To the casual observer, our world seems perfectly normal. But to those with the Sight, there is much more beneath the surface. Many different worlds are intertwined with each other, existing in the same space but at different vibrational frequencies. Rifts occasionally open between the different planes, but can only been seen by Sighters, as they're called. Some of these other planes are home to elves, dwarves, goblins, trolls, faeries, and even dragons. Ancient legends and myths were fueled by beings that had crossed over, known today as Breachers.
A cross-world organization known as the Riftguard keeps a watchful eye on the barriers between planes to ensure no unauthorized rifts are opened and combat the criminal Breachers. However, despite their courageous vigilance, hives of scum and villainy still exist -- such as Lusthaven.
Nestled safely within the Bermuda Triangle and multiple barriers of intense magic, Lusthaven is a tropical paradise for slavers and other criminals. Rifts can be opened directly into the Harbor from any world so long as the one who casts it bears a Skull Ring. The ring normally has black eye sockets for the skull, but when opening a rift to Lusthaven, glowing red eyes appear on the ring and then fade after the journey.
Most arrive by boat or jet or airship, depending on what world they are traveling from. The barriers around the island anticipate incoming travelers and open new rifts strategically so there are no collisions. The beaches are white and the water is clean, and upon land there is a mix of structures and activities from many different cultures from the vast amount of different worlds. However, the primary setting of the island is lust, not just sexual, but all physical desires. Though, sex slaves and prostitutes are definitely found in every corner of the city.
Lusthaven is governed by the Court of Red Wardens, a council of twenty major crime bosses who have red Skull Rings instead of the normal silver ones. These allow them to open rifts right into their chambers at the Courthouse in the middle of the island. Each Red Warden has a number of followers under them, and must always have an heir listed as their replacement should they die or be captured by the Riftguard.
There is a lot of story potential here, and writers can be tavern owners, slavers, mobsters, professional assassins on holiday, terrified slaves, regretful prostitutes, or perhaps even a Red Warden, possibly representing a crime family or a cult of necromancers or a coven of dark faeries? The possibilities are endless
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A cross-world organization known as the Riftguard keeps a watchful eye on the barriers between planes to ensure no unauthorized rifts are opened and combat the criminal Breachers. However, despite their courageous vigilance, hives of scum and villainy still exist -- such as Lusthaven.
Nestled safely within the Bermuda Triangle and multiple barriers of intense magic, Lusthaven is a tropical paradise for slavers and other criminals. Rifts can be opened directly into the Harbor from any world so long as the one who casts it bears a Skull Ring. The ring normally has black eye sockets for the skull, but when opening a rift to Lusthaven, glowing red eyes appear on the ring and then fade after the journey.
Most arrive by boat or jet or airship, depending on what world they are traveling from. The barriers around the island anticipate incoming travelers and open new rifts strategically so there are no collisions. The beaches are white and the water is clean, and upon land there is a mix of structures and activities from many different cultures from the vast amount of different worlds. However, the primary setting of the island is lust, not just sexual, but all physical desires. Though, sex slaves and prostitutes are definitely found in every corner of the city.
Lusthaven is governed by the Court of Red Wardens, a council of twenty major crime bosses who have red Skull Rings instead of the normal silver ones. These allow them to open rifts right into their chambers at the Courthouse in the middle of the island. Each Red Warden has a number of followers under them, and must always have an heir listed as their replacement should they die or be captured by the Riftguard.
There is a lot of story potential here, and writers can be tavern owners, slavers, mobsters, professional assassins on holiday, terrified slaves, regretful prostitutes, or perhaps even a Red Warden, possibly representing a crime family or a cult of necromancers or a coven of dark faeries? The possibilities are endless
