"Cooper County Correctional: A Zombie Apocalypse Story" (closed)

RobbieRand

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"Cooper County Correctional: A Zombie Apocalypse Story"

(Closed to current writers)

Cooper County Correctional Facility for Women

More often than not simply referred to as Cooper Correctional or even just Cooper, the facility is an experiment in the housing and rehabilitation of medium security inmates:
  • It is very small by Corrections standard with a maximum inmate population of 36.
  • Inmates are provided -- and required to participate in -- training for a life after prison.
  • Most of the training is in the field of agriculture: Cooper is a working farm and ranch including nearly 100 acres of prison, pasture, pond, and forest.
  • Other related skills are taught, including welding, wood working, and more.
  • "Book Learning" is also available: high school diplomas or equivalencies, undergrad college degrees, and even 3 Masters degrees.

The "facility" portion of Cooper is comprised of 4 buildings, connected by hallways in such a way that it is not necessary to go outside to get between all. Those buildings, found in this image (filched from the internet) are:
  • Administration: white building in lower right:
  • "A" Block: red brick building in right corner.
  • "B" Block: red brick building in the center.
  • Community Center: large white building in the top center.

A cross section of the buildings in this image (also filched from the internet and showing only the first floor):
  • Administration Building:
    • There is no detail, obviously, so use your imagination.
    • First floor: foyer, various offices (used mostly for classes), the library, and the Infirmary.
    • Second floor (not shown): Warden's Office (and sleeping room), Senior Guard's Office (and sleeping room); Guard Sleeping Room (with 4 bunks); Primary Armory; and a Conference room and storage rooms.
  • "A" Block:
    • First floor: 8 cells, each with one 2 rack bunkbed.
    • Second floor: 8 cells, some with a 2 rack bunk, others with a single bunk. (Single rack cells are for inmates who have established perfect behavior.)
    • Each cell includes a toilet, sink, open-faced lockers, and desks.
    • Cell doors include metal work for security and shatter proof Plexiglas for sound privacy. They can be locked from within for personal privacy, but any key-possessing Guard can unlock the door from the outside without impediment. Inmates are not allowed to obscure the view through the doors.
  • "B" Block:
    • First floor: 4 cells, exactly like "A" Block.
    • Generally speaking, the more violent Inmates are housed here. However, everything in life is relative: these more violent inmates are typically less violent than the typical Inmates of other prison populations.
    • Second floor: Punishment cells; bed, toilet, and sink only.
    • Because Cooper is meant to be a rehabilitation facility with no violence, Inmates that come here more than once typically get shipped off to other prisons. So, these cells don't get much use as punishment.
  • Community Center:
    • Though not shown in the diagram, there are walls that divide the CC into 3 sections.
    • The largest and uppermost portion is the gym and includes a basketball court (70x40 feet, not the normal 94x50) against the upper two walls, and exercise equipment along the lower two walls.
    • The center, more squarish portion is a recreation room with games, television, and more.
    • The left side, longer, and narrower portion is the cafeteria, which also serves as a gathering room for various functions such as plays, dances, large meetings, and movies.
  • The section to the far left of the Community Center is the scullery, pantry, and more; it also features a Guard Sleeping Room in which 2 Guards are regularly on Duty, separate from the Sleeping Rooms found in the Admin Building.
  • And the Visitors Center to the right end of "B" Block has a Chapel on the second floor.

Security surrounding the buildings:
  • Guard Towers:
    • 5 Towers overlooking the Farm (which is the green area in the left of the above image). These have ground level access doors but more often than not were accessed via an underground tunnel system, through which Guards walked or used golf carts to get to and return from their work places.
    • Although not pictured in the image, there are 2 additional towers in the right and top corners of the property.
    • Although not free standing, there is a Guard Station called the "A-B Tower" that is located on the 2nd floor passageway between "A" Block and "B" Block. (More about this to later be linked here.) It overlooks the Receiving Area, explained below.
    • At any one particular time, only half of the Guard Towers are occupied. Although originally built as a Medium Security prison, it was operated more like a Minimum Security facility. (More on this later.)
  • A single 8 foot high chain link fence with razor wire on top separated the buildings from the Farm.
  • A double 15 foot high chain link fence with razor wire surrounds the entire facility.
  • Motion detectors, previously activated only from dusk to dawn, triggered powerful light atop towers and poles and alerted both the Tower Guards and the Duty Guard in the Surveillance Room.
  • Surrounding the outer fence on all sides (except as indicated below) is open pastureland in which the prison's cattle, goat, and sheep herds live. Beyond the pastureland is intentionally thinned forest which itself is surrounded by naturally growing forests. The width of the pastureland varies from 100-300 yards, the thinned forest from 50-100 yards; the natural forest 50-200 yards; and beyond all of this are farms and ranches. (There are several small outbuildings with equipment in the fields, used by the Inmates with Guard supervision.)
  • Just beyond the fence and wrapping around the Tower corner is the bottom center is a 2 acre pond in which trout, catfish, and bass were raised. (It was also infested with African bullfrogs, which the Inmates periodically cleared out and cooked.)

(Not fully completed but close enough for you to get the idea.)

CLOSED TO CURRENT WRITERS
 
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31 October 2019

Today was going to be a special day: it was Visiting Day and it was Halloween.

The Inmates had constructed a mildly scary Haunted House in the Visitors Center for the visiting children and had cooked and baked a Halloween themed buffet to be served to all -- Inmates and Visitors alike -- in both the Cafeteria and the Visitors Center.

On Visiting Days -- Thursdays and Saturdays -- the Inmates performed the needed morning chores on the farm and ranch, then spent the rest of the day within the Facilities portion of the prison to allow all Guards and other Staff to be concentrated there. The Farm and Pasturelands were closed with the exception of a few Trustees who often took their Visitors out to see their work or play with the stock animals.

Today, Cooper Correction was occupied by:
  • 36 Inmates (2 of whom were with 6 family members out on the Farm)
  • 10 guards (including 1 escorting the above Inmates on the Farm)
  • 6 other non-Guard staff members.
  • 4 volunteers (teachers, counselors, farm supervisors)
  • And 20 additional Visitors (including family, friends, lawyers, etc.)

No one could have anticipated what was to begin today: the Zombie Apocalypse.

As Warden -- one of your PCs (Primary Characters) -- this is what you heard from your office on the second floor of the Admin Building, where you were taking a meeting:
  • You received word of ta Visitor who had gone into convulsions and was taken to the infirmary.
  • Ten minutes later, a Guard announced an attack in the Infirmary.
  • You initiated a low level response -- 2 Guards with tasers and a lockdown of the Infirmary, located in the first floor of the Admin Building -- per policy.
  • Then you received word of a potential riot.
  • You initiated a full lock down but too late.
  • From every building, you were hearing reports of mayhem.
  • You hurried to the Monitoring Room -- also on the first floor of Admin -- and found Inmates, Visitors, and even Guards attacking others as if rabid animals.
  • Then, one of the Guards in the Monitoring Room went into convulsions, as had been described to you regarding the first Visitor.

So ... what do you do?
  • You begin as Warden but can take on as many PCs as you wish.
  • You only need give me the very basics of each PC: name, age, and details you feel pertinent.
  • Using an online die roller, I will roll 1d100 for each PC to determine certain facts and situations, including the current safety and security of your PC(s), their available resources, their relationships with others, and more. The higher the die rolls, the better.
  • You can tell me a little something about each PC's situation.

I will write Inmates, Visitors, and Staff, both male and female.

You can describe interactions between characters in detail fully on your own -- role play without the need for a second writer -- or if you wish we can role play characters.

As we discussed, this is mostly a turned based adventure about surviving the Zombie Apocalypse, as opposed to a deeply interactive and descriptive role play.
 
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Jessie Benson (image coming)
Warden, Cooper County Correctional Facility for Women
46 years old
Attractive; nice physique but certainly not a runway model.


I was in my office visiting with my wife -- yes, my wife -- when I got the call about the visitor who had taken ill. The situation seemed well in hand. It turned out not to be.

