UC_Gav
Literotica Guru
- Joined
- Jan 21, 2003
- Posts
- 1,212
Engineered Destruction
In the not too distant future the human race has attained a level of advancement far beyond that of today. After massive leaps in the technological and scientific fields man became a species devoted to surpassing themselves. With this desire inevitably came wars. Nations battled over the best technologies, each developing new and better weapons. The technological nations made more powerful and destructive weapons while the scientific nations began researching genetics and mutations.
Inevitably this all came to a head. The Great War broke out in 2045. By 2050 the human race was in tatters. The better the prize the more extreme the force used to attain them. Ironically it was an old technology that finally sealed man’s fate. Two nations resorted to reviving nuclear technology. One used it for mutation, the other for good old fashioned explosives. When these two forces met it was catastrophic. Not so much from the fighting, but the aftermath.
When the smoke had cleared reports came in of cities being overrun, populations disappearing and huge organic structures popping up. Any attempt at approaching these structures was a sure fire way to lose a research team. As these occurrences spread, radiating out with ground zero of the Great War at its centre the world was faced with a new threat. As more and more cities were ‘blitzed’ as it had been labelled, the many nations decided that working together would be the only way to find out and solve what was going on.
Using the best soldiers and researchers they had they set out to stop this mysterious threat.
To cut a long story short, they failed.
In the year 2070, twenty years after the Great War. Humanity had become an endangered species. What was left now lived nomadic lives, moving from place to place in an effort to evade extinction. Some were slowly picked off or decimated by the mysterious foe, others were attacked by other humans who had resorted to piracy to survive. Those that were lucky, the people of the technologically advanced nations took refuge in armoured military bases. It was from these bases that man decided to fight back. It took time and men but eventually they discovered the identity of the enemy, a mutated race of creatures, powerful giants that seemed to have one goal, to eat. If it could be chewed and broken down then it was food. Plants, Rocks, Metal even humans were nothing but snacks. The organic structures that had dominated the skylines of the worlds cities were nests for these beasts, each resembling some sort of termite hill it matched the insect like appearance of the creatures, named as Terra's. They also operated as insects, following a single minded goal almost like machines. With armoured hides and incredible strength they seemed invincible.
Over time the humans had developed ways to defend themselves. Mobile Armour Vehicle Suits or MAVS were designed. Nicknamed ‘Shrikes’ by those that used them they were large exo-suits, some tracked, some free standing all were heavily armed with strong hydraulic limbs, they were the front line against the beasts. And so far, they were doing their jobs.
Now however the Terra’s were adapting, learning and breaking through defences. As a last resort the scientists at one particular base on the south american continent, Fort Stanley went back to their bioengineering. Hoping to create a poison to defeat the Terra, they thought they had come close when they’re work was interrupted by a terra attack. An explosion in the laboratories caused a leak of the experimental chemicals and it was the humans, not the Terra that were infected. Many scientists, soldiers and civilians were lost in the attack, encased in the Terra's cocoon forming spray, waiting to be devoured. The ones that escaped managed to reach Fort McConnell, the most advanced of all the outposts, it had the best defences and the best laboratories of any facility still populated by humans.
In the following months life went on as normal, and with the dwindling population breeding had become an important factor in everyday life. Through the breeding program it was discovered that the accident at Fort Stanley had apparently had side effects. Every child born to a mother who had been exposed to the chemicals at Ft Stanley began to display…..abilities. Wether this was mutation or an evolutionary leap didnt matter, the military saw potential in these abilities and decided to ‘commandeer’ these children, for the good of the species…they were to be mankind’s saviour.
Now in the year 2090, they would realise their destiny.
------------------------------------------------------------------------------------------
Damn that was long. I hope u read it all…..it took long enough to type up.
Now for the information side. Ill keep this short and blunt, any questions pm me.
