds and Star Wars like clashes. Thousands of of npcs and tons of equipment. Many aliens to trade, fight, and be diplomatic with....Enemies or Allies.
This is Star Trek like so there are options for different kinds of characters. Also with large cabins you can carry a ton of stuff. Unlike in the show you find something in an adventure.....(Warax of palace guards or peasant clothes from the primative village) you can keep it. Maybe some rescued people wish to stay one board.
Another change is to have Runabouts rigged as fighters (heavier phasers and rockets...few gunners). So there will be at least a Wing of fighters onboard(72 ships).
Occupations can be security, engineering, tending bar, physical fitness instructor......if it belongs on a ship and you want to it feel free. Raise a platoon of Marines or Rangers? Fencing or karate team? Big Game hunters club? The ship has labspace, workshops, storage, gyms, gallies, hangers. Plenty of room to do what you want.
Only thing is that no pc captian yet. It is my job for now....all ranks below are open. Just keep in mind we need more Indians then Chiefs.
This is not strictly Star Trek so it leaves room for plenty of other sci-fi concepts to explore.
So who wants to play.......From the Deck of the Enterprise ?
Enlist today....
Star Trek pulp adventures.
It is classic trek on a modern ship (Next Generation anyway) add in Flash Gordon like worlds and Star Wars like clashes. Thousands of of npcs and tons of equipment. Many aliens to trade, fight, and be diplomatic with....Enemies or Allies.
This is Star Trek like so there are options for different kinds of characters. Also with large cabins you can carry a ton of stuff. Unlike in the show you find something in an adventure.....(Warax of palace guards or peasant clothes from the primative village) you can keep it. Maybe some rescued people wish to stay one board.
Another change is to have Runabouts rigged as fighters (heavier phasers and rockets...few gunners). So there will be at least a Wing of fighters onboard(72 ships).
Occupations can be security, engineering, tending bar, physical fitness instructor......if it belongs on a ship and you want to it feel free. Raise a platoon of Marines or Rangers? Fencing or karate team? Big Game hunters club? The ship has labspace, workshops, storage, gyms, gallies, hangers. Plenty of room to do what you want.
Only thing is that no pc captian yet. It is my job for now....all ranks below are open. Just keep in mind we need more Indians then Chiefs.
This is not strictly Star Trek so it leaves room for plenty of other sci-fi concepts to explore.
So who wants to play.......From the Deck of the Enterprise ?
Enlist today....