dr_mabeuse
seduce the mind
- Joined
- Oct 10, 2002
- Posts
- 11,528
Note: Open, but PM me before posting please.
All players in this game are required to play two characters: one female, one male. Your characters may interact, but one player's characters should not be intimate with each other. Share and share alike.
It appears unexpectedly overnight outside of Greenville just at the time of the harvest moon. The faded tents and exotic architecture of the booths and game stalls rise up from the field in a bend in the river like toadstools after a rainstorm, unannounced and unnoticed, and it isn’t until evening begins to fall and the garish, multi-colored lights wink on and the strange, spidery-looking rides creak to life that the townspeople begin to gather for a look. The Carnival of Souls has come to town.
This is not the first carnival the good citizens of Greenville have even seen. Traveling shows such as this own often set up for business in the old fairground after the harvest is in, affording some fun and entertainment for these hard-working people. But this carnival will be quite different from any of those that have gone before, for the wonders in the carnival of Souls are real, the tricks are no tricks, and the magic it brings will touch the life of everyone who comes seeking more than just mere entertainment.
Besides the acts in the big tent there is a bewildering and maze-like midway offering entertainments and diversions of every kind: fortune tellers, magicians, sellers of spells and love potions, a freak show featuring creatures from folklore and mythology which seem amazingly real, a house of horror and wax museum in which the past seems to come to life, a wishing well which actually grants wishes. Chosen to participate in the hypnotist’s demonstration they might find themselves acting out in front of their neighbors some secret desires they would not rather share. And amidst these wonders are the games of chance where one may win more than a little stuffed animal if one dares to play, and the carnival rides.
Those who ride through the Tunnel of Love may find themselves compelled to wild acts of passion they would never have dreamed of, or they may find themselves lost in the endless passages of the Haunted House, pursued by monsters from their own subconscious, or pursuing things they have seen only in dreams. Even the thrills experienced on the tilt-o-whirl or Ferris wheel may bring them sudden intimacy with the person who shares their car as they spin and tumble about beneath the multi-colored lights.
For the carnival of Souls is where the imaginary meets the real, where dreams have a life of their own, and where the wish is often the same as the deed. The price of admission is desire, an uneasy heart, a wish ungranted. And no one leaves the same as when they came in.
All players in this game are required to play two characters: one female, one male. Your characters may interact, but one player's characters should not be intimate with each other. Share and share alike.
It appears unexpectedly overnight outside of Greenville just at the time of the harvest moon. The faded tents and exotic architecture of the booths and game stalls rise up from the field in a bend in the river like toadstools after a rainstorm, unannounced and unnoticed, and it isn’t until evening begins to fall and the garish, multi-colored lights wink on and the strange, spidery-looking rides creak to life that the townspeople begin to gather for a look. The Carnival of Souls has come to town.
This is not the first carnival the good citizens of Greenville have even seen. Traveling shows such as this own often set up for business in the old fairground after the harvest is in, affording some fun and entertainment for these hard-working people. But this carnival will be quite different from any of those that have gone before, for the wonders in the carnival of Souls are real, the tricks are no tricks, and the magic it brings will touch the life of everyone who comes seeking more than just mere entertainment.
Besides the acts in the big tent there is a bewildering and maze-like midway offering entertainments and diversions of every kind: fortune tellers, magicians, sellers of spells and love potions, a freak show featuring creatures from folklore and mythology which seem amazingly real, a house of horror and wax museum in which the past seems to come to life, a wishing well which actually grants wishes. Chosen to participate in the hypnotist’s demonstration they might find themselves acting out in front of their neighbors some secret desires they would not rather share. And amidst these wonders are the games of chance where one may win more than a little stuffed animal if one dares to play, and the carnival rides.
Those who ride through the Tunnel of Love may find themselves compelled to wild acts of passion they would never have dreamed of, or they may find themselves lost in the endless passages of the Haunted House, pursued by monsters from their own subconscious, or pursuing things they have seen only in dreams. Even the thrills experienced on the tilt-o-whirl or Ferris wheel may bring them sudden intimacy with the person who shares their car as they spin and tumble about beneath the multi-colored lights.
For the carnival of Souls is where the imaginary meets the real, where dreams have a life of their own, and where the wish is often the same as the deed. The price of admission is desire, an uneasy heart, a wish ungranted. And no one leaves the same as when they came in.
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