You can choose to be either a normal Shrike soldier or a ‘gifted’ child however if you do choose gifted choose your ability wisely, I will not allow any offensive abilities, power rpg’ing will be cut out immediately. Terra are incredibly tough. A dozen could overrun a city so I don’t want to see anyone cutting through an entire swarm. Gifted charachters can use Shrikes, since ur abilities are defensive/tactical then youll need to be armed however the 'Marines' will be better in combat situations
Also in this time population is key....the military will not throw away extra men to save one. If a man loses the use of a leg in a fight and slows the group down he is a danger to them all and he is left for dead. Sympathy doesnt carry well among the Marines. The gifted havent had training quite as strict so some emotions may/will creep in.
Now the tech specs
Terra
There are many species of Terra although only 6 have been identified. Although very different all Terra share some traits. They all seem to follow the commands of their nest, without question and with deadly efficiency. They all have the same weakspot however. The only true way to kill a Terra is to destroy its brain, this is usually very heavily protected with thick layers of armour. Destroying its body beyond its healing capabilities is also an option although much less efficient. All Terra can spray a white/grey foam that quickly hardns into a brown fossilized Resin. Any human caught with this spray becomes cocooned and beyond help. Theyre fate is in the belly of the next Terra that gets hungry.
Stumpy - Squat, four legged Terra, about the size of a horse resembles a cross between a boar and a beetle. Tough armour but can be cracked with heavy fire. One of the quicker species of Terra. Its main weapons are its blade like mandibles.
Worm - Long snake like Terra that can burrow quickly underground. Its entire body is covered in a rock like armour with a blade like tail edge. It has razor sharp mandibles for slicing up prey. The most heavily armed Terra.
Brute - This is a large Terra, can smash through lightly armoured walls with its sheer physical strength. It can also burrow amazingly fast for something its size.
Buzzer - A flying Terra, uses blade like mandibles and forelegs. Resembles a cross between a dragonfly and a Mosquito.
Twinhorn - A slug like Terra, the lightest armoured it can be penetrated by the weakest of weapons however only a shot to its weak spot can stop it. It grasps at prey with long jelly like tendrils and absorb it into its skin. Seems to have a head at each end so finding the true soft spot is difficult.
Blader - A large Mantis like Terra, rarely ventures outside the nest it is a defence Terra. It will attack and dismember any intruder. One of the most lethal terra it is fast, strong, heavily armed and scarily efficient.
Shrikes
All shrikes have a similar style although have variants. They resemble the Power Loader from Aliens, but much more heavily armoured and faster.
Armour Shrike - The heaviest shrike it comes with thick armour and strengthened hydraulics. Can physically fight most terra hand to hand it struggles with Brute’s and is too slow to deal with Bladers.
Gun Shrike - A walking Arsenal, covered in guns and other weapons, it carries no specific ‘big gun’ but has so many rapid firing weapons it can hold back the weaker Terra’s. Has no chance against something like a Worm.
Cannon Shrike - Similar to the Gun Shrike this carries less, but much more powerful weapons. Slower than the Gun Shrike
Blade Shrike - The quickest and most Agile Shrike it carries light long range weaponry although has two long extendable blades, stored on its back almost like wings. Lethal to softer bodied Terra, they can pierce harder armour if enough force is applied.
All shrikes can use MAV Guns. Large versions of infantry weapons that fire anti tank shells. They resemble any gun the pilot chooses, be it an automatic rifle or a simple Handgun.
Form
Name -
Age - (under 20 if ur gifted)
Sex -
Looks -
Personality - Remember uve been raised by the military if your under 40 and wont remember the time before the terra.
Position - Gifted or Soldier
Ability - (doesn’t apply if u choose soldier) Only defensive/tactical, not offensive abilities.
Shrike - Pick from the list above.
Gun - What does your shrike Gun look like.
Other -
I dont want everyone to sign up as gifted, infact im only allowing 2 Gifted signups, the rest must be 'Marines'
The only exception are the 'pre-recruited cast' that ive been in talks with.....damn it almost sounds proffessional dont it.
And heres my signup.
