The Jeffinator
Captain Manbeard
- Joined
- Mar 13, 2005
- Posts
- 8,365
This game is about a wizard and his apprentice. I need someone to play this apprentice, who is an eighteen year old girl. I also need someone to play my character's pet/friend, who is a magical creature. Whether that be a cat, dog, wolf, dragon, pheonix, whatever is up to you. This animal is as intelligent as a human, and can speak. Additionally, the animal can morph between their normal form and a humanoid version of themselves. If you are a cat, then you could become a catboy or catgirl.
We could also use either some friends of the characters or perhaps other magical beings. Maybe a few people to help run my character's shop.
The setting is New York City, where my character, Vaan Vorudor, runs an alchemy shop called Enchantment Alley. The shop enchants/transmutates items for people, as well as selling items at the store, brews potions, and arranges appointments to go cast various enchantment spells on homes, schools, offices, etc.
Wizards only make up a small percentage of the human populace, and in an alternate version of modern day Earth where magic is accepted, many people require the help of wizards, or to a greater need, alchemists, who can make them magical items. With a magic wand equipped with a power crystal, a regular human could perform very basic spells, but once the crystal runs out of power, they need to go to an alchemist to have it recharged. Many also have power crystals as rings and necklaces. All the world's modern military and police forces use weapons powered by these crystals, kind of like magical laser guns.
Vaan's grandfather first started the shop back in 1956, a time when wizards were first coming out of their shells. Now Vaan is thirty-one, having taken over the shop nearly seven years prior when his father retired to go join the effort to preserve dragons in South America.
Vaan is a mentor in accordance with the contract he signed when he enrolled at Dragonstar School of Magical Arts -- At some point after graduation, if the need arose, he would take on an apprentice and prepare them for classes at Dragonstar.
Usually, a young wizard will be trained by a family member from the time they are about ten or eleven until the fall after they turn eighteen. Then, they are elgible to take the Entrance Exam at Dragonstar, where they will spend four to eight years studying, depending on the classes they choose. Magical doctors usually spend eight years at the school followed by three years as an intern/resident. Vaan was at Dragonstar from ages eighteen to twenty-four, and earned a Master of Science in Advanced Alchemy. It was shortly after his graduation that his father handed over the shop and he also took on an apprentice.
The apprentice is an orphan, hence the reason she has no family to teach her. Every student is given the option to join the mentor program in return for a full scholarship to Dragonstar. After graduation, in the event of someone not having a family member to train them, or that family member being too busy, they call upon the Registered Mentors to assist. When the orphanage discovered the girl could use magic a few years ago, they called Dragonstar, and the school in turn contacted Vaan, who lived nearby. He began inviting her over to his large house so he could train her before and after school (normal school, she still has to learn math and stuff,
), and has been teaching her for about seven years now. We'll say it's early March, and she has just turned eighteen. That gives us about six months before she starts classes at Dragonstar in September, and three months left of high school.
Maybe some people could play other magical New Yorkers.
The shop is seperate from the house. Vorudor Manor is in Queens, New York, whereas Enchantment Alley is in a magical district of Manhattan called Pentacle Square. This area has all kinds of magical stores and shops. Most Wizards use flying machines or broomsticks to get to work, though some use more traditonal means.
Vorudor Manor is a large two story house with a large attic and basement. The attic is used for teaching the apprentice, the basement has a laundry room and otherwise is used for storage, the second floor has Vaan's master bedroom and bathroom and four other rooms, along with a hall bathroom. The first floor has a hall bathroom and a half bathroom in the large garage. Additionally there is the living room, kitchen, dining room, a side den with a fireplace, a large screened porch out back, two sheds, and a pool and hot tub, as well as picnic tables and a grill.
The Manor is huge, and has many luxuries, such as big TVs, stereo systems, beautiful furniture, etc. It also has several generations of protection spells -- Vaan's great great grandfather first built the house in the late 1800s. It has been updated and remodeled several times since then, but any wizard can feel the potent energy in the air from generations of magic being used there.
The shop, Enchantment Alley, is part of a two story stripmall building in Pentacle Square. The first floor is the shop, while the second floor has Vaan's office and several storage rooms.
As for magical creature transformations, it is up to them. They can be nude, or they could create clothing for themselves as they transform, though it wouldn't be "real" clothing. Rather, it would be like creating a solid hologram, clothing that looks real and feels real, but is really just energy, electrons being magically manipulated to bind together and mimic a material. Once the familiar switches back, they could simply dispel the clothing and it would break back down into energy. Up to you guys.