One of my guards reported an attack in the Infirmary, and I sent a response team. But things just started going crazy! I initiated a full lock down and called on the Senior Corrections Officer, Harold Richards, to lead the response.

I don't normally carry a firearm; in fact, it's against policy unless I sense imminent danger. But I did in fact pull my holstered sidearm from my deck and don it before I and my wife, Valerie Marston, went to the monitoring room on the first floor.

The situation was plain madness:
  • Administration Building, 1st floor -- d100=60 -- the foyer of the administration building had to be evacuated when the secretary there was attacked by persons unknown.
  • Administration Building, 2nd floor -- d100=35 -- no sooner did Val and I get off the second floor then I heard screams from the second.
  • "A" Block, 1st floor -- d100=70 -- On the monitors, we could see that all of the inmates here got into their cells and locked them, but a guard was attacked and was being eaten. Eaten!
  • "A" Block, 2nd floor -- d100=10 -- This section was a total loss. There were zombies -- Zombies! -- running all about the floor. Not a single cell door was closed, making me believe that all there were dead. Even worse, the isolation doors at each end of the all were open, which meant that the zombies could move about to "B" Block and down the stairs to "A" Block's 1st floor, though it appeared as the doors to the 1st might be locked.
  • "B" Block, 1st floor -- d100=82 -- Most of the doors here appeared closed. The only problems here are below...
  • "B" Block, 2nd floor -- d100=28 -- Just as with "A" Block's 2nd, most of the cell doors here are open. There are zombie's eating people, and it looks like the zombies here probably have access to the lower floor. It's hard to be sure.
  • Visitor's center -- d100=33 -- This is the saddest to me! There are casualties here, and they include visitors, of course; women, children, the elderly, and others. Luckily, one or more of the guards got some of the visitors into a secure room and they are safe, but they are also trapped.
  • Community Center -- d100=77 -- I would have expected this section of the prison to be totally overrun; the security here is not as solid as in the cell blocks or around the Admin building. And some of those zombies did in fact get into the building. But as we watched, some of the inmates fought off the attacks. They actually killed the initial zombies before taking cover and blockading themselves in the kitchen, storage rooms, and closets.
  • Farm -- d100=96 -- Ironically, the only part of the entire prison that seemed safe, was outside! Rolling through the cameras mounted on the towers, we watched as the inmates and visitors out walking through the garden were hurried off to the west tower by the guard escorting them, who shot down two zombies where were pursuing them.
  • Monitoring Room -- then a guard right here with us began convulsing. We feared it was what ever was happening outside, so we took the man down and cuffed him. He struggled like a wild animal; we heard bones in his arms cracking and a shoulder was pulled from its joint just before one of his hands appeared about to rip itself apart in an attempt to escape the cuff. We knocked it out.

We secured the Monitoring Room better and waited to see what happened. I told those with me we would only go out there in two situations: we thought we could save people in imminent danger; or we saw the situation settle down, allowing for us to begin a clean up operation.
 
31 October 2019
1230 hrs:


When the mayhem began, Cooper Correction was occupied by:
  • 36 Inmates, 2 of whom were with 6 family members out on the Farm.
  • 10 COs (Corrections Officers), including 1 escorting the above Inmates on the Farm.
  • 6 other non-CO staff members.
  • 4 volunteers (teachers, counselors, farm supervisors)
  • And 20 additional Visitors (including family, friends, lawyers, etc.)

After monitoring the mayhem for 30 minutes -- 1 hours following the Visitor being taken to the Infirmary -- the situation is as follows:
  • Administration Building, 1st floor
    • Lobby: unsecured; 1 Zombie (formerly a Visitor) at large; receptionist dead in lobby.
    • Infirmary: locked down; 2 Zombies (Visitor, Inmate) inside; Doctor dead.
    • Other rooms: unknown; no cameras here.
  • Administration Building, 2nd floor
    • Monitoring Room: Secured; Warden, Warden's wife, and 2 COs safe; 1 Zombie (CO) now dead.
    • Other rooms: unknown.
    • Passageway outside Monitoring Room: 2 Zombies minimum (formerly Staff).
  • "A" Block, 1st floor
    • All 8 cell doors are closed, meaning that perhaps most of "A" Blocks Inmates (and maybe even some COs?) are safely inside them.
    • 1 dead CO.
    • 2 Zombies (1 Inmate, 1 CO).
  • "A" Block, 2nd floor
    • Not a single cell door is closed, meaning all Inmates and COs are likely dead or Zombies.
    • 6+ Zombies (all Inmates) on the prowl.
    • Isolation doors are open, meaning the Zombies have access to both floors of "B" Block and possibly beyond.
  • "B" Block, 1st floor
    • 3 or 4 cell doors closed, meaning an unknown number of Inmates likely alive.
    • There are no Zombies here.
    • However ... see below for 2nd Floor.
  • "B" Block, 2nd floor
    • All cell doors are open.
    • 5+ Zombies (4 Inmates, 1 CO; possibly more?) on the prowl and eating people.
    • Isolation door at one end open; Zombies have access to the lower floor, though, they don't seem to realize it or care as they are eating.
  • Visitors center
    • Bodies all about; 2 Zombies (Visitors) eating on them.
    • Good news is that 2 COs got 8 Visitors into the Security Room.
  • Community Center
    • 1 Inmate is actually sitting in the basketball rim while 3 Zombies (all Inmates) reach up for him.
    • 3 Zombies (all Inmates) are dead, beaten to dead with exercise equipment.
    • An unknown number of Inmates/Staff/Visitors are safe inside the Kitchen.
  • Farm
    • A rifle-armed CO saved the 2 inmates and 6 family members on a tour of the Vegetable Garden by rushing them to the West Tower, in which they are now hiding.
    • 3 Zombies (2 Visitors, 1 CO) on the prowl.

After all of the above mayhem, this is the important information:
  • Of 36 Inmates, 15 are dead or Zombies leaving 21 known alive or status unknown.
  • Of 10 COs, 5 are dead or Zombies. (1 each of the survivors are is in the West Tower, the Visitors Center, and the Kitchen, while 2 are in the Monitoring Room.)
  • Of 6 non-CO staff members, none is known to be alive.
  • Of 4 volunteers, including 2 teachers, a counselor, and a farm supervisor, none is known to be alive.
  • And 20 additional Visitors, only 10-12 are known to be alive (with 6 in the West Tower and presumably 2-6 in the Visitors Center.
  • There are as many as 26 Zombies on the prowl, some of them directly outside the Monitoring Room where you, the Warden, are trapped.
  • You have people trapped all about the facility, including 1 Inmate playing dunk the punk with 3 hungry Zombies on the BBall court.
  • You have a small armory in the Monitoring Room.
  • And you have a smaller armory in the Guards Room at the north end of the Kitchen.
Now what?
 
31 October 2019
1230 hrs:


Jessie Benson
Current location: Monitoring Room, Administration Building (2nd Floor)
Accompanied by:
  • Andrea Halstead, CO
  • Peter Wilson, CO
  • Valerie Marston, Civilian (and my wife)

We have been on the radio with COs and even Inmates (who found radios) throughout this entire incident. We have also been in contact with the outside world and have been monitoring news outlets (TV, radio, and internet).

We have uncovered more information:
  • This isn't just happening here in Cooper Correctional but is happening all over the county, state, country, and world.
  • We had hoped that help would be coming but we have learned that we are on our own.
  • We have made some calls to friends, family, and colleagues outside the prison and learned that nearly all of them are dealing with this same issue.
  • The words Zombie and Apocalypse -- often together -- are being used liberally.

Occasionally, I have been on the prison-wide intercom, telling people to stay calm and remain put wherever they can find secure shelter. But there are people in danger, and we need to take control.

The COs are divided about whether or not to arm the Inmates and/or Visitors, but I am convinced that this is necessary. I get on the intercom and give my speech:

"There are no more Corrections Officers within Cooper Correctional. There are no more Inmates within Cooper Correctional. There are only people within Cooper Correctional, people who must work together to overcome this horrific danger in which we have found ourselves.

"I find it necessary to arm anyone and everyone willing to carry a weapon, in an effort to take back our home. And believe me this, each and every one of you. Cooper Correctional just may very well be our homes for a long time if what we are seeing in the media is true. This … Zombie Apocalypse as the press is calling it … it is happening everywhere! And right now, the safest place for any and all of us, be you CO, inmate, or visitor … the safest place for you may very well be here inside Cooper Correctional.

"But, only after we get rid of this zombie menace. I will be contacting each man or woman with a radio in the minutes to come to learn of your individual situations, and we will find a way to take back our home.

"And a message to those of you in orange," I say, speaking of the inmates. "You are no longer inmates of Cooper Correctional. You are residents of Cooper Correctional, just as are the COs and the men, women, and children were found themselves trapped here today. You are all -- each and everyone of you -- free to leave this place right now … if you think you can survive out there in the world on your own. Or … you can be a part of taking back this place."

Over the next half an hour, I make radio contact with 6 people. In addition, after I talk to all, I determine a plan for them. Some like the plan, some don't (as I will indicate below):
  • Harold Richards, Senior Corrections Officer
    • Location: Security Chamber, Visitors Center
    • Secure Status: seemingly very safe through trapped; 2 zombies.
    • Weapons: bean bag shot gun, three 9mm pistols; 9 clips of 15 rounds each. (The Tasers have proven to be ineffective.)
    • Status: he has 6 visitors with him. Of them, 1 is former military and says he can and will use one of the weapons; and 1 more is familiar with using a handgun but has never shot anyone.
    • He believes that they can easily take back the Visitors Center.
    • Plan of Attack: Arming his former military visitor, he is to kill the zombies and take the Visitors Center. Some of the other Visitors don't like this, because one of the zombies is a family member. But Harold tells me that they convince the woman that this is the best thing to do, for the zombie and for them.
  • Paula Henson, Corrections Officer
    • Location: West Tower
    • Secure Status: seemingly very safe, though, trapped; 3 Zombies surrounding the tower.
    • Weapons: 9mm side arm with 2 clips (30 rounds); scoped rifle with 1 magazine (6 rounds).
    • Status: she has 2 inmates and their 6 family members. These inmates are very trusted and Paula believes that if armed they would do the right thing, but she doesn't think it is necessary to arm them at the moment.
    • Plan: Standby; do not shoot and do not risk those in her charge.
  • William Pratt, Corrections Officer
    • Location: Kitchen and adjacent Guards Room.
    • Secure Status: relatively safe; there had been some zombies on the other side of the wall, but William believes they chased after someone else and never came back.
    • Weapons: 2 bean bag shot guns, 2-9mm pistols, 2 shot guns, 2 assault style rifles,; 2 boxes of ammo for each of these types of weapon, plus 8 flash bangs and 12 smoke grenades.
    • Status: he has 4 inmates with him. William is not the trusting type; he was attacked recently and after beating down an inmate, is not well liked.
    • He believes that they can easily take back the Community Center.
    • Plan of Attack: I tell him to arm the most trustworthy of 3 people, take back and secure the Community Center, and rescue the inmate sitting on the basketball rim. He doesn't like arming them, for fear that they will turn on him. I tell him to hold out the radio to them, and I tell them, "I can see and hear all on the monitors here. Any one of you who does not do exactly as told will be fed to the zombies. Understand?" When William tells me my threat seems to have worked, he arms them for the assault.
  • Kimberly "Kinky" Washington, Inmate
    • Location: "A" Block, locked in her cell.
    • Secure Status: very safe but trapped; the lock down procedure secured her cell's door the moment she shut it.
    • Weapons: shank.
    • Status: alone; she has verified that there are:
      • 6 more inmates safe in their cells
      • 2 Zombies locked in cells, too.
    • Plan of Attack: Standby. What the hell else can she do?
  • Victor Lee: Visitor (lawyer)
    • Location: uncertain; he was being escorted from the Visitors Center to the Admin Building to see the Warden when the mayhem began. He ran for the Admin building, then ran from a zombie, and hid under a desk; he could hear voiced on a radio and snatched it off the hips of a dead CO, then hid in a closet; he only knows that he's on the 1st floor somewhere.
    • Secure Status: in danger of discovery.
    • Weapons: none.
    • Status: wanting desperately to be rescued.
    • Plan of Attack: Standby and be silent; we are coming for him from the Monitoring Room. Do not call out to us, because it will draw attention.
  • Gretchen Carlson, CO:
    • Location: Main Gate Tower.
    • Secure Status: very safe.
    • Weapons: 9mm sidearm with 2 clips (30 rounds); rifle with scope, 2 magazines (10 rounds), and 1 box of ammo (50 rounds).
    • Status: wanting to know what to do next.
    • Plan of Attack: Standby and keep us informed of anything taking place in or out of the prison.

After talking to everyone who has a radio, I tell Andrea and Peter I will lead them to save Victor, but they insist I remain in the Monitoring Room. Peter says he will go and that Andrea and I must keep eyes and ears on what's developing.

Here we go...

I assume you want to start this...?
 
31 October 2019
1400 hrs:


The decision is made for everyone who is going to act to act simultaneously:

Location: Security Chamber, Visitors Center:
  • Harold Richards, Senior Corrections Officer
  • Secure Status: seemingly very safe through trapped; 2 zombies.
  • Weapons: bean bag shot gun, three 9mm pistols; 9 clips of 15 rounds each. (The Tasers have proven to be ineffective.)
  • Status: he has 6 visitors with him. Of them, 1 is former military and says he can and will use one of the weapons; and 1 more is familiar with using a handgun but has never shot anyone.
  • He believes that they can easily take back the Visitors Center.
  • Plan of Attack: Arming his former military visitor, he is to kill the zombies and take the Visitors Center. Some of the other Visitors don't like this, because one of the zombies is a family member. But Harold tells me that they convince the woman that this is the best thing to do, for the zombie and for them.
  • Result:
    • (I am not going to include all the die rolls. You will just have to trust me when I say I may them.
    • These two men are, in my mind, highly qualified to perform this attack.
    • Harold and Vernon (the Visitor) surge out into the visiting room, take aim, and fire at the now-attacking Zombies' heads.
    • Splat! Brain matter and blood splash upon the tables and chairs as the two Zombies fall.
    • Harold and Vernon each head for a door to secure it, then check the room.
    • Room secure; no other survivors; no other Zombies.
    • Less than 1 minute passed.

West Tower
  • Paula Henson, Corrections Officer
  • Secure Status: seemingly very safe, though, trapped; 3 Zombies surrounding the tower.
  • Weapons: 9mm side arm with 2 clips (30 rounds); scoped rifle with 1 magazine (6 rounds).
  • Status: she has 2 inmates and their 6 family members. These inmates are very trusted and Paula believes that if armed they would do the right thing, but she doesn't think it is necessary to arm them at the moment.
  • Plan: Standby; do not shoot and do not risk those in her charge.
  • Result:
    • As soon as the shooting started in the Visitors Center, the 3 Zombies here began a hurried walk that direction.
    • She calls the Warden for direction: kill them or let them go.
    • A decision must be made within 2 minutes or the Zombies will be out of range for a clean shoot.

Community Center, Kitchen/Guards Room
  • William Pratt, Corrections Officer
  • Secure Status: relatively safe; there had been some zombies on the other side of the wall, but William believes they chased after someone else and never came back.
  • Weapons: 2 bean bag shot guns, 2-9mm pistols, 2 shot guns, 2 assault style rifles,; 2 boxes of ammo for each of these types of weapon, plus 8 flash bangs and 12 smoke grenades.
  • Status: he has 4 inmates with him. William is not the trusting type; he was attacked recently and after beating down an inmate, is not well liked.
  • He believes that they can easily take back the Community Center.
  • Plan of Attack: I tell him to arm the most trustworthy of 3 people, take back and secure the Community Center, and rescue the inmate sitting on the basketball rim. He doesn't like arming them, for fear that they will turn on him. I tell him to hold out the radio to them, and I tell them, "I can see and hear all on the monitors here. Any one of you who does not do exactly as told will be fed to the zombies. Understand?" When William tells me my threat seems to have worked, he arms them for the assault.
  • Result:
    • Only 2 Inmates even agree to go out with William; fear is high here.
    • William leads, and no sooner do they get out of the kitchen and into the dining hall than they see 3 Zombies heading for them.
    • William is skilled but rattled; his 1st shot misses, his 2nd isn't even close, his 3rd hits but doesn't stop the Zombie, which sets upon him; William is totally overwhelmed, and the Zombie sinks his claws and teeth into him, blood spewing, his screams filling the room.
    • The 1st Inmate, Olivia Greenly, put a shot through a Zombie's chest, then another through its head, dropping it. She hears William screaming and turns to fire, hoping to save the CO that she liked; 6 shots, one after another either miss or barely phase the Zombie; a 7th one finally kills it.
    • The 2nd Inmate, Ruthie Quinn, has the same success Olivia did, dropping her Zombie in 2 shots.
    • Olivia, a true leader, orders Ruthie to stand guard. Olivia gets William's keys and radio, reports in, and asks for further instructions. She wants to open the Armory and arm the others, but she won't do so unless the Warden okays it.
    • What does the Warden order?

"A" Block
  • Kimberly "Kinky" Washington, Inmate (in her cell)
  • Secure Status: very safe but trapped; the lock down procedure secured her cell's door the moment she shut it.
  • Weapons: shank.
  • Status: alone; she has verified that there are:
    • 6 more inmates safe in their cells
    • 2 Zombies locked in cells, too.
  • Plan of Attack: Standby. What the hell else can she do?
  • Result: No action here.

Administration Building, 1st Floor:
  • Victor Lee: Visitor (lawyer)
  • Location: uncertain; he was being escorted from the Visitors Center to the Admin Building to see the Warden when the mayhem began. He ran for the Admin building, then ran from a zombie, and hid under a desk; he could hear voiced on a radio and snatched it off the hips of a dead CO, then hid in a closet; he only knows that he's on the 1st floor somewhere.
  • Secure Status: in danger of discovery.
  • Weapons: none.
  • Status: wanting desperately to be rescued.
  • Plan of Attack: Standby and be silent; we are coming for him from the Monitoring Room. Do not call out to us, because it will draw attention.
  • Result: No action here.

Main Gate Tower:
  • Gretchen Carlson, CO:
  • Secure Status: very safe.
  • Weapons: 9mm sidearm with 2 clips (30 rounds); rifle with scope, 2 magazines (10 rounds), and 1 box of ammo (50 rounds).
  • Status: wanting to know what to do next.
  • Plan of Attack: Standby and keep us informed of anything taking place in or out of the prison.
  • Result:
    • Gretchen is the "take action" kind of girl, and to be honest, she's always wanted to kill someone … again. (She was a cop, but was discharged after a bad shoot. She wasn't charged with a crime, but the only law enforcement position she would land was a Corrections Officer gig.)
    • She sees the 3 Zombies near the West Tower heading for the Visitors Center and doesn't hesitate; she fires a full magazine (34-26-25-94-14-18), taking down one Zombie; she reloads and begins firing again (23-25-65-62-69-65), knocking a Zombie to the ground, where it struggles to get back to its feet.
    • She still has lots of time; she reloads and fires at the 3rd Zombie (93-52-85-5-6-97), killing it with the first shot before turning her attention to the second one again, also killing it.
    • She reports as if in some Hollywood Zombie movie, "Three Zekes down. Farm clear."

Administration Building, 2nd Floor
  • Peter Wilson, CO, says he will go out alone, but Andrea Halstead, CO, says "No fucking way!" She joins him.
  • This is, in my opinion, the most dangerous of all the situations, save for the 2 "lost" civilians.
  • The pair go out quietly into the 2nd floor and, moments later (89) see a Zombie before it sees them. Peter fires (58-100-97), strikes the Zombie in the chest, then blows its head a part with 2 through the face. It drops.
  • Chances are high that others will attack, (88-23-49-98) and first one does, then another can be heard coming.
  • Peter stations himself to intercept the Zombies and sets Andrea to locating survivors.
  • The first zombie appears. Peter is better prepared for this (+30) and fires (56-71), putting the first Zombie down.
  • Andrea begins opening doors of 6 rooms, not really thinking about there being Zombies beyond them. Are there? (d100<20; 33-26-34-74-12-77) As she opens the 5th door, a Zombie surges out. Andrea is caught off guard; will she avoid the attack (90, wow!); yes, she does! But she runs, rather than fires, hollering for Peter.
  • He hears and turns to fire (45-7-81-41-36-53), killing the Zombie.
  • But the 2nd one that was approaching arrives at the same time. Andrea is still panicked, but seeing the Zombie almost upon Peter, opens fire on in at the same time that he spins to fire. Are they successful? (77-72-39-58-82-13) Yes, they take it down before Peter is attacked.
  • The floor seems safe, but Peter tells Andrea that they need to be cautious and slow things down.
  • They report in and wait for the Warden's instructions.
  • Do they head downstairs to look for Victor Lee?
 
31 October 2019
1400 hrs:



Jessie Benson

I hate the idea of putting these people in danger, but what other choice do I have. My speech about Cooper Correctional being out home wasn't bullshit; I honestly believe and fear that we are going to be stuck here for a very long time.

With my wife, Valerie Marston, beside me, I monitor the situation as it unfolds:

In the Visitors Center, I see my right hand CO and another man easily take down the zombies there and secure the VC. Harold asks for further instructions, and I tell him to hold tight until we learn more from the other "arenas".

Paula Henson, out in the West Tower, asked what I wanted her to do when she saw the zombies heading for the facility buildings. I told her to just stand by and not attract attention. And yet a moment later, shots began ringing out and I could see zombies dropping to the ground. It was Gretchen Carlson out at the Main Gate Tower, which didn't surprise me.

"Well, that's taken care of," I told them after selecting the "All Towers" button on the radio. "Just keep your eyes out and stay where you are. You're safe there, and you are our only eyes and ears outside the facility."

"Oh my god!" Valerie called out in panic. She pointed to a monitor.

I followed her indication and could clearly see William Pratt on the ground being attacked. A moment later, one of the Inmates killed the Zombie. I tapped the speakers for that part of the building and asked, "Is he okay? Is Officer Pratt okay?"

A moment later, Olivia Greenly, looked up to the camera with the flashing light and shook her head. As I watched, Olivia took and used William's radio.

"I'm sorry, Warden, he's dead … but so's the zombie," she reported. "What do you want us to do? There could be more of them here."

"You have to get to the gymnasium, Inmate," I said. I caught myself -- and the expression from Olivia -- and corrected myself, "Sorry, I didn't mean that. You have to get to the gym, Greenly. I've ID'd the in-- person there in danger. It's former inmate Terri Timms. You have to get to her."

"I need help," Olivia said, raising William's keys up for me to see. "I need more people with guns."

"No," I told her, trying not to reveal my concern with having more armed inmates. "You have to hurry. No time to go get more people and arm them. You can do this, Greenly … Olivia."

As I watched, Olivia and Ruthie talked. Then, exchanging the keys for Ruthie's gun, Olivia hurried toward the gym … while Ruthie hurried back to the kitchen. I couldn't see what was happening, but it was obvious to me that Ruthie was going to open the armory and arm the others.

Back in "A" Block, Kimberly "Kinky" Washington could hear the shots ringing out. "What's going on? What's happening?"

"You're safe in your cell, Washington," I tell her. "Just stay calm. We're coming for you."

Peter Wilson calls in, "Central, second floor of Admin appears secure. Several zombies down, no survivors found. Officer Halstead and I are ready to descend to the first floor upon your direction."

"Proceed," I order. "Just, be cautious."
 
31 October 2019
1410 hrs:


Location: Visitors Center:
  • Occupants:
    • Harold Richards: Senior Corrections Officer (9mm).
    • Vernon Griggs: Visitor; former US Army infantryman (9mm).
    • Carol Davis: Visitor (9mm)
    • Male, 60 (bean bag shotgun).
    • Woman 40 and her 2 children, 9 and 3.
  • Weapons:
    • 1-bean bag shot gun; 20 rounds.
    • 3-9mm pistols; 38 rounds each.
  • Situation: very secure but likely trapped.

Location: West Tower
  • Occupants:
    • Paula Henson, Corrections Officer (9mm and 30 rounds; scoped rifle with 6 rounds).
    • Inmate and 2 Visitors.
    • Inmate and 4 Visitors.
  • Weapons:
    • 9mm; 30 rounds.
    • Scoped rifle; 6 rounds.
  • Situation: seemingly very secure.

Location: Community Center
  • Occupants:
    • Deceased William Pratt, Corrections Officer.
    • Olivia Greenly, Inmate; 2 9mm pistols with 1 clip (15 rounds) each.
    • Ruthie Quinn, Inmate.
    • Terri Timms, Inmate (sitting atop the basketball rim surrounded by 3 Zombies)
    • Inmate
    • Inmate
  • Weapons in an armory (except as noted above):
    • 2-bean bag shot guns; 40 rounds
    • 2-9mm pistols; 80 rounds
    • 2-shot guns; 40 rounds.
    • 2-assault style rifles; 100 rounds
    • 8 flash bangs
    • 12 smoke grenades.
  • Situation: unsecure.

Location: "A" Block
  • Occupants:
    • Kimberly "Kinky" Washington, Inmate; she has a radio and a shank. (In her locked cell with 1+ Zombies in passageway).
    • 3-9 other inmates (exact number unknown), also in locked cells.
  • Weapons: shank.
  • Status: very safe but trapped.

Location: Administration Building, 1st Floor:
  • Victor Lee: Visitor (lawyer)
  • Secure Status: in danger of discovery.
  • Weapons: none.

Location: Main Gate Tower:
  • Gretchen Carlson, CO:
  • Secure Status: very safe.
  • Weapons: 9mm sidearm with 2 clips (30 rounds); rifle with scope, 2 magazines (10 rounds), and 1 box of ammo (50 rounds).
  • Status: wanting to know what to do next.

Location: Control Room (previously referred to as Monitoring Room)
  • Occupants:
    • Warden Jessie Benson; 9mm; 15 rounds.
    • Valerie Marston (Jessie's wife); unarmed.
  • Weapons in an armory:
    • 4-bean bag shot guns; 80 rounds
    • 6-9mm pistols; 150 rounds
    • 4-shot guns; 80 rounds.
    • 6-assault style rifles; 800 rounds
    • 22 flash bangs
    • 30 smoke grenades.
  • Situation: very secure.

Location: Administration Building, 2nd Floor
  • Occupants
    • Peter Wilson, CO: 9mm; 28 rounds
    • Andrea Halstead, CO: 40.
  • Situation: unsecure but no obvious Zombies.

New Actions:
  • Visitors Center: Harold Richards reports that he has indications of Inmates alive in "B" Block, 1st Floor. He asks for permission to take Vernon with him into the Block to secure it and rescue any survivors.
  • Dining Hall:
    • Olivia Greenly is joined by Ruthie Quinn and 2 other inmates, armed to the teeth.
    • They proceed through the Rec Room without incident, then arrive in the gym.
    • No sooner do they open the door than the 3 zombies trying to pull Terri Timms off the basketball rim turn and head their way.
    • They spread out and open fire: (68-75-6-5-88-16), (5-76-30-90-29-74), (8-38-70-85-98-22) and (44-68-57-25-33-56).
    • All three Zombies are dispatched.
    • The noise attracts Zombies from the hallways that connects the Community Center to both "B" Block and the Visitors Center, but the doors are locked down and no Zombies can get into the CC.
    • Olivia Greenly and another Inmate are hyped by the action, with the latter calling out, "It's like a live action first person shooter, baby! I wanna get to level 2!"
    • But the doors are in lock down mode, and keys they took off William won't get them to where they need to be to kill more Zombies.
    • They search the entire Community Center and find no more Zombies.

Zombies:
  • 1 missing in Admin.
  • 1 known in Infirmary.
  • 2 in "A" Block, 1st floor.
  • 6 in "A" Block, 2nd floor.
  • 5 or more in "B" Block, 2nd floor.
  • 1 each at the doors connecting.
  • More?
 
31 October 2019
1415 hrs:


Location: Community Center
  • Occupants:
    • Deceased William Pratt, Corrections Officer.
    • Olivia Greenly, Inmate; 2 9mm pistols with 1 clip (15 rounds) each.
    • Ruthie Quinn, Inmate.
    • Terri Timms, Inmate (sitting atop the basketball rim surrounded by 3 Zombies)
    • Inmate
    • Inmate
  • Weapons in an armory (except as noted above):
    • 2-bean bag shot guns; 40 rounds
    • 2-9mm pistols; 80 rounds
    • 2-shot guns; 40 rounds.
    • 2-assault style rifles; 100 rounds
    • 8 flash bangs
    • 12 smoke grenades.
  • Situation: unsecure.

"Jesus Christ!" Olivia hollered out after the slaughter of the zombies trying to eat Terri was done. She was pumped! She walked over to one of the writhing zombies and put a bullet into the back of its head, stilling it. Looking up to the basketball rim, she laughed, telling Terri, "Get down here, girl! Time out's over!"

They searched around the entire CC for other zombies to shoot but couldn't find any, which was a disappointment. She got on the radio, "The CC is secure, thanks to the girls from the hood."

There was a multitude of high fives and chest bumps as the others emerged from the kitchen, all now carrying weapons.

One of the more militant Inmates, Rosita "Rosie" Alvarez asked Olivia back into the kitchen, where she told her, "That bullshit the Warden told us is just that, bullshit."

She went on to explain that they, the inmates, had the kitchen, the pantry, and the weapons necessary to hold it.

"We aren't inmates anymore," Olivia told her. "We're free to do as we want and go where we want."

But Rosie and some others disagreed. Suddenly, Rosie put a gun to Olivia's head. Within seconds, Rosie's backers had all the weapons. Rosie pulled back, telling Olivia, "I'm in charge here, and I say we keep what we got and bargain for control over what we want."

------------------------------------

Warden Jessie Benson

Jessie didn't fail to notice that suddenly all of the inmates in the CC were out of sight, having returned to the kitchen. She knew there was a camera there, but when she queued it up, it was covered with something, likely cloth.

"Control to Greenly, report," Jessie insisted. She repeated it when she got no response, then asked, "If everything okay there, Olivia?"

After a moment, Rosie Alvarez got on the radio, saying, "Everything's just fine here, Warden. We're just making some lunch and having a discussion the future of Cooper C."

Jessie hesitated before responding. "I thought we'd already discussed the future."

"Yeah, well, we wanna discuss that with you face to face when you think you can come down here and meet us."

Jessie knew she had trouble.

(Pause here while you conclude anything happening elsewhere.)
 
31 October 2019
1425 hrs:


Location: Community Center
  • Occupants:
    • Deceased William Pratt, Corrections Officer.
    • Olivia Greenly, Inmate; 2 9mm pistols with 1 clip (15 rounds) each.
    • Ruthie Quinn, Inmate.
    • Terri Timms, Inmate (sitting atop the basketball rim surrounded by 3 Zombies)
    • Inmate
    • Inmate
  • Weapons in an armory (except as noted above):
    • 2-bean bag shot guns; 40 rounds
    • 2-9mm pistols; 80 rounds
    • 2-shot guns; 40 rounds.
    • 2-assault style rifles; 100 rounds
    • 8 flash bangs
    • 12 smoke grenades.
  • Situation: unsecure.

Two factions have formed in the Kitchen:
  • Olivia Greenly, who wants to give the Warden a chance to prove that the situation is no longer COs versus Inmates.
  • Rosita Alvarez, who wants to press for reassurances, even if that requires force.
  • Where do the others stand in this? Well, here's an idea:
    • d100<50 puts the Inmate in Rosita's camp; d100>50 puts her in Olivia's camp; and each has a "lean toward" factor based upon prior friendship, loyalty, or fear of.
    • Ruthie Quinn is a friend of Olivia; +30; d100=25+30=55; she will support Olivia, but not while Rosita has the guns; currently she is disarmed because Rosita doesn't trust her.
    • Terri Timms wasn't friendly with either but she understands that while Olivia was saving her ass, Rosita wouldn't even come out of the kitchen; +25; d100=34+25=59; she, too, will support Olivia but also not while Rosita has all the guns.
    • New name: Kiko Mizuhara is subservient to Rosita; -40; d100=10-40=-30; she will support anything Rosita tells her to do.
    • New name: Penny Brown doesn't much care about either Olivia or Rosita, but she did like the idea of not being considered an Inmate anymore; +30; d100=44+30=74; she will support Olivia verbally but not take chances unless she thinks it won't get her killed


Rosita gives Kiko a 9mm and an extra clip, then tells the others to all get in a corner until she can figure out what's next. She doesn't trust Olivia, and she's unsure about the others. She tells them, "We're just gonna wait right here, and not get ourselves killed. There ain't no reason for us to go out there. We got food and a shitter, so, fuck the others until I get some consideration from the Warden."

Penny asks, "What kind of consideration do you want?"

Rosita smiles and says, "I want to be the Warden. If, like she says, there are no more COs and Inmates, why shouldn't I be warden?"

New Situation:
  • Occupants:
    • Olivia Greenly, Inmate; unarmed by Rosita.
    • Ruthie Quinn, Inmate; unarmed by Rosita.
    • Terri Timms, Inmate.
    • Kiko Mizuhara, Inmate; armed supporter of Rosita.
    • Penny Brown; unarmed.
  • Weapons in an armory under control of Rosita:
    • 2-bean bag shot guns; 40 rounds
    • 2-9mm pistols; 60 rounds
    • 2-shot guns; 40 rounds.
    • 2-assault style rifles; 100 rounds
    • 8 flash bangs
    • 12 smoke grenades.
  • Situation: seemingly secure; Rosita has control.
 
31 October 2019
1420 hrs:


Warden Jessie Benson and inmate Rosita Alvarez returned to their conversation, in which the latter made it clear what her demands were. "I think we should hold an election, Warden. There are no more inmates here. You said so yourself. We all just folk now. So, why should you be in charge?"

"We can talk about that, Rosita," Jessie said, using the inmate's first name in the hope that it would make the situation feel a bit more personal. "But first, there are people in danger who need to be rescued."

"Unlock the doors, then," Rosita said, "and we'll kill the rest of these fucking zombie monster things."

Jessie looked to her wife, Valerie, who shook her head animatedly. "You can't trust her."

"I can if I only open certain doors," Jessie told her. She turned back to the radio. "Let me talk to Olivia Greenly."

"Why?" Rosita challenged.

"I talk to her or there's no deal … no election … and you can stay where you are until you melt to death."

"Melt to death?" Rosita asked, unsure of what the Warden meant.

In the Control Room, the Warden didn't answer. As Rosita was again asking what that was supposed to mean, Jessie was flipping pages of the hard copy manual for emergency operations. She found the page she was after, tapped some keys on the panel before her, and pressed a last button.

Although she couldn't see the kitchen -- the camera there had been covered with something -- Jessie knew that the room had gone dark with her cutting the power. She also knew that the air conditioning had turned off. And despite the date -- the last day of October -- Jessie knew that the kitchen would soon be getting very warm. This area had been undergoing a heat wave; right now, just past noon, it was already 88 degrees outside; it was forecasted to reach triple digits; and the kitchen had no windows that could be opened to relieve the high temperature that would certainly be well over 110 by sundown.

"What the fuck?" Rosita bellowed into the radio. "Turn the fucking lights back on."

As Rosita was talking, Jessie could here the familiar snap of the battery operated emergency lights coming on in the background, so she knew that the group there wasn't in total darkness. The two women argued back and forth about what each wanted; Jessie was waiting for Rosita -- sentenced for manslaughter -- to threaten the lives of the others with her, but that never happened, thank God.

"What do you hope to accomplish, Warden?" Rosita challenged. "We still have light. All you're gonna do is spoil everything in the fridge and freezer."

"First, those emergency lights have about 3 hours battery life," Jessie said, having just read about them in the manual. Speaking about something of which she was already aware, she continued, "And second, the refrigeration and freezer units are on a different circuit. You can open the doors if you want, to cool yourself down as the temperature rises with no a/c. But you have to eat, too."

There was a long pause, then Olivia came on the radio. Jessie asked if everyone was okay, whether they were all armed, and more questions. Finally, Jessie said for Rosita's benefit, "I want to reassure you, Olivia, that if any harm comes to you at the hands of your fellow former inmates, the perpetrators of that harm will become zombie food."

"Just open the fucking gates, Warden," Rosita's voice returned after a short moment. "We'll kill these bastard zombies for you and give you back your precious Olivia, and then we'll hold that election and see which one of us comes out on top."

"I don't know how to open certain gates without accidentally opening ones you might prefer stayed shut," Jessie said. It was a lie, of course, but she hoped Rosita didn't know that. She went on, "I have two COs out trying to rescue a missing civilian. When they return, we'll get to what you're asking."

They ended their conversation, and Jessie picked up the phone and called the Security Station in the Visitors Center. When she had Harold on the line she asked, "Can you get into the Community Center safely without the Inmates there detecting you?"

"No, Warden Benson," her Senior CO told her. There is a zombie in the hall between them. We could kill it."

"No, just … no don't do that," Jessie said. She explained the situation with Rosita Alverez, then told him, "Just standby for now."

She next contacted Paula Henson in the West Tower. She again explained the situation in the CC. "I need you to make your way through the tunnel to the CC Guard Room, but I need you to do so without alerting anyone to your presence. Can you do that?"

"So long as there aren't any zombies in the tunnel," Paula said. "But, the tunnels are no secret. The inmates, they all know they're there."

"Yes, but they might not be expecting an ambush through one."

"On my way, Warden," Paula confirmed. She explained that she has an ear bud for the radio so she'd be able to keep in touch with little noise.

Jessie doubted that CO's Peter Wilson and Andrea Halstead had their ear buds in, so she didn't call them on the radio.

She did, however, call Gretchen Carlson at the Entrance Tower and ask her to use the tunnels to get to Admin. "Keep your eyes open for Wilson and Halstead, and don't get dead."


Administration Building, 2nd Floor:

CO's Peter Wilson and Andrea Halstead started down the stairs to the 1st Floor. They moved slow and cautiously. Were they heard or seen? (16!) Yes! A zombie rushed the staircase, but Peter was getting pretty good as putting zombies down (+30). He fires (89+30), blowing the zombies head open with just one shot.

Are there anymore? d100>60. (+30 because there were only 2 people in the lower floors anyway.) The roll is 74+30=104; no more zombies. They rescue Victor Lee and hurry him safely upstairs to the Control Room.


Zombies:
  • 1 known in Infirmary.
  • 2 in "A" Block, 1st floor.
  • 6 in "A" Block, 2nd floor.
  • 5 or more in "B" Block, 2nd floor.
  • 1 each at the doors connecting.
  • More?
 
Last edited:
In a matter of just minutes, all sorts of crazy gets crazier:

In the Visitors Center, Harold Richards -- Senior CO -- hears a woman screaming for help beyond the doors connecting the VC to "B" Block. He has the key and the code necessary to open the door connecting the two and tells his Visitor "backup" -- Vernon Griggs and Carol Davis -- to stick to him.

He opens the first door, accessing the connector hall. At the second door, he can see into "B" Block's first floor. He sees 5 Zombies trying to get at unseen people inside closed cells. He tells Vernon and Carol to follow him in, and the three of them take positions just as the Zombies see them and turn their way.

Harold opens up with a 9mm: 56-16-31-5-27-46-35-67-16

Vernon opens up with a 9mm: 92-98-83-67-25-29-24-10-12-97-16-16-15-78-91

Carol opens up with a 9mm: 56-77-46-49-90-29-34-96

Even though Harold's shots were kill shots, his and those of the others drop all of the Zombies. The Block hall is awash with blood and brains; the echo of the shots fades.

"Sound out!" Harold commands. "Is anyone alive in here."

"Yes!" first one Inmate hollers from beyond the Plexiglas door of a cell, followed by the voice of a second Inmate calling out, "Jesus Fucking Christ Almighty!"

They secure the hallway's ends and check the cells. Harold discovers Nancy Charles and Mina Roskovic in one cell together and Wanda Parker and Nikita Vosck and Brianna Carne in their own cells. Knowing that all four of them have minor disciplinary records and were incarcerated for violent crimes, he tells them to sit tight. "You're safe here."

Harold reports the news to the Warden over his radio. But Harold isn't done; he wants to secure "B" Block. With Vernon and a now more confident Carol, he unlocks the gates to reach the 2nd floor. Do the meet Zombies or Inmates? (Roll). No; the second floor is secure.

He reports and asks to do the same with "A" Block.


Meanwhile, in the tunnel between the West Tower and the Community Center, does Paula Henson meet any Zombies? No. She makes it all the way to the access to the Guard's Room adjacent to the Scullery in the CC and calls in to report her position. She is armed with a 9mm, a scoped rifle, and 4 smoke grenades.


Meanwhile, in the tunnel between the Front Gate Tower and the Admin Building, Gretchen Carlson learns that the Visitor in the AB's first floor has been rescued. She continues forward, accessing the AB. Does she meet any Zombies? (Roll). No. She ascends to the back room and out into the hall and lobby. Any Zombies here? (Roll). Yes! One rushes her, (14-73-37-49-43-86), but after first missing it, she knocks it down, then kills it.

She reports to the Warden, then sets about clearing the floor. She ascends to the Control Room to join you all.

So, what do you do next?
 
Last edited:
Warden Jessie Benson:

As I am trying to formulate a safe plan to take control of the prison -- from both the zombies and that bitch Rosie in the kitchen -- I am alerted to what my Senior CO is doing.

"Stand down, Harold," I tell him, more forcefully demanding, "Remain in the Visitors Center, Office Richards."

But Harold has always been a sympathetic kind of CO, and I understand his need to save whoever might be alive in "B" block. As we watch, he and 2 visitors annihilate the zombies threatening whoever it is in the cells. Harold reports, then clears the rest of the block before asking to continue onward.

"No!" I tell him emphatically. But after a moment I tell him, "Help is on the way, but you are to wait! Confirm that order, Officer Richards!"

Harold does, though, I think it reluctantly. I tell him, "I'm sending you help to clear the block."

Over the next couple of minutes, I lay out a plan for my 4 available COs:
  • "A" Block, 1st floor, almost all of the 8 cell doors are closed, likely meaning survivors, and there are 2 Zombies prowling about.
  • "A" Block, 2nd floor, all of the doors are open, meaning all Inmates and COs are likely dead, and there are 6+ Zombies on the prowl.
  • I order COs Harold and Gretchen and Visitors Vernon and Carol to assault the 2nd floor from 3 access points, being careful not to shoot one another.
  • I send COs Peter Wilson and Andrea Halstead to the 1st floor gate but not through it, where they raise a ruckus to draw zombies.
  • The fight begins.
 
The battle for "A" Block begins:
  • COs Peter Wilson and Andrea Halstead at the 1st floor gate raise a ruckus to draw zombies. It fails; the Zombies already have "food" in their sights, and the noise around two corners isn't enough to draw them away.
  • Visitors Vernon and Carol, stationed at the west end of the north hall on the 2nd floor pass through the first gate, attract the attention of 4 Zombies, and begin firing through the barred second gate: (74-62-83-93-47-90-33-94) and (40-85-54-95-13-32-1-19); they drop all 4 before they get anywhere near the gate.
  • The other two zombies, though, remain at the closed cell doors. Vernon takes careful aim (+30) and fires: (31-43-59-87-54-55-69-60+30 each); it takes half a clip to drop one dead and another incapacitated.
  • Meanwhile, Harold has entered "A" Block from the west end of the west passage, while Gretchen has entered the south end of the south passage from Admin. They both encounter 1 Zombie and fire: (81-65-60-33-59-34-93) and (32-25-94); they each kill their target.
  • Harold gets a report that the 2nd floor is clear. He and Gretchen descend to the 1st floor, leaving Vernon and Carol where they are. They engage the two Zombies on the 1st level: (28-98) and (93-21-72); dead zombies!
  • They set about checking all the dead, be they zombies, inmates, or COs.
  • What do they discover?
  • 7 inmates safe in their cells.
 
Warden Jessie Benson:

I could feel my heart pounding in my chest as the assault on "A" block proceeded. There was a great possibility that good people were going to die here, just as they had been over the hour preceding this.

And yet in less than a two minutes the fight was over and all were safe. And to add to my relief, Harold reports there are 7 inmates save in their cells on the 1st floor. I ask Harold if he has his ear bud for his radio, to which he says yes.

"Put your army reinforcement on the radio," I tell him. When he puts Vernon on the radio and the latter introduces himself, I ask him, "Are you comfortable with remaining stationed in the block to watch over things there while I hadn't another situation?"

"Of course, Warden," he says.

"Give me back to Officer Richards," I ask after thanking him. When I have Harold again, I tell him, "I want our Dogface to remain on guard over the inmates, who are to remain in their cells for now. Then, I want you to get … what's her name, Carol...? Take her with you to the Visitors Center, get the other visitors, and get them to my office, which is secure. Then, I have another operation."

Harold sets about fulfilling my order. Does he run into any more zombies? (55) He does, but it is on the ground writhing. He puts a bullet in its skull, killing it. He gets to the others and brings them by a route we can see is clear.

After that, we all sit and discuss the plan to take the Kitchen and its dangerous armory:
  • "COs Peter Wilson and Andrea Halstead, you will station at our side of the CC hallways, out of sight of the hallways. You will have smoke grenades. When I disengage the lockdown override locks on the outer doors, you will open them and toss in a smoke grenade."
  • Andrea asked, "Do we know whether or not smoke works on zombies?"
  • I responded, "No, we don't, and it won't matter, because its not the zombies we are trying to overwhelm. Its Inmate Rosita Alverez and her followers. They want to kill zombies; I'm going to let them. I'll disengage the lockdown on their side, and as soon as they pass through the first gate, I'll reinitialize the lockdown, closing the door behind them. They only have one key, but there are two doors, so we have to have someone stationed at each, to be sure. They kill the zombies, you knock them out."
  • Peter asked, "What if they don't pass the gate? What if they stay in the CC?"
  • "We'll deal with that if it happens."
  • To Harold I said, "Officer Henson is already in position in the tunnel beneath the Scullery Guard Room. You take Officer Carlson with you through the tunnels to meet Hensen. When I signal, you toss gas into the kitchen. Now, we have no visual; the camera's been disabled. But I'm willing to bet that even it the inmates are expecting you, they won't have gas masks."
  • Harold asked, "And if they do, Warden?"
  • "Again, we'll deal with that then."
  • Everyone headed for their positions, and I contacted Rosita. "You have your wish. You get to kill zombies, and afterward, I'll sit down with you in the Dining Hall, neutral ground, and we'll discuss the future of Cooper, including elections."
  • I tapped a button, and the lights -- and the A/C! -- all reenergized in the kitchen. "Deal?"

Now, Rosita doesn't trust the Warden, so she agrees to the terms but -- knowing the Warden can't see her because the Kitchen Camera is covered with a dish towel -- she has a little talk with the others:
  • Kiko Mizuhara is already armed with a 9mm, several clips, and now an assault rifle.
  • Penny Brown also swears allegiance to Rosita and is armed with a 9mm.
  • Terri Timms -- who is actually more aligned with Olivia, who saved her ass from the basketball hoop -- swears her allegiance to Rosita. Rosita is unsure of her but gives her a bean bag shotgun and tasks her with standing watch over the others.
  • Olivia Greenly is actually bound in a corner.
  • And the same is done with Ruthie Quinn.

Rosita gets on the radio again, confirms the plan, and heads out:
  • Penny waits for the lockdown lock to release, turns the key, and throws open the door.
  • Kiko steps inside and up to the barred second gate; she doesn't want to shoot from here and ricochet bullets all around, possibly killing herself.
  • But Rosita doesn't go inside. Instead, she gestures Penny forward.
  • As Rosita watches, the other two shoot up the zombie, killing it.

Up in the Control Center:
  • Jessie realizes that the best she's going to get is Kiko and Penny.
  • She pressed the appropriate button; the door between Rosita and the other two inmates slides shut.
  • She had already released the lockdown on the inside end of the passage and now told Andrea, "Gas, gas, gas."
  • Andrea opened the door and tossed the canister inside."
  • Jessie also radioed Peter Wilson at the other door, telling him to take the passage.
  • As he was doing that, Jessie called Howard and gave him the go ahead, too, as she once again killed the lights in the Kitchen/Scullery.
  • Peter opened his door and fired at the zombie there: (49-88-1-87), and it went down. He unlocked the second gate and put two more rounds into its head before moving to the CC end of the passage.
  • Jessie was watching Rosita, and Rosita -- who knew she'd been tricked -- most definitely heard the shots in the other hallway. She turned and ran for the Kitchen.

Was the attack from the Guard Room successful?
 
Rosita:
  • She watched Kiko and Penny shooting at the zombies, wishing she could get in on the action.
  • But she had anticipated the Warden's plan and wasn't about to go inside the gates.
  • Still, she was surprised to see the explosion of the smoke grenade after the door before her shut.
  • A moment later, she heard gunshots to her left and knew that a CO or more were coming from the direction of the gym.
  • She turned and ran for the Kitchen.

Olivia:
  • No sooner had Rosita, Kiko, and Penny left, then Olivia immediately began talking to Terri Timms about what she thought she was doing.
  • "Rosita's gonna get us all killed," Olivia begged her. "If the zombies don't get her and then you, then the Screws will."
  • Terri had already been leaning Olivia's way (+20) but was she ready to shift alliances? (22+20=not yet).
  • Then the power went out, causing panic within her which could have pushed her either way (+20); 3+20+20=still not yet.
  • "Terri! I saved your life out there! Not Rosita! Me! I'm the one who came out there to save you, me and Ruthie! Trust me!"
  • That pushed Terri even farther Olivia's direction (+10); 43+20+20+5=oh yeah.
  • In the glow of the emergency lighting, Terri hurried over to Olivia and began untying her. But did she finish and did Olivia have time to rise before Rosita got back? 84, yes! Olivia snatched the bean bag shotgun and set herself to watch the kitchen door. When Rosita entered, she fired: 6-29; the first shot missed as an alert Rosita dodged; a second shot winged her.
  • Instinctively, Rosita (-35 for being rushed and in pain) opened fire in Olivia's direction with her 9mm, getting off two shots as Olivia pumped a new round into the bean bag shot gun: (78-51)-35=43-18.
  • A scream filled the room as Terri was shot in the back and fell away.
  • Olivia shot again: missing.
  • Rosita was firing again (-25): (10-48)-25; a miss and a graze of Olivia's shoulder.
  • Undaunted, Olivia kept firing from cover: 54, hit; Rosita cried out in pain and stumbled, but (-45) she got another wild shot off (26)-45.
  • Now, more confident (+45), Olivia got off the last round in the shotgun: (73)+45. The round hit Rosita square in the chest and sent her tumbling back over a rolling cart.

A minute or so passed:
  • "Warden, it's Olivia," she spoke into the radio. "I have control of the kitchen. Please stand down your COs, and Terri is shot. She needs help."
  • Warden Jessie asked about the tunnel entrance. Ruthie went to it, unblocked it, and helped the COs up and inside.
  • With the light back on, they looked to Terri's wounds (36): she needs surgery as the bullet is still inside her.
  • "We have to get her to the infirmary," Harold says, reminding them, "there's one of those things in there."
  • They bandage her wounds and head for the infirmary. Do they meet any Zombies on the way? 25, no.
  • At the Infirmary, the Zombie is going nuts to get out … and surprise, surprise, the Inmate who they thought had been killed was up and banging at the door, too.
  • While Jessie makes noise over the intercom in an attempt to distract the Zombies, the door is opened as Harold and Gretchen station at different heights and angles to shoot the Zombies. They open fire, aiming for the skull (+50 for point blank and preparedness): (25-40-100)+50 and (85-33-25-75)+50; the Zombies are shot to hell and drop.
  • They are pulled from the door, and Terri is taken inside to a bed. But there is no doctor!
  • Harold gets on the intercom and announces, "We have a seriously injured person with a bullet to the back. Is there anyone amongst you who has medical experience? A Doctor or a Nurse?"
  • Let's make this a long shot, >70 for someone who might be able to do this and >80 for someone who surely can do this: 92!
  • Vernon gets on the radio and says, "I was a Medic in the Army."
  • Harold sends two people to Vernon rather than having him move alone, and soon enough Terri is in makeshift surgery.
  • As that's happening, Kiko and Penny are gathered up and tossed into cells.

What does Warden Jessie want to do now?
 
Warden Jessie Benson:

I can't help but be relieved at how things turned out. We lost a lot of people today, some of them very good people and others -- including children -- very innocent people.

But it would appear as if we have control of the prison again. So what's next?
  • Terri is being cared for by Vernon. Olivia and Ruthie are there with her. My Senior Corrections Officer, Harold Richards, inconspicuously made sure that neither of them were armed. I didn't ask him to do it, but after he reported it, I thought it a good idea that the inmates remain unarmed for now.
  • Kiko and Penny are removed from their passageway jail cell and taken to real cells. Harold thought it was a good idea to separate the renegades, and I agreed. Rosita, Kiko, and Penny were put on different floors of different cell blocks for now.
  • Harold and the other COs (and the 2 visitors) set about ensuring that all of the presumed zombies are dead.
  • To be sure, Harold used tie straps to bind their hands and feet. If you can't be sure that dead is dead, then binding them, I think, is necessary.
  • After being bound, the dead were moved into 1 cell on each floor of each block which were then locked.
  • I got on the intercom and reassured the inmates that their continued incarceration was only temporary. "Once we have ensured that the prison is safe and secure, as I promised, you will all be freed."

Things began to settle a bit. And as they did, it really began to hit me just what had happened today. Dozens of people died today, some by the most horrific of ways. I excused myself and went to the sleeping quarters. I thought I just needed afew minutes to myself, but I found myself sitting on the edge of my bed sobbing.

Valerie had sensed my building emotions and followed me to what might very well become our home. She held me for several minutes until I had my wits about me again.

"I'm fine," I said, giving her a kiss. "I need to get back to work, honey. You should stay here."

"No, I should help with the children," Valerie responded. As a teacher both in a public, middle school and here at Cooper -- the reason she was here today -- she felt a need to help."

"That's fine, but I don't want you going anywhere without one of Harold's people escorting you," I demanded. She agreed, and before I left, I kissed her once more and told Valerie, "We can make this work, until we have a better idea of what's going on, here and out there. "

My plan for the rest of the day will be as follows:
  • Get all of the survivors to the Administration Building, which we know is secure after yet another thorough search.
  • Complete another search through each Block.
  • Thoroughly search every building: rooms, closets, overheads, etc.
  • Once we are certain the facilities are safe and the exterior does are locked and also blocked, we escorted all survivors -- including the three amigos -- to the Dining Hall, where I explained our future.
 
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