Name - Gavin Wynder
Age - 19
Sex - male
Looks - 6ft 2, brown hair, blue eyes. Physically fit and strong although not a musclebound jock. Fairly agile and fast for someone his size usually wears blue jeans and a black t-shirt when not in Uniform. Always wears black fingerless gloves.
Personality - Pretty carefree for someone raised in a military base. Likes to fool around and make jokes but gets serious when he has to. Hides personal problems with humour, preffering to deal with friends problems than face his own.
Position - Gifted
Ability - Moderate Teleportation. Only a few metres, not as if he can warp to the other side of the planet etc....can only transport himself and perhaps one other person but that is extremely tiring. Cannot move heavy machinery. (his shrike)
Shrike - Blade Shrike
Gun - Large handgun resembling the Lawgiver from Judge Dredd
Other - Has a severe problem with authority, at least those who try and enforce authority rather than earn it. (Woo, i actually used 'other')
------------------------------------------------------------------------------
It Begins
------------------------------------------------------------------------------
"Get them loaded now!" called out one of the superior officers. I looked down from my vantage point in my shrike and he looked up at me. "Are you deaf son?, get that shrike in the transport now"
I stepped foward and walked towards the transporter. It resembled an old style Semi truck......or so id been told. The cab section was large and heavily armoured to protect the driver. Two large cannons sat on swivel mounts on the top. The trailer it pulled was currently folded open. Its sides and back reaching down to the floor with ramps to allow the shrikes access to the stroage bays.
i found the bay designated for my shrike and 'parked it' I looked around, my MAV Gun in a holster to one side and a recharge point on the other. Hooking up the cables i flicked a button and the suit began to charge up. I looked back out. A number of other Shrikes were approaching the transport and the 3rd cannon swivelled around on the back of the trailer, in testing mode.
I looked forward to the Cab and saw a number of Shrikes approaching. I guessed they were my travelling companions as we moved out to the testing range
I watched the driver climb in the cab as other shrikes were loaded in with me. Eventually the bays on this side were full and this half of the transports trailer closed, pitching us into darkness.
All i could do now was wait till it was opened......i hated these training missions.
----------------------------------------------
Sorry its short but its started at least.
In the not too distant future the human race has attained a level of advancement far beyond that of today. After massive leaps in the technological and scientific fields man became a species devoted to surpassing themselves. With this desire inevitably came wars. Nations battled over the best technologies, each developing new and better weapons. The technological nations made more powerful and destructive weapons while the scientific nations began researching genetics and mutations.
Inevitably this all came to a head. The Great War broke out in 2045. By 2050 the human race was in tatters. The better the prize the more extreme the force used to attain them. Ironically it was an old technology that finally sealed man’s fate. Two nations resorted to reviving nuclear technology. One used it for mutation, the other for good old fashioned explosives. When these two forces met it was catastrophic. Not so much from the fighting, but the aftermath.
When the smoke had cleared reports came in of cities being overrun, populations disappearing and huge organic structures popping up. Any attempt at approaching these structures was a sure fire way to lose a research team. As these occurrences spread, radiating out with ground zero of the Great War at its centre the world was faced with a new threat. As more and more cities were ‘blitzed’ as it had been labelled, the many nations decided that working together would be the only way to find out and solve what was going on.
Using the best soldiers and researchers they had they set out to stop this mysterious threat.
To cut a long story short, they failed.
In the year 2070, twenty years after the Great War. Humanity had become an endangered species. What was left now lived nomadic lives, moving from place to place in an effort to evade extinction. Some were slowly picked off or decimated by the mysterious foe, others were attacked by other humans who had resorted to piracy to survive. Those that were lucky, the people of the technologically advanced nations took refuge in armoured military bases. It was from these bases that man decided to fight back. It took time and men but eventually they discovered the identity of the enemy, a mutated race of creatures, powerful giants that seemed to have one goal, to eat. If it could be chewed and broken down then it was food. Plants, Rocks, Metal even humans were nothing but snacks. The organic structures that had dominated the skylines of the worlds cities were nests for these beasts, each resembling some sort of termite hill it matched the insect like appearance of the creatures, named as Terra's. They also operated as insects, following a single minded goal almost like machines. With armoured hides and incredible strength they seemed invincible.