At first, the story will focus on developing the characters. We will categorize storylines as chapters, with a new saga starting a new chapter. Chapter one will be the character building, and chapter two will have a significant storyline progression, and so on. Later on, I will bring in Vaan's brother Calvin, who is a wizard/werewolf. At some point we can have wizards get caught up in a war between werewolves and vampires, and maybe also a war between faeries and goblins, or maybe one big war involving all four. We'll see.
Anyway, anyone interested?
We could also use either some friends of the characters or perhaps other magical beings. Maybe a few people to help run my character's shop.
The setting is New York City, where my character, Vaan Vorudor, runs an alchemy shop called Enchantment Alley. The shop enchants/transmutates items for people, as well as selling items at the store, brews potions, and arranges appointments to go cast various enchantment spells on homes, schools, offices, etc.
Wizards only make up a small percentage of the human populace, and in an alternate version of modern day Earth where magic is accepted, many people require the help of wizards, or to a greater need, alchemists, who can make them magical items. With a magic wand equipped with a power crystal, a regular human could perform very basic spells, but once the crystal runs out of power, they need to go to an alchemist to have it recharged. Many also have power crystals as rings and necklaces. All the world's modern military and police forces use weapons powered by these crystals, kind of like magical laser guns.
Vaan's grandfather first started the shop back in 1956, a time when wizards were first coming out of their shells. Now Vaan is thirty-one, having taken over the shop nearly seven years prior when his father retired to go join the effort to preserve dragons in South America.
Vaan is a mentor in accordance with the contract he signed when he enrolled at Dragonstar School of Magical Arts -- At some point after graduation, if the need arose, he would take on an apprentice and prepare them for classes at Dragonstar.
Usually, a young wizard will be trained by a family member from the time they are about ten or eleven until the fall after they turn eighteen. Then, they are elgible to take the Entrance Exam at Dragonstar, where they will spend four to eight years studying, depending on the classes they choose. Magical doctors usually spend eight years at the school followed by three years as an intern/resident. Vaan was at Dragonstar from ages eighteen to twenty-four, and earned a Master of Science in Advanced Alchemy. It was shortly after his graduation that his father handed over the shop and he also took on an apprentice.
The apprentice is an orphan, hence the reason she has no family to teach her. Every student is given the option to join the mentor program in return for a full scholarship to Dragonstar. After graduation, in the event of someone not having a family member to train them, or that family member being too busy, they call upon the Registered Mentors to assist. When the orphanage discovered the girl could use magic a few years ago, they called Dragonstar, and the school in turn contacted Vaan, who lived nearby. He began inviting her over to his large house so he could train her before and after school (normal school, she still has to learn math and stuff,

Maybe some people could play other magical New Yorkers.
The shop is seperate from the house. Vorudor Manor is in Queens, New York, whereas Enchantment Alley is in a magical district of Manhattan called Pentacle Square. This area has all kinds of magical stores and shops. Most Wizards use flying machines or broomsticks to get to work, though some use more traditonal means.
Vorudor Manor is a large two story house with a large attic and basement. The attic is used for teaching the apprentice, the basement has a laundry room and otherwise is used for storage, the second floor has Vaan's master bedroom and bathroom and four other rooms, along with a hall bathroom. The first floor has a hall bathroom and a half bathroom in the large garage. Additionally there is the living room, kitchen, dining room, a side den with a fireplace, a large screened porch out back, two sheds, and a pool and hot tub, as well as picnic tables and a grill.
The Manor is huge, and has many luxuries, such as big TVs, stereo systems, beautiful furniture, etc. It also has several generations of protection spells -- Vaan's great great grandfather first built the house in the late 1800s. It has been updated and remodeled several times since then, but any wizard can feel the potent energy in the air from generations of magic being used there.
The shop, Enchantment Alley, is part of a two story stripmall building in Pentacle Square. The first floor is the shop, while the second floor has Vaan's office and several storage rooms.
As for magical creature transformations, it is up to them. They can be nude, or they could create clothing for themselves as they transform, though it wouldn't be "real" clothing. Rather, it would be like creating a solid hologram, clothing that looks real and feels real, but is really just energy, electrons being magically manipulated to bind together and mimic a material. Once the familiar switches back, they could simply dispel the clothing and it would break back down into energy. Up to you guys.
At first, the story will focus on developing the characters. We will categorize storylines as chapters, with a new saga starting a new chapter. Chapter one will be the character building, and chapter two will have a significant storyline progression, and so on. Later on, I will bring in Vaan's brother Calvin, who is a wizard/werewolf. At some point we can have wizards get caught up in a war between werewolves and vampires, and maybe also a war between faeries and goblins, or maybe one big war involving all four. We'll see.
Anyway, anyone interested?
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