fangs, V-8 juice, and a set of dice

Vampire; the Masquerade.....

V;TM

I have my fangs do you have yours?
 
Silverluna said:
It's Friday and its V;TM night....:D

what kind of vampire are you? Sabbat, Camarilla or Independent? Is it live action? Enquirers love to know.
~M~
 
*sniff* *sniff* I smell Bloody Mary! It's Friday night so it's a club night!
 
countduckula2.jpg
 
Oh, hell yeah! Tonights the night! But why limit yourself to just V:TM though? We all play WOD here, incorporating EVERYTHING together!

I'm gonna play an abomination, and a werehyena tonight.
 
D:TF
I open doors for the Lord!

Come on people, tell us about your characters. We're all geeks here.

(BTW W:TA SUX)
 
Hmm I wonder if my suicidal character is gonna bite it tonight.
 
I play a Fiend who works for the Technocracy. Right now my group is playing Midnight Circus, as anyone else here ever played it? It's great, though I wish it had been released after D:TF.
 
D: TF Never? Whats that?

Well, my abomination was a Tremere experiment that kinda went wrong, if you know what I mean. He litterally enjoys biting the hand that feeds him. Heheh!

(Yes, Wraith sucks, the spirit society they layed out in the book was very poorly thought out. The only thing that was interesting about that system was having a dark side to your character that is played by another player, that was an intreguing idea. I'd scratch the whole veil/stygian realm, and just have ghosts live in a perpetual life/death sight realm. Meaning they could see living beings, but also be able to see the decay of the near umbra, I beleive thats what its called.

I doubt it Xan, Val usually leads up to in game character deaths over a number of sessions, he doesn't kill player characters all willy nilly like that. If and when he does die, it will MEAN something.
 
Well I DO have a tendecy to shoot/stake/stab the WRONG people.

Who knows, I might piss of a werewolf.
 
Never said:
D:TF
I open doors for the Lord!

I haven't picked this one up quite yet (still reveling in the Fu of Exalted!), but one of my best friend's been really working on us to try it out. The more I read his book, the cooler it looks to me.

And I even have a character Idea. ;)
 
Xander said:
Well I DO have a tendecy to shoot/stake/stab the WRONG people.

Who knows, I might piss of a werewolf.

Shya! Pissing off werewolf bad, napster good. ;)

You know though, even then, I think the only thing bad that would happen to your character is that he would have his ass handed to him as a package of ground chuck...
 
Ravenloft, D:tF = Demon: the Fallen.
My character is a demon recently escaped from hell but my house (fiend) is a weak one. She can basically open doors and make it light.

W:tO is Wraith: the Oblivion, which does have all the flaws that you've brought up. However, I was talking about Werewolf: the Apocalypse. I am not knocking the system but I am tired of walking tanks with anger-management issues running around the cross-system games and slaughtering anything of 'the Wyrm'.

It's gotten to the point that if you play a vampire or demon you have to spend the game running away from the other PCs instead of actually following the plot.


Jazz Man Jim,
What's your idea?
 
Oh, oops, I somehow had the wrong game, oh well.

Yeah, when all a werewolf is good for in the game is busting heads open, it gets monotinous. Thats why I like Abominations, they are the best of both worlds.

Not all werebeasts are fanatically bent on destroying the 'wyrm' though, are they?
 
Never said:
Jazz Man Jim,
What's your idea?

One disclaimer: I don't own the book and only have a few brief scans, and my friend's descripton from which to work.

The character is a police officer. His entire career he's spent being essentially a stone-cold bastard: shaking down local drug dealers, running protection scams, you name it.

One night, a couple low-rent hoods decide they're tired of paying this guy to stay off their backs so they ambush him. He's shot twice and left for dead. That's where the demon finds and inhabits him.

This creates a couple of problems. First, the demon really wants to do what's right by humanity, but he's living in the body of a scumball who has done nothing but terrorize the very people this demon is supposed to protect. Second, the two hoods are swearing that they killed him yet here he is, walking, talking, and pounding the beat. Third, his fellow offiers knew he was crooked, but were, quite honestly, afraid of what he could do to them if any blew the whistle on him.

I figure there's lots of crunchy role-playing fodder, room for back-story-o-rama, and some play for action, too. What do you think?
 
Ravenloft:
"Not all werebeasts are fanatically bent on destroying the 'wyrm' though, are they?"

Not at all, the Nagah (snakes) are charged with looking over the other shifting breeds, the Ananasi (spiders) are servents of the Weaver, the Bastet (cats) are the magic keepers, the Corax (crows) are secret finders, the Mokole (dragons) are keep the history, and the Gurhal (bears) are healers.

Unfortunately, the Garou (wolves) are the warriors of Gaia so have taken upon themselves to slaughter all the other changing breeds, as well as all Mages (they break Gaia's names), vampires (wyrm tainted), and demons (again, wyrm).

Playing W:tA should be about the conflict between a person's humanity and a culture that values bloodshed over all. The typical player responce, however, is "Fuck my humanity, I burn down the women's shelter/rip the vampire's arms off and beat him to death with it/gut the technocrat and play him like a banjo. Now how much XP do I get?"
 
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JazzManJim:
"The character is a police officer. His entire career he's spent being essentially a stone-cold bastard: shaking down local drug dealers, running protection scams, you name it.

One night, a couple low-rent hoods decide they're tired of paying this guy to stay off their backs so they ambush him. He's shot twice and left for dead. That's where the demon finds and inhabits him.

This creates a couple of problems. First, the demon really wants to do what's right by humanity, but he's living in the body of a scumball who has done nothing but terrorize the very people this demon is supposed to protect. Second, the two hoods are swearing that they killed him yet here he is, walking, talking, and pounding the beat. Third, his fellow offiers knew he was crooked, but were, quite honestly, afraid of what he could do to them if any blew the whistle on him.

I figure there's lots of crunchy role-playing fodder, room for back-story-o-rama, and some play for action, too. What do you think?"


Oh man, that's a great idea for a character. I wish I could play in a group that encouraged that type of thinking instead of "How can I get my Dex and Firearms both to five?"
 
hahah! Thats so true Never, its all about the XP for some players...

"I kill the squirrel, how much XP do I get?!"
 
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