Jagged
Literotica Guru
- Joined
- Jan 9, 2004
- Posts
- 3,659
For sometime now I have been running a strategy/roleplay game called Village Warrior. It has always gone well with players coming and going but always a few staying to see if they can build an empire from the ground up in a semi-historical world. This continues to be fun for me and my players and I have every intention of continuing the thread, but with some experience behind me I would like to start another thread that is roleplay/strategy. Also I would like the new setting to be more fantasy based. Humans aren't the only playable race and alchemy is the magical power of the day. A world where alliances bring together many races to defeat a common foe that is invading from foreign lands....
What is the difference between strategy/roleplay and roleplay strategy? Well simply put this thread will be more character driven. The focus will be more interaction between the main character and their family and their people. Also more player contact so your not always interacting with just me your Game Master.
The story the heart of the thread.........Tales of the Valley. Players find themselves in a beautiful but isolated valley cuttoff from other settlements beyond the mountains. This has been little concern though since the Valley has always provided. Plenty of resources are available every season with fine crops, good timber, and plenty of fish in the river. The river goes the whole length of the valley with the majority of the communities on the Western side of the river or nearby. These communities range from Human to any number of fantasy races (Elf, Dwarf, Gnome and others) with their own cultures, religions, and way of living in the Valley. The Valley is relatively peaceful place with conflict from time to time , but the last great war was over a 100 years ago so few remember what a real war is like beyond the occassional raid, tracking criminals, or hunting down a vicious predator. That is all about to change.....
As Autumn approached the sleepy little Valley a darkness fell on the land... Lights appeared in the skies, thunder and lighting with no storm. Night after night for some thirteen nights these strange events could be witnessed in the East from the communities along the river. The bold and the curious would cross to the opposite shore looking for answers while others simply crossed the river and went about their daily business. But the days that would follow would be far from ordinary. Days would go by with no word from those exploring and working on the Eastern woods. Search parties were organized and sent out as news circulated of missing loggers, berry pickers, soldiers, and even fishermen. The parties sent out into the woods would return bloodied, terrified, and exhausted. They would describe nightmarish creatures that fought like demons and ripped men apart. They would tell of seeing the missing skinned and hanging from trees while others were rescued from pits where they were held like animals. Some creatures were armed with claws while others used weapons never seen before in the Valley and many say anywhere else. The camp fires of these strange creatures could be seen in the Eastern woods now and many are fearful that they will come to the communities across the river soon. Others are ready to fight and will not let these demon creatures take their lands from them without a fight.
This is a time for leaders who will step up and face death. Take up arms and ready yourselves for the greatest of battles. This is the stuff legends are made of !!!
I have your interest still I hope? The players will take on the role as either a town leader, army captain, or adventurer hero (the latter two will adventure from another players community). Like in Village Warrior there is a strategy system I have come up with but this one will be more refined and more like Civilization so that players can concentrate more on the roleplaying aspect. All communites are within 20 miles of each other (a easy days ride) and for the most part are on the Western side of the river. As I mentioned earlier magic will be alchemy so that players can prepare potions to enhance ablities. Also there will be clerical magic used by priests in the name of Gawd(s). The biggest differance is that this is a fantasy world with many options open to players. If I had to make a comparrison I would say this would be like playing Dungeons and Dragons starting at 12th level.
There will be level progressions for characters and there will be a technology tree, and different bulding types to aid players. Also different classes with everything from peasant to knight.
I have more details about the campaign, but would like to hear your thoughts before I post more about this new thread. So post your ideas and questions.
What is the difference between strategy/roleplay and roleplay strategy? Well simply put this thread will be more character driven. The focus will be more interaction between the main character and their family and their people. Also more player contact so your not always interacting with just me your Game Master.
The story the heart of the thread.........Tales of the Valley. Players find themselves in a beautiful but isolated valley cuttoff from other settlements beyond the mountains. This has been little concern though since the Valley has always provided. Plenty of resources are available every season with fine crops, good timber, and plenty of fish in the river. The river goes the whole length of the valley with the majority of the communities on the Western side of the river or nearby. These communities range from Human to any number of fantasy races (Elf, Dwarf, Gnome and others) with their own cultures, religions, and way of living in the Valley. The Valley is relatively peaceful place with conflict from time to time , but the last great war was over a 100 years ago so few remember what a real war is like beyond the occassional raid, tracking criminals, or hunting down a vicious predator. That is all about to change.....
As Autumn approached the sleepy little Valley a darkness fell on the land... Lights appeared in the skies, thunder and lighting with no storm. Night after night for some thirteen nights these strange events could be witnessed in the East from the communities along the river. The bold and the curious would cross to the opposite shore looking for answers while others simply crossed the river and went about their daily business. But the days that would follow would be far from ordinary. Days would go by with no word from those exploring and working on the Eastern woods. Search parties were organized and sent out as news circulated of missing loggers, berry pickers, soldiers, and even fishermen. The parties sent out into the woods would return bloodied, terrified, and exhausted. They would describe nightmarish creatures that fought like demons and ripped men apart. They would tell of seeing the missing skinned and hanging from trees while others were rescued from pits where they were held like animals. Some creatures were armed with claws while others used weapons never seen before in the Valley and many say anywhere else. The camp fires of these strange creatures could be seen in the Eastern woods now and many are fearful that they will come to the communities across the river soon. Others are ready to fight and will not let these demon creatures take their lands from them without a fight.
This is a time for leaders who will step up and face death. Take up arms and ready yourselves for the greatest of battles. This is the stuff legends are made of !!!
I have your interest still I hope? The players will take on the role as either a town leader, army captain, or adventurer hero (the latter two will adventure from another players community). Like in Village Warrior there is a strategy system I have come up with but this one will be more refined and more like Civilization so that players can concentrate more on the roleplaying aspect. All communites are within 20 miles of each other (a easy days ride) and for the most part are on the Western side of the river. As I mentioned earlier magic will be alchemy so that players can prepare potions to enhance ablities. Also there will be clerical magic used by priests in the name of Gawd(s). The biggest differance is that this is a fantasy world with many options open to players. If I had to make a comparrison I would say this would be like playing Dungeons and Dragons starting at 12th level.
There will be level progressions for characters and there will be a technology tree, and different bulding types to aid players. Also different classes with everything from peasant to knight.
I have more details about the campaign, but would like to hear your thoughts before I post more about this new thread. So post your ideas and questions.
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