BDSM Games

RBkinky

Virgin
Joined
Jun 25, 2013
Posts
29
My creative juices got to flowing and I started thinking about games for fans of BDSM. Do any of you have games you like to play to... well... get your juices flowing, if you know what I mean?

I'll kick things off with a couple I came up with while my mind was wandering this morning. I haven't worked out all the kinks, but we want the kinks, right? ;)

Not-so-Nice Dice

Materials
One or more six-sided dice
Up to six sex toys (if short on sex toys, then hands, cocks, and mouths make nice substitutes.)
Timer

Gameplay
Assign each toy (or body part) a number between 1 and 6.
Assign each receiving body part (mouth, pussy, ass, etc.) a number between 1 and 6.
Have the recipient of whatever pain or pleasure is to come roll the dice for three numbers.
The first number determines which toy will be used in the recipient.
The second number determines where the toy will be used.
The third number determines how many times or how long the toy will be used.
Continue as long as you want.

Example
A Dom is playing with their sub. The sub rolls 3, 1, 6. This determines that the flogger (3) will be used on the sub's ass (1) six times. The flogging is administered and the sub rolls again, this time 2, 5, 1. This determines that the vibrator (2) will be used on the sub's nipples (5) for one minute. The game goes on and on as long as the players want it to.
 
Luck of the Draw

Materials
Deck of cards
3 forms of punishment (hand for spanking, riding crop, flogger, etc.)

Gameplay
Assign one form of punishment to each suit other than hearts.
Draw a card.
If card is of suit other than hearts, receive corresponding punishment.
The number on the card determines the amount of strikes from whichever tool is being used for punishment.
Punishment face cards follow the values up (11, 12, 13)
Hearts are reward cards. If you draw one, you receive one sexual act (blowjob, hand job, penetration, etc.) for the amount on minutes that correspond to the number on the card.
Jack of Hearts: One orgasm
Queen of Hearts: Two orgasms
King of Hearts: Players make love as long as they want. (This may end the game.)
Keeping drawing cards until the deck is gone.
 
There's always the classic Stabscotch or Mumblety Peg.
 
I'm impressed, those are pretty good games! :cattail:

I recall somewhere an account of an erotic game of ... something like Uno? A version called Pirate Uno?
 
My creative juices got to flowing and I started thinking about games for fans of BDSM. Do any of you have games you like to play to... well... get your juices flowing, if you know what I mean?

I'll kick things off with a couple I came up with while my mind was wandering this morning. I haven't worked out all the kinks, but we want the kinks, right? ;)

Not-so-Nice Dice

Materials
One or more six-sided dice
Up to six sex toys (if short on sex toys, then hands, cocks, and mouths make nice substitutes.)
Timer

Gameplay
Assign each toy (or body part) a number between 1 and 6.
Assign each receiving body part (mouth, pussy, ass, etc.) a number between 1 and 6.
Have the recipient of whatever pain or pleasure is to come roll the dice for three numbers.
The first number determines which toy will be used in the recipient.
The second number determines where the toy will be used.
The third number determines how many times or how long the toy will be used.
Continue as long as you want.

Example
A Dom is playing with their sub. The sub rolls 3, 1, 6. This determines that the flogger (3) will be used on the sub's ass (1) six times. The flogging is administered and the sub rolls again, this time 2, 5, 1. This determines that the vibrator (2) will be used on the sub's nipples (5) for one minute. The game goes on and on as long as the players want it to.

Luck of the Draw

Materials
Deck of cards
3 forms of punishment (hand for spanking, riding crop, flogger, etc.)

Gameplay
Assign one form of punishment to each suit other than hearts.
Draw a card.
If card is of suit other than hearts, receive corresponding punishment.
The number on the card determines the amount of strikes from whichever tool is being used for punishment.
Punishment face cards follow the values up (11, 12, 13)
Hearts are reward cards. If you draw one, you receive one sexual act (blowjob, hand job, penetration, etc.) for the amount on minutes that correspond to the number on the card.
Jack of Hearts: One orgasm
Queen of Hearts: Two orgasms
King of Hearts: Players make love as long as they want. (This may end the game.)
Keeping drawing cards until the deck is gone.



