The Three Devils (Diablo 2, Open spot for two females)

Drakkwall

Literotica Guru
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Jun 14, 2006
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The Three Devils


[Links for those who wants more information about Diablo 2]


Information about the Diablo2 classes' lore can be found here.

http://www.battle.net/diablo2exp/classes/

http://www.blizzplanet.com/content/408/

Diablo 1 classes can be found here

http://www.blizzplanet.com/content/353/


Storyline and Main Character


Johnathan Evernight is what you call, a Necromancer, he's a magic user who focuses his power through the ways of death, bones, blood, poisons and spirits. He is not a native necromancer though, he is of barbarian blood, his blood red spiky hair, green eyes and well shaped body shows his heritage. He's not as tall as a barbarian but taller then any necromancers. His body is tanned and lined with black bone shaped tattoos he had put on his body in honour of the World Wyrm, Rathma.

All necromancers follow the path of the Great Cycle of Being and the natural balance, Johnathan is no exception but he also has a longing for traveling the lands, discover new things and to learn new ways of the balance. This is rather rare as the Necromancer normally keep to themselves in the vast underground city of Necropolis in the Eastern Jungles. But with his adventurous spirit and unique feeling of warmth the High Priests agreed to let him travel to the outside world, but for this to be allowed he would have to take on a dangerous quest. The High Priests had sensed a disturbance in the Natural Balance, it was small at first but it was growing, they have contacted the outside world and discovered that a dark wanderer is traveling Sanctuary, with demons and monsters spurting out from the path he walks.

With the description of the wanderer the High Priests came to believe that the great hero who had defeat Diablo, the Lord of Terror, had succumbed to the influence of the demon lord. Johnathan is the only necromancer they trust to be capable of handling the mission as he's far more enduring then regular necromancers because of his barbarian heritage.

Now the necromancer finds himself traveling from the Eastern Jungles towards the vast fields and forests of Khanduras from the Torajan jungles on a lone boat moving towards Kingsport. He has reached the western lands of the Westmarch and now moves towards the lands of Khanduras but finds himself facing minor demons, undeads, beasts and corrupted humans along the way, his path is filled with blood and carnage but he soon catches sight of a lone encampment in the far distant and moves towards it, not knowing that here his journey truly begins.

Meanwhile is two women inside the camp as well, these two ladies are the two eroes who defeated Andariel the Maiden of Anquish, clearing the path towards the desert lands of Aranoch and the vast trade port city of Lut Gholein. A carvan led by the old and wise merchant Warren is about to take of towards Lut Gholein and it is here that Johnathan's journey will start as he meets with the two heroes who defeat he Maiden of Anguish.[/U]



Comments: I need two female rpers who can play as the two women who defeated andariel, use the classes of all the diablo games to your liking and you are allowed to be imaginational when choosing a race, though no dwarves, gnomes or halflings, or any other tiny race, they are kind of fcreepy. :(


Maps of Sanctuary


http://images.wikia.com/diablo/images/9/94/Sanctuary.jpg


http://www.diii.net/gallery/data/547/Diablo3map.jpg


Character Sheet


Name: (Your character's name, if you're a barbarian or druid use his clan name as his last name, Ex: Thorm of the Stormeagle Clan.)
Age: (I do not want babies or people older then the world, that would jsut be weird)
Gender: (Male or Female)
Class: (Warrior/Necromancer/Paladin/Monk/Rogue/Amazon/Sorceress/Mage/Assassin/Druid/Barbarian)
Text Appearance: (If image doesn't hold enough information add the lacking information here.)
Appearance: (Add an image of your character, that's it if you got one, if not will the text justify.)

add image Url here

Personality: (What your character is like as a person.)


_-Equipment-_


Weapon(s): (What your character fights with when not using magic or combat abilities.)
Armour: (Body armour, shields and helmets.)
Clothing: (What your character wears when not wearing armour, and by armour I mean clothing/metal pieces, your character wear in combat. They cannot wear armour all the time.)
Accessories: (Jewlery, cloaks, boots, hats, tomes, bracers, etc.)


