BlackShanglan
Silver-Tongued Papist
- Joined
- Jul 7, 2004
- Posts
- 16,888
I've been slowly absorbing Adam Sexton's excellent "Master Course in Writing Fiction," and it came to me today that he'd incidentally shown what precisely is the problem with many erotic stories. He begins the book by discussing structure and suggests that the central structure of a good story is a definable, dramatically achievable (meaning you could see it being achieved or definitely failed) driving need of a central character. In "Finding Nemo," Nemo needs to get home and dad needs to find him; in "Hamlet" Hamlet needs to avenge his father's murder; in "The Hobbit" Bilbo needs to get to the dragon and succeed in stealing its treasure. You can have emotional/psychological needs too, but Sexton argues that to make something that is recognizably a story, you need that central physically enactable need.
There's a lot to his theory and it has really helped me to see how I keep running into problems with characters hanging about artistically being themselves and not going anywhere or accomplishing anything. It's also, I realized today, shown me what turns me off about many erotic stories, and what really, to me, differentiates "stroke" from "stories." In stroke, the characters all have the same driving need: they need to have sex. It's a basic human need, but it gets repetitive if that's all the characters need, and it doesn't generally develop their characters much because the other characters in the story have the same central need. That takes us into the idea of conflict shaping characterization, which is valid, but I think just the basic "what is my character's driving need?" goes quite far.
Thoughts? I looked through my own things and felt that the more clearly I had a non-sex need for the central character, the better I did indeed like the work. I also realized that the one story I took down had, indeed, no real central need other than "characters need to have sex and indulge their fetishes."
Shanglan
There's a lot to his theory and it has really helped me to see how I keep running into problems with characters hanging about artistically being themselves and not going anywhere or accomplishing anything. It's also, I realized today, shown me what turns me off about many erotic stories, and what really, to me, differentiates "stroke" from "stories." In stroke, the characters all have the same driving need: they need to have sex. It's a basic human need, but it gets repetitive if that's all the characters need, and it doesn't generally develop their characters much because the other characters in the story have the same central need. That takes us into the idea of conflict shaping characterization, which is valid, but I think just the basic "what is my character's driving need?" goes quite far.
Thoughts? I looked through my own things and felt that the more clearly I had a non-sex need for the central character, the better I did indeed like the work. I also realized that the one story I took down had, indeed, no real central need other than "characters need to have sex and indulge their fetishes."
Shanglan