Enchantment_of_Nyx
Literotica Guru
- Joined
- Mar 22, 2020
- Posts
- 1,427
What a pretty eye that would make...
I just don't see it...
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What a pretty eye that would make...
Wasn't talking about you. It was more of a generalization of the forum as a whole, more than this particular thread or posters within it.
I've said it many times here, and in every other aspect of my life.
years ago Nike created the simplest, but most powerful slogan in advertising that says it all
Just do it.
That coupled with my father's mantra of "Don't talk about it, do it" has become my method of getting better at anything
I swear its so simple that people want to complicate it.
Some people like to complicate things. For them, it's part of the fun.
I think sometimes you are too dismissive or critical of alternative perspectives. You have an approach that works very well for you, and that's because you obviously have a natural gift for storytelling. You succeed without having to worry too much about the rules that English teacher-types fuss over. But others have different strengths and weaknesses, and approach story writing in different ways.
I love the study of grammar. It might seem like pretentiousness to some to sling around fancy grammar or writing terms but for others of us it's just part of the fun.
And it does add clarity. If everyone knows the terminology then they can have a meaningful, intelligent conversation about a topic. This thread has suffered a bit because there's been so much confusion about what, exactly, we're talking about. I'm still not quite sure.
I just don't see it...
Remember back in the day when D&D first started:? They had the two boxed sets, basic and advanced. You need one before the other. Get the story telling down before you move on to the technical.
.
I actually never played D&D back in the day, but I had some friends who did. I discovered it after I had kids and I was their dungeon master, and it was a blast. D&D is a great analog to writing stories because it's so creative and relies upon imagination. I was a pretty good dungeon master despite having only a very basic grasp of the rules of the game. So, despite my fondness for knowing the rules, I have to agree good storytelling beats rules every time.
The game I've never grasped is Magic:The Gathering. Played that with my kids and it just seemed like they were making up the rules as they went along to beat me every hand. I'd play something like, I don't know, "Snarfle's Hellhound" and say "I've got you" and they'd roll their eyes and say something like "No Dad you don't have the manna for that" or they'd play some card I'd never seen in response and say "Sorry but your Hellhound is toast."
I actually never played D&D back in the day, but I had some friends who did. I discovered it after I had kids and I was their dungeon master, and it was a blast. D&D is a great analog to writing stories because it's so creative and relies upon imagination. I was a pretty good dungeon master despite having only a very basic grasp of the rules of the game. So, despite my fondness for knowing the rules, I have to agree good storytelling beats rules every time.
The game I've never grasped is Magic:The Gathering. Played that with my kids and it just seemed like they were making up the rules as they went along to beat me every hand. I'd play something like, I don't know, "Snarfle's Hellhound" and say "I've got you" and they'd roll their eyes and say something like "No Dad you don't have the manna for that" or they'd play some card I'd never seen in response and say "Sorry but your Hellhound is toast."
Wasn't talking about you. It was more of a generalization of the forum as a whole, more than this particular thread or posters within it.
I've said it many times here, and in every other aspect of my life.
years ago Nike created the simplest, but most powerful slogan in advertising that says it all
Just do it.
That coupled with my father's mantra of "Don't talk about it, do it" has become my method of getting better at anything
I swear its so simple that people want to complicate it.
It's clear that switching POVs doesn't work at all for some people. Gin Lover's comment makes me think she doesn't like any switching at all, and there are probably plenty of readers who feel the same way. Gin Lover will hopefully correct me if I'm wrong, but I assume that when readers/writers don't care for any switches in POV, it's probably because they like to settle down behind the eyes of the character from whose perspective the story is being told, almost like first-person narration, but with some of the perks that go along with third-person. That doesn't mean it can't be done effectively and enjoyably for most readers, and it doesn't mean it's "wrong." I see it as a preference that's akin to first-person/third-person preferences. There are plenty of people who won't even read a story in first-person, but there are others would read nothing but first-person narrated stories if there were enough of them to compose a steady diet.
If a story is omniscient I'm fine, if the story is deep third person POV I want a scene or chapter break as we change POV. This only applies to good writing. A well written story 99% in one characters deep third person POV then mid paragraph swaps totally drags me from the story. I feel cheated as a reader.
A story I read was all set in the 3rd person deep POV of the woman. Just as they got down to it on page seven, I got a stream of internal narration from the male character about what a magnificent woman he had in his bed. After a couple of paragraphs still in the sex scene, it went back to the woman for the rest of the story - another four or so pages. That stopped me reading the story and got me wondering instead about how the writer used the story to create a character a man couldnt help worshipping and if the writer had cathartic reasons for writing, no longer was I reading the story, more my mind was wandering. So yes for me in deep POV is bloody annoying if head hopping.
Mid paragraph if I'm getting internal thoughts of both characters or worse multiple characters I cant get into a story. As you said I want to be behind the eyes of the narrator. If those eyes change backwards and forwards I'm not really engaging with anyone. Make it omniscient and I will happily read. Show me the emotions. He frowned as she laughed.
Plus as a reader I love writing that gives me both perspectives without head hopping.
In my example the writer could have had the man speaking telling the woman she was beautiful. Or she could've described how it felt like he was worshipping her. I didnt need
She could help but gasp as he tore off her shirt and threw her on the bed. Catching her breath she silently willed him to touch her. He looked at her and realised he was so lucky and had never seen such a magnificent feminine form. Then the moment came as he traced a finger across her stomach. She felt like she was on fire.
His eyes raked her body like a starving man looking at a buffet is not head hopping its totally acceptable a female inturrprets his look that way. But his eyes raked her and he felt like a starving man looking at a buffet is head hopping to me. A fine line great authors do well.
I actually never played D&D back in the day, but I had some friends who did. I discovered it after I had kids and I was their dungeon master, and it was a blast. D&D is a great analog to writing stories because it's so creative and relies upon imagination. I was a pretty good dungeon master despite having only a very basic grasp of the rules of the game. So, despite my fondness for knowing the rules, I have to agree good storytelling beats rules every time.
The game I've never grasped is Magic:The Gathering. Played that with my kids and it just seemed like they were making up the rules as they went along to beat me every hand. I'd play something like, I don't know, "Snarfle's Hellhound" and say "I've got you" and they'd roll their eyes and say something like "No Dad you don't have the manna for that" or they'd play some card I'd never seen in response and say "Sorry but your Hellhound is toast."