Euphony
(=_=)
- Joined
- Feb 1, 2012
- Posts
- 2,369
If life has beat into me any constant, it's that a person's story may run astride a person's physical life but, in most cases, will prove just how detached when they come to their shared end.When I finally get to the point:
I love my two lead characters dearly. I could keep writing them. But their story doesn't have a happy ending. They were conceived of by a younger, less-mature me, and the characters reflect that age and stage, and so must the plot. So, my question is, how do you know when a story is finished? Do the demands of erotica as a medium that attempts to satisfy masturbatory desires weigh into your decision on when to stop the story? ("Happy endings are just stories that haven't finished yet," et al.)
Fiction is often suggested as an idealized version of "real life" so non-threatening escapism can occur but it doesn't have to always be that way (nor should it.)
Litmus test for me is whether the theme has been explored and supported thoroughly. That is the driver of what the muse worked with you to share.
There needs to be an end but not a perfect end.
I only rankle (and only a bit) when there is a rather sudden directional shift to a miserable outcome after a work mostly comprised of cotton candy romance.
One giant ending bait and switch doesn't offend me b/c it is real life, maybe even more so than many stories crafted, but it also can feel a lazy "gotcha."
There are a few authors here who strive for a reader to feel emotion(s) they have constructed over meeting what an audience (thinks) they want. And big kudos to them.
But the bomb drop at the end feels like an author lacking the confidence to explore the complexities of emotional reality/real life outcomes and randomness so leverages significantly building up the audience's expectation in one direction and quick cutting against it for a natural emotional conflict.
It's a bit like Alfred Hitchcock speaking on having a scene on a plane where a bomb suddenly goes off versus showing the bomb ticking down an letting the tension build from an informed place.
Neither are wrong per se but one seems far more elegant storytelling than the other.
Story characters shouldn't be guaranteed a happy ending, especially when exploring themes/subjects that run counter to its general realities (Deux Ex Machina abuse is frustrating and rampant) but, in most cases, they should have a mostly conclusive, authentic ending that they earned throughout their tale.