Are lit tags (e.g. <i>, <b>) honoured in Story Games?

Text formatting is not supported right now, but it will be in a later release.

We are trying to get the simple text working on all browsers right now. Once that is done, we will support very basic formatting like we do in Stories.

My goal is to standardize all text formatting on Lit. I want to have all available formatting done by simple markdown, and add @ for Users and Works that can be used in Works text and Comments text. Some of the development has been done, but there's more to do before it's ready for release. We have Stories that go back to the 1990s, and the formatting is far from standard on those works. :D

For now, it would be best to avoid formatting for the Story Game text.
 
I understand the use case for text formatting in Story Games.

During testing, we used Italics for text that was meant to break the third wall. For example, when an Author wants to tell the player that their Affection Points were increased as the result of a Choice, we put that in Italics.

It's just not quite ready yet. :p
 
I understand the use case for text formatting in Story Games.

During testing, we used Italics for text that was meant to break the third wall. For example, when an Author wants to tell the player that their Affection Points were increased as the result of a Choice, we put that in Italics.

It's just not quite ready yet. :p
Do update us please, bold and italic (which are supported in inky with <i> and <b>, along with <center>) are pretty damn useful for games (as opposed to gameified stories).
 
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