Anyone here build computers?

That obviously isn't a gaming rig.

I'm aiming for 3-way SLI GTX 680 (kepler cards) in a liquid cooling circuit!

That should give ANY PC game a run for it's money for many years to come.


Did my choice of O/S tip you off?
 
Nielsen's Law says that the bandwidth available to users increases by 50%annually.
Under "Koomey's law," it's efficiency, not power, that doubles every year.

I cannot attest to what you understand or don't. In the past hardware limitations placed restrictions on software developers. RAM used to be expensive, now it's dirt cheap. Technological innovation. If you build in more capacity to do something, someone will find a way to use it.
See Nielsens Law* above .

So yeah all that stuff is obsolete after a year 18 months tops, that doesn't mean you can't still get good use out of it.

Obsolescence has nothing to do with your "laws". A Core 2 Duo still serves perfectly well for 99% of users' computing tasks and does not hold back software developers in the slightest, aside from specialized applications that a tiny fraction of people use. Far from obsolete.
 
Obsolescence has nothing to do with your "laws". A Core 2 Duo still serves perfectly well for 99% of users' computing tasks and does not hold back software developers in the slightest, aside from specialized applications that a tiny fraction of people use. Far from obsolete.

Three top-tier GPU's in SLI or CrossfireX requires a CPU overclocked to 4.0 GHz to relieve the bottleneck posed by that GPU setup.
 
SLI/Crossfire/Tri-SLI count as specialized applications.

Crysis 2 with the DX11 and high resolution pack installed can use 3-way SLI/CFX to almost their maximum capacity.

Also, other "chip-melting" games are the first Crysis, Metro 2033, the PC port of GTA4, Elder Scrolls IV Oblivion w/texture mods installed, and a few others.

99% of games won't make use of such an imposing GPU setup, but there are a few which will.

Battlefield 3 on it's highest settings and resolutions will definitely make 3-4 enthusiast-level GPU setups sweat their asses off.
 
SLI/Crossfire/Tri-SLI count as specialized applications.

Crysis 2 with the DX11 and high resolution pack installed can use 3-way SLI/CFX to almost their maximum capacity.

Also, other "chip-melting" games are the first Crysis, Metro 2033, the PC port of GTA4, Elder Scrolls IV Oblivion w/texture mods installed, and a few others.

99% of games won't make use of such an imposing GPU setup, but there are a few which will.

Battlefield 3 on it's highest settings and resolutions will definitely make 3-4 enthusiast-level GPU setups sweat their transistors off.
 
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