Wow! I'm very impressed! Did you make these up yourself?
 
The only thing that I can think of is a sort of kinky board game with various rewards and punishments as one lands on the tiles or draws the cards.
 
‘Jeopardy’: simple erotic card game, for a BDSM version adjust the forfeits accordingly but do realise that 'doms' and 'subs' will be selected at random. Before you start the game first shuffle and cut the pack. Each player then picks a card and the player holding the lowest value is ‘in jeopardy’ (aces are always high). If two or more players draw the same lowest value they redraw until only one person is 'in jeopardy'. Each player is then allocated a value starting with the player 'in jeopardy' who is assigned kings and allocation progresses around the players clockwise: the ace is never assigned.

Starting with the player 'in jeopardy'' and progressing around clockwise the players take it in turns to reveal the next card in the pack. If it is their value they remove a garment, if it is the value assigned to another player they remove a garment of their choice from that player, if it is an ace they remove a garment of their choice from the person ‘in jeopardy’, otherwise the next player takes their turn. If any player loses a garment a second card is turned and if this is a jack, queen, king or ace (a 'royal card') they lose a second garment and a third card is turned. If the third card is a jack, queen, king or ace the person being undressed loses two further garments, losing four garments in total.

When a player loses one or more garments they become the person ‘in jeopardy’ until someone else loses a garment. When a player runs out of garments they pay forfeits instead. If just their card is turned then a mild forfeit is given (perhaps a little humiliation), if their card is turned and this is followed by the turning of one 'royal card' they pay a moderate forfeit (they perform some useful service) and if the turning of their card is followed by the turning of two 'royal cards' they pay a sever forfeit (a good spanking might be in order here). The game is over when every single player has paid a minimum number of forfeits so in the end everyone is a 'sub'. Players may only remove garments that are accessible, so you cannot remove a players underpants if they have trousers or shorts on, or trousers if they have a shoe on. You can remove trousers from a player only wearing socks or pull down a woman's panties if she is free of tights and wearing a skirt or dress. If you run out of cards reshuffle and cut the pack and carry on. Even with two players it is best to use two packs of cards.

If there are only two players the cards allocated to them are the king and the queen and here it is better to make it so that if either an ace or a jack is turned the player ‘in jeopardy’ loses garments or pays a forfeit.

The concept behind the game is that 'losers' lose more quickly so some players end up paying lots and lots of forfeits. As far as I know I invented this game, if not I reinvented it independently, and I first wrote it down in a story I submitted.
 
Scavenger hunt. Can be used with one more more bottoms/subs/slaves etc

You will need ankle and wrist cuffs. Strong rubber bands (or string) and a set of clamps with hooks on for nipples and pussy lips.

Hide items around an area that are easily carried by mouth or notes to give clues if you are feeling really mean.

Attach wrist and ankle cuffs to the pyl then loop rubber bands together to get to the correct length that you want and tie them onto the cuff attachments. Make the pyl wait on hands and knees and attach clamps to nipples and pussly lips and draw the rubber bands to hook of each each corresponding clamp ie left wrist to left nipple. Check how tight they are as they will have to crawl, if they are really right they won't be able to crawl quickly or if they are loose they won't pull and get interesting yowls. Adjust rubber band length as required.

If you really want to make it interesting then make them open doors or climb stairs or have to hunt up high to find items and bring back. Also is really funny to watch where you have 2 or more pyls and the winner gets a reward and the loser a punishment.
 
Bound-to-lose:

pyl leans over a desk or table, hands outstretched. Hands are tied with rope or cuffs to the table and to each other so they are less than a foot apart and cannot separate farther. A meter ruler is then balanced on the pyl's extended index fingers.

PYL administers x strokes/orgasms/pick-your-torture while pyl has to hold the ruler level and not drop it.

Insert your own damned-if-you-do funishment if pyl drops the ruler. :)
 
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