Handley_Page
Draco interdum Vincit
- Joined
- Aug 18, 2007
- Posts
- 78,287
For the benefit of any former military types:-
Points to remember when under fire.
.
1. You are not superman
2. Recoiless rifles - aren’t
3. Suppressive fire - won’t
4. Don’t look conspicuous - it draws fire
5. Never draw fire - it irritates everyone around you
6. When in doubt - empty the magazine
7. Never, never share a trench with anyone braver than you
8. Your weapon was made by the lowest bidder
9. If your attack is going really well, it’s an ambush
10. If you can’t remember, the claymore is pointed towards you
11. All five second grenade fuses are three seconds
12. Try to look unimportant, they maybe low on ammo
13. If you are forward of your position , the artillery will be short
14. The enemy diversion you are ignoring is the main attack
15. When you have secured an area, don’t forget to tell the enemy
16. Teamwork is essential, it gives the enemy other people to shoot at
17. Incoming fire has right of way
18, if the enemy are in range - so are you
19. Friendly fire isn’t
20, tracers work both ways
21. The only thing more accurate than incoming fire is incoming friendly fire
22. Radios will always fail as soon as you need fire support
Points to remember when under fire.
.
1. You are not superman
2. Recoiless rifles - aren’t
3. Suppressive fire - won’t
4. Don’t look conspicuous - it draws fire
5. Never draw fire - it irritates everyone around you
6. When in doubt - empty the magazine
7. Never, never share a trench with anyone braver than you
8. Your weapon was made by the lowest bidder
9. If your attack is going really well, it’s an ambush
10. If you can’t remember, the claymore is pointed towards you
11. All five second grenade fuses are three seconds
12. Try to look unimportant, they maybe low on ammo
13. If you are forward of your position , the artillery will be short
14. The enemy diversion you are ignoring is the main attack
15. When you have secured an area, don’t forget to tell the enemy
16. Teamwork is essential, it gives the enemy other people to shoot at
17. Incoming fire has right of way
18, if the enemy are in range - so are you
19. Friendly fire isn’t
20, tracers work both ways
21. The only thing more accurate than incoming fire is incoming friendly fire
22. Radios will always fail as soon as you need fire support