Over time the humans had developed ways to defend themselves. Mobile Armour Vehicle Suits or MAVS were designed. Nicknamed ‘Shrikes’ by those that used them they were large exo-suits, some tracked, some free standing all were heavily armed with strong hydraulic limbs, they were the front line against the beasts. And so far, they were doing their jobs.
Now however the Terra’s were adapting, learning and breaking through defences. As a last resort the scientists at one particular base on the south american continent, Fort Stanley went back to their bioengineering. Hoping to create a poison to defeat the Terra, they thought they had come close when they’re work was interrupted by a terra attack. An explosion in the laboratories caused a leak of the experimental chemicals and it was the humans, not the Terra that were infected. Many scientists, soldiers and civilians were lost in the attack, encased in the Terra's cocoon forming spray, waiting to be devoured. The ones that escaped managed to reach Fort McConnell, the most advanced of all the outposts, it had the best defences and the best laboratories of any facility still populated by humans.
In the following months life went on as normal, and with the dwindling population breeding had become an important factor in everyday life. Through the breeding program it was discovered that the accident at Fort Stanley had apparently had side effects. Every child born to a mother who had been exposed to the chemicals at Ft Stanley began to display…..abilities. Wether this was mutation or an evolutionary leap didnt matter, the military saw potential in these abilities and decided to ‘commandeer’ these children, for the good of the species…they were to be mankind’s saviour.
Now in the year 2090, they would realise their destiny.
------------------------------------------------------------------------------------------
Damn that was long. I hope u read it all…..it took long enough to type up.
Now for the information side. Ill keep this short and blunt, any questions pm me.
You can choose to be either a normal Shrike soldier or a ‘gifted’ child however if you do choose gifted choose your ability wisely, I will not allow any offensive abilities, power rpg’ing will be cut out immediately. Terra are incredibly tough. A dozen could overrun a city so I don’t want to see anyone cutting through an entire swarm. Gifted charachters can use Shrikes, since ur abilities are defensive/tactical then youll need to be armed however the 'Marines' will be better in combat situations
Also in this time population is key....the military will not throw away extra men to save one. If a man loses the use of a leg in a fight and slows the group down he is a danger to them all and he is left for dead. Sympathy doesnt carry well among the Marines. The gifted havent had training quite as strict so some emotions may/will creep in.
Now the tech specs
Terra
There are many species of Terra although only 6 have been identified. Although very different all Terra share some traits. They all seem to follow the commands of their nest, without question and with deadly efficiency. They all have the same weakspot however. The only true way to kill a Terra is to destroy its brain, this is usually very heavily protected with thick layers of armour. Destroying its body beyond its healing capabilities is also an option although much less efficient. All Terra can spray a white/grey foam that quickly hardns into a brown fossilized Resin. Any human caught with this spray becomes cocooned and beyond help. Theyre fate is in the belly of the next Terra that gets hungry.
Stumpy - Squat, four legged Terra, about the size of a horse resembles a cross between a boar and a beetle. Tough armour but can be cracked with heavy fire. One of the quicker species of Terra. Its main weapons are its blade like mandibles.
Worm - Long snake like Terra that can burrow quickly underground. Its entire body is covered in a rock like armour with a blade like tail edge. It has razor sharp mandibles for slicing up prey. The most heavily armed Terra.
Brute - This is a large Terra, can smash through lightly armoured walls with its sheer physical strength. It can also burrow amazingly fast for something its size.
Buzzer - A flying Terra, uses blade like mandibles and forelegs. Resembles a cross between a dragonfly and a Mosquito.
Twinhorn - A slug like Terra, the lightest armoured it can be penetrated by the weakest of weapons however only a shot to its weak spot can stop it. It grasps at prey with long jelly like tendrils and absorb it into its skin. Seems to have a head at each end so finding the true soft spot is difficult.
