The Jeffinator
Captain Manbeard
- Joined
- Mar 13, 2005
- Posts
- 8,365
This game would be a series of D&D campaigns, but in a different version of our world -- what if modern technology never existed? What if magic was still around today? What if the Middle Ages lasted into the 21st century?
Lately, the American Empire has had troubles with the orc tribes roaming the Great Plains. Emporer John Washington XII is desperate to stop them from attacking farms, but he can't seem to get aid from anyone, as most don't trust humans anymore.
The American Empire encompasses the south-eastern region of North America, while various orc, troll, ogre, and goblin tribes roam the south-western region, often touching upon the border of the Empire where farming communities reside. The dwarves live in the Rocky Mountains, the elves in the various forests of the north. The white Grizzolks (humanoid polar bears) rule the arctic, while the brown and black Grizzolks often battle with the dwarves and elves of the Yellowstone area. Kobolds and Draconians rule most of the jungles of Central and South America, though there are certain areas where other races dwell, such as the Pantherans (catfolk) of Brazil or the female-exclusive warrior elf community of the Amazon.
The Canidors (dogfolk) rule most of Europe, while Africa and Australia are ruled by many different tribes, such as the Homarinids (human-like apes), Kro'kators (humanoid crocs and gators), and Vipirotos (humanoid snakes). Asia is ruled by many different factions, but the the two biggest kingdoms are Japan and China. Here, humans coexist peacefully with humanoid rabbits, rodents, pandas, and various other creatures. This is mostly due to a strong presence of gold and silver dragons in the area.
So, my idea for the plot is that our characters are a group of mercenaries hired to help keep the American farmlands safe. Our characters could be just one team out of hundreds that work for the biggest mercenary depot in the world, the Crusaders' Guild. After they are done in America, they could go on thousands of other adventures across the entire globe.
Lately, the American Empire has had troubles with the orc tribes roaming the Great Plains. Emporer John Washington XII is desperate to stop them from attacking farms, but he can't seem to get aid from anyone, as most don't trust humans anymore.
The American Empire encompasses the south-eastern region of North America, while various orc, troll, ogre, and goblin tribes roam the south-western region, often touching upon the border of the Empire where farming communities reside. The dwarves live in the Rocky Mountains, the elves in the various forests of the north. The white Grizzolks (humanoid polar bears) rule the arctic, while the brown and black Grizzolks often battle with the dwarves and elves of the Yellowstone area. Kobolds and Draconians rule most of the jungles of Central and South America, though there are certain areas where other races dwell, such as the Pantherans (catfolk) of Brazil or the female-exclusive warrior elf community of the Amazon.
The Canidors (dogfolk) rule most of Europe, while Africa and Australia are ruled by many different tribes, such as the Homarinids (human-like apes), Kro'kators (humanoid crocs and gators), and Vipirotos (humanoid snakes). Asia is ruled by many different factions, but the the two biggest kingdoms are Japan and China. Here, humans coexist peacefully with humanoid rabbits, rodents, pandas, and various other creatures. This is mostly due to a strong presence of gold and silver dragons in the area.
So, my idea for the plot is that our characters are a group of mercenaries hired to help keep the American farmlands safe. Our characters could be just one team out of hundreds that work for the biggest mercenary depot in the world, the Crusaders' Guild. After they are done in America, they could go on thousands of other adventures across the entire globe.