bluerosekissed
Literotica Guru
- Joined
- Jan 28, 2008
- Posts
- 3,129
Budget
Each player begins with 1,000 points and is given 100 points to spend per turn
Part one Exploration
Part two Research
Part Three Movement
Part four Diplomacy
Part five free turn
Ship construction
Engines
Weapons
Cargo
Shields
Sensors
Tech development
1 5% 100 points
2 10% 250 points
3 20% 500 points
4 30% 750 points
5 45% 1000 points
6 60% 2000 points
7 80% 2500 points
8 100% 3000 points
9 125% 3750 points
10 150% 5000 points
Colonies
1 planet 1000 points + 25 points
3 planet 2500 points +100 points = 125
5 planet 5000 points +200 points = 325
10 planet 2500 points + 425 points = 700
25 planets 5000 points + 800 points = 1500
Growth on world =10 points per 100
Ship formations
Cross
Stations points to build
1 1,000
2 2,500
3 5,000
4 10,000
5 25,000
ships points to build
1 10
2 25
3 50
4 100
5 250
6 500
7 1000
8 2500
9 5000
Leaders
combat
Exploration
Research
Production
Diplomacy
Experience leader
1 25,000 10%
2 50,000 20%
3 100,000 30%
4 250,000 40%
5 500,000 50%
Leader
Population= points time 100
Fleets
Tech level
combat
Exploration
Research
Production
Diplomacy
worlds
leader one
name
specialty
combat
Exploration
Research
Production
Diplomacy
age
appearance
Exploration all scouting ship time sensors plus engines
Damage is weapons minus shields
Any questions pm me
Each player begins with 1,000 points and is given 100 points to spend per turn
Part one Exploration
Part two Research
Part Three Movement
Part four Diplomacy
Part five free turn
Ship construction
Engines
Weapons
Cargo
Shields
Sensors
Tech development
1 5% 100 points
2 10% 250 points
3 20% 500 points
4 30% 750 points
5 45% 1000 points
6 60% 2000 points
7 80% 2500 points
8 100% 3000 points
9 125% 3750 points
10 150% 5000 points
Colonies
1 planet 1000 points + 25 points
3 planet 2500 points +100 points = 125
5 planet 5000 points +200 points = 325
10 planet 2500 points + 425 points = 700
25 planets 5000 points + 800 points = 1500
Growth on world =10 points per 100
Ship formations
Cross
Adventurous plus 25 engine
LineBasic no advantage no disadvantage
WallClairvoyant 25 sensors
SpearOffensive plus 25 weapon
SphereDefensive plus 25 shield
Stations points to build
1 1,000
2 2,500
3 5,000
4 10,000
5 25,000
ships points to build
1 10
2 25
3 50
4 100
5 250
6 500
7 1000
8 2500
9 5000
Leaders
combat
Exploration
Research
Production
Diplomacy
Experience leader
1 25,000 10%
2 50,000 20%
3 100,000 30%
4 250,000 40%
5 500,000 50%
Leader
Population= points time 100
Fleets
Tech level
combat
Exploration
Research
Production
Diplomacy
worlds
leader one
name
specialty
combat
Exploration
Research
Production
Diplomacy
age
appearance
Exploration all scouting ship time sensors plus engines
Damage is weapons minus shields
Any questions pm me
Last edited: