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TEXTS will be as passé as pages.
Don't forget to use > and < rather than the angle brackets for the actual submission draft of the story.
Lit's text processor has a habit of doing very nasty things when it encounters an angle bracket. Using the html special character code will display the same, but eliminate the potential for the text processor to cough up a hairball.
Probably want to mention in the "notes" section that you're using this to denote texts, and that you're using the character codes, in order to avoid two possible speed-read rejections.
I have a story, Gamer Goddess, that uses a lot of texting (chatting actually) in game.
http://www.literotica.com/s/gamer-goddess-ch-01
I used the character name in brackets, and italics for the actual text. I'm not saying it's right, but I found similar examples, and this is what I liked best. It seemed to work for the audience. No complaints, and plenty of compliments. Very easy to differentiate the texting from the story narrative and dialog. Admittedly, I'm not a big fan of extensive italics, but we're limited with what we can work with.
[CherryBomb] Gotta run. RL calls. Nice party. We should do it again
[AceHole] I take back the 4K shit. You're good
[CherryBomb] That's what they tell me
Smiley? Really? Fuckin' noob.
[PerZeus] One more run?
<Blockquote> is one of the HTML commands Lit will allow. The problem is that most TEXTs are short enough the right margin would be irrelevant.Thought:
Is it possible to restrict the margins ?
So the reader knows when its text (apart from any other means), but the left & right margins being restricted.
Just a thought.