Blader - A large Mantis like Terra, rarely ventures outside the nest it is a defence Terra. It will attack and dismember any intruder. One of the most lethal terra it is fast, strong, heavily armed and scarily efficient.
Shrikes
All shrikes have a similar style although have variants. They resemble the Power Loader from Aliens, but much more heavily armoured and faster.
Armour Shrike - The heaviest shrike it comes with thick armour and strengthened hydraulics. Can physically fight most terra hand to hand it struggles with Brute’s and is too slow to deal with Bladers.
Gun Shrike - A walking Arsenal, covered in guns and other weapons, it carries no specific ‘big gun’ but has so many rapid firing weapons it can hold back the weaker Terra’s. Has no chance against something like a Worm.
Cannon Shrike - Similar to the Gun Shrike this carries less, but much more powerful weapons. Slower than the Gun Shrike
Blade Shrike - The quickest and most Agile Shrike it carries light long range weaponry although has two long extendable blades, stored on its back almost like wings. Lethal to softer bodied Terra, they can pierce harder armour if enough force is applied.
All shrikes can use MAV Guns. Large versions of infantry weapons that fire anti tank shells. They resemble any gun the pilot chooses, be it an automatic rifle or a simple Handgun.
Form
Name -
Age - (under 20 if ur gifted)
Sex -
Looks -
Personality - Remember uve been raised by the military if your under 40 and wont remember the time before the terra.
Position - Gifted or Soldier
Ability - (doesn’t apply if u choose soldier) Only defensive/tactical, not offensive abilities.
Shrike - Pick from the list above.
Gun - What does your shrike Gun look like.
Other -
I dont want everyone to sign up as gifted, infact im only allowing 2 Gifted signups, the rest must be 'Marines'
The only exception are the 'pre-recruited cast' that ive been in talks with.....damn it almost sounds proffessional dont it.
And heres my signup.
Name - Gavin Wynder
Age - 19
Sex - male
Looks - 6ft 2, brown hair, blue eyes. Physically fit and strong although not a musclebound jock. Fairly agile and fast for someone his size usually wears blue jeans and a black t-shirt when not in Uniform. Always wears black fingerless gloves.
Personality - Pretty carefree for someone raised in a military base. Likes to fool around and make jokes but gets serious when he has to. Hides personal problems with humour, preffering to deal with friends problems than face his own.
Position - Gifted
Ability - Moderate Teleportation. Only a few metres, not as if he can warp to the other side of the planet etc....can only transport himself and perhaps one other person but that is extremely tiring. Cannot move heavy machinery. (his shrike)
Shrike - Blade Shrike
Gun - Large handgun resembling the Lawgiver from Judge Dredd
Other - Has a severe problem with authority, at least those who try and enforce authority rather than earn it. (Woo, i actually used 'other')
------------------------------------------------------------------------------
It Begins
------------------------------------------------------------------------------
"Get them loaded now!" called out one of the superior officers. I looked down from my vantage point in my shrike and he looked up at me. "Are you deaf son?, get that shrike in the transport now"
I stepped foward and walked towards the transporter. It resembled an old style Semi truck......or so id been told. The cab section was large and heavily armoured to protect the driver. Two large cannons sat on swivel mounts on the top. The trailer it pulled was currently folded open. Its sides and back reaching down to the floor with ramps to allow the shrikes access to the stroage bays.
i found the bay designated for my shrike and 'parked it' I looked around, my MAV Gun in a holster to one side and a recharge point on the other. Hooking up the cables i flicked a button and the suit began to charge up. I looked back out. A number of other Shrikes were approaching the transport and the 3rd cannon swivelled around on the back of the trailer, in testing mode.
I looked forward to the Cab and saw a number of Shrikes approaching. I guessed they were my travelling companions as we moved out to the testing range
I watched the driver climb in the cab as other shrikes were loaded in with me. Eventually the bays on this side were full and this half of the transports trailer closed, pitching us into darkness.
All i could do now was wait till it was opened......i hated these training missions.
----------------------------------------------
Sorry its short but its started at least.