Floowing is a game played with 52 cards. My girlfreind and I are going to play this this weekend. But does any one have any other ideas for the instructions on the cards. The ones here are the only ones we can think of. replys and emails of any ideas are welcome.
Thanks
Jerry and Sherry
print this instruction on 10 cards
remove one piece of cloth and you may not put it back on for the rest of the game
print these instructions on 3 cards each
lay motionless and blindfolded. your partner teases you in any way he/she wants to until you make a noise or move a muscle.
select four items from the room. assign the four suites to the items and draw a card. insert or tie that item to your gentiles for the rest of the game.
post a nude photo of yourself on the internet (maybe minus face)
blind fold yourself and expose yourself as completely to your partner as you can. allow him/her to examine you in any way he/she wants to
suck your partner with ice in your mouth
select a food from the refrigerator and place it in or on yourself
select a food from the refrigerator and place it in or on your partner
blind fold yourself and touch yourself in any way that feels the best to you
tie a rope or string around yourself so that when your partner pulls or plays with it, it feels the best to you
blind fold yourself and become the subject of the next players card. The next play chooses what role you play in the card drawn
blind fold yourself and message your partner any where and in any way he/she wants for two minutes
if you have 100 points already your partner has to sleep naked four out of the next five nights. regardless of how you choose to sleep
if you have 150 points already your partner has to masturbate for you four out of the next five nights. regardless if you please him/her or not
if you have 200 points already your partner has to massage your body and get you off four out the next five nights. regardless if you please him/her or not
RULES
For 2 or more players. Use half a deck of cards for each player playing. 3 people - 1 1/2 decks. 4 people - 2 decks. 5 people - 2 1/2 decks. remove the red cards from a half deck if an odd number of players.
There are three winners cards. The winners cards apply differently for different amounts of points. This gives players with higher points an advantage.
Each player draws a card in turn and does what it says to:
Option 1) the partner of his/her choice.
or
Option 2) a player selected at random for each draw.
Players must agree on which option before playing.
The player keeps the card and keeps track of a total for all his/her cards A=1 2 thru 10 J=11 Q=12 K=13 suites have no meaning except for the cards whose instructions refer to them.
After each draw the other players can challenge the card in order to gain the points on that card or because doing the card is fun for him/her.
To challenge pick a card from your previously drawn cards. Show the card face down to stop the player from performing instructions on the drawn card that has been challenged.
If no one else challenges the card goes to the only challenger.
If there are more than one challenger, the challengers turn their cards over. The higher card takes the drawn card and the player getting the card must do what the drawn card says. He/she keeps that card and adds it to his/her total.
All the cards picked by any challengers must be set aside and can not be used to challenge again but are still counted in that players total.
In the case of a challenge tie. All players challenge cards are set aside and the tying players have an opportunity to challenge each other again. If there is only one challenger, he/she takes the card. If there are no challengers, the drawn card goes back to the one who draw it to begin with.
The game ends when all cards are drawn or when one player climaxes. If the games ends with a player climaxing. That player loses 25 points.
The player with the highest points gets to pick one more card and apply that card to him/her self or to another player of his/her choice.
Thanks
Jerry and Sherry
print this instruction on 10 cards
remove one piece of cloth and you may not put it back on for the rest of the game
print these instructions on 3 cards each
lay motionless and blindfolded. your partner teases you in any way he/she wants to until you make a noise or move a muscle.
select four items from the room. assign the four suites to the items and draw a card. insert or tie that item to your gentiles for the rest of the game.
post a nude photo of yourself on the internet (maybe minus face)
blind fold yourself and expose yourself as completely to your partner as you can. allow him/her to examine you in any way he/she wants to
suck your partner with ice in your mouth
select a food from the refrigerator and place it in or on yourself
select a food from the refrigerator and place it in or on your partner
blind fold yourself and touch yourself in any way that feels the best to you
tie a rope or string around yourself so that when your partner pulls or plays with it, it feels the best to you
blind fold yourself and become the subject of the next players card. The next play chooses what role you play in the card drawn
blind fold yourself and message your partner any where and in any way he/she wants for two minutes
if you have 100 points already your partner has to sleep naked four out of the next five nights. regardless of how you choose to sleep
if you have 150 points already your partner has to masturbate for you four out of the next five nights. regardless if you please him/her or not
if you have 200 points already your partner has to massage your body and get you off four out the next five nights. regardless if you please him/her or not
RULES
For 2 or more players. Use half a deck of cards for each player playing. 3 people - 1 1/2 decks. 4 people - 2 decks. 5 people - 2 1/2 decks. remove the red cards from a half deck if an odd number of players.
There are three winners cards. The winners cards apply differently for different amounts of points. This gives players with higher points an advantage.
Each player draws a card in turn and does what it says to:
Option 1) the partner of his/her choice.
or
Option 2) a player selected at random for each draw.
Players must agree on which option before playing.
The player keeps the card and keeps track of a total for all his/her cards A=1 2 thru 10 J=11 Q=12 K=13 suites have no meaning except for the cards whose instructions refer to them.
After each draw the other players can challenge the card in order to gain the points on that card or because doing the card is fun for him/her.
To challenge pick a card from your previously drawn cards. Show the card face down to stop the player from performing instructions on the drawn card that has been challenged.
If no one else challenges the card goes to the only challenger.
If there are more than one challenger, the challengers turn their cards over. The higher card takes the drawn card and the player getting the card must do what the drawn card says. He/she keeps that card and adds it to his/her total.
All the cards picked by any challengers must be set aside and can not be used to challenge again but are still counted in that players total.
In the case of a challenge tie. All players challenge cards are set aside and the tying players have an opportunity to challenge each other again. If there is only one challenger, he/she takes the card. If there are no challengers, the drawn card goes back to the one who draw it to begin with.
The game ends when all cards are drawn or when one player climaxes. If the games ends with a player climaxing. That player loses 25 points.
The player with the highest points gets to pick one more card and apply that card to him/her self or to another player of his/her choice.