_-Background-_

(Write your background below the Background mark)

HTML:
[color=green][b]Name:[/b][/color]
[color=green][b]Age:[/b][/color]
[color=green][b]Gender:[/b][/color]
[color=green][b]Class:[/b][/color]
[color=green][b]Text Appearance:[/b][/color]
[color=green][b]Appearance:[/b][/color]

[img][/img]

[color=green][b]Personality:[/b][/color]


[u][color=green][b]_-Equipment-_[/b][/color][/u]


[color=green][b]Weapon(s):[/b][/color]
[color=green][b]Armour:[/b][/color]
[color=green][b]Clothing:[/b][/color]
[color=green][b]Accessories:[/b][/color]


[u][color=green][b]_-Background-_[/b][/color][/u]


Main Character


Name: Johnathan Evernight
Age: 25
Gender: Male
Class: Necromancer
Text Appearance: Johnathan's blood red spiky hair, green eyes and well shaped athletic body shows his northern heritage. He's not as tall as a barbarian but taller then any common necromancer, around 7 feet. His body is tanned and lined with black bone shaped tattoos he had put on his body in honour of the World Wyrm, Rathma. His barbarian heritage and arcane magics, along with his personal physical training has built up his body nicely and blessed him with a good sized 12 inch long and 4 inches wide manhood, thoguh with the use of special spells, herbs and poisons he can change the size, thoguh it is rather uncomfortable.
Appearance:

http://tn3-1.deviantart.com/fs6/300W/i/2005/048/5/1/Bleach___Abarai_Renji_by_CoolBlueX.jpg

Personality: Johnathan is a neutral person but he leans towards the nature of a wild and dominant man now and then. He holds a slightly childish behavior when he's in a good mode and likes to flirt and dominate women as he's been isolated from social life for most of his life. He holds a deep hatred towards prejudice people, those who endanger the balance of the world or the Great Cycle of Being. While he's still a virgin does he plan on loosing that in his journey to a beautiful woman.


_-Equipment-_


Weapon(s): Frostfire Fang, a curved dirk dagger enchanted with an aura of fire and ice.
Rathma's Fang, a large scythe with a blade made out of a fang of one of the dragons of old, it carries old powers unknown even to Johnathan.
Armour: Chain Mail, a simple chain mail decorated with black leather and skull shoulder pads.
A steel buckler enchanted to grant protection against magic.
Clothing: A pair of black pants, brown trousers, white socks, black vest but nothing hides his upper body but his vest as he prefers to wear thin clothes as his northern blood makes him an excellent adapter to temperatures and environments.
Accessories: A thick black leather belt with a silver buckler, a pair of black leather boots, a pair of black leather gloves, a fang pendant and a black cloak with a large hood


_-Background-_


Johnathan Evernight is what you call, a Necromancer, he's a magic user who focuses his power through the ways of death, bones, blood, poisons and spirits. He is not a native necromancer though, he is of barbarian blood, his blood red spiky hair, green eyes and well shaped body shows his heritage. He's not as tall as a barbarian but taller then any necromancers. His body is tanned and lined with black bone shaped tattoos he had put on his body in honour of the World Wyrm, Rathma.

Johnathan was lost at sea by his parents, he only has the fang pendant around his neck as a clue for his clan. He was found by the necromancers in the eastern jungles and they took him in, raised him, taught him and cared for him. They became his family but he knew that he was different from them, not only with his personality, appearance and background but with his feeling for the wild nature that made him more in tune with the arts of necromancy then any necromancer had ever managed. His barbarian heritage was most likely mixed with some druid blood from the same clan, and as druids holds a close connection to nature, and grants it to their off-springs, it is very likely that Johnathan is skilled in the arts of necromancy because of his close connection to nature and the way of the natural order.

All necromancers follow the path of the Great Cycle of Being and the natural balance, Johnathan is no exception but he also has a longing for traveling the lands, discover new things and to learn new ways of the balance. This is rather rare as the Necromancer normally keep to themselves in the vast underground city of Necropolis in the Eastern Jungles. But with his adventurous spirit and unique feeling of warmth the High Priests agreed to let him travel to the outside world, but for this to be allowed he would have to take on a dangerous quest. The High Priests had sensed a disturbance in the Natural Balance, it was small at first but it was growing, they have contacted the outside world and discovered that a dark wanderer is traveling Sanctuary, with demons and monsters spurting out from the path he walks.

With the description of the wanderer the High Priests came to believe that the great hero who had defeat Diablo, the Lord of Terror, had succumbed to the influence of the demon lord. Johnathan is the only necromancer they trust to be capable of handling the mission as he's far more enduring then regular necromancers because of his barbarian heritage.

Now the necromancer finds himself traveling from the Eastern Jungles towards the vast fields and forests of Khanduras from the Torajan jungles on a lone boat moving towards Kingsport. He has reached the western lands of the Westmarch and now moves towards the lands of Khanduras but finds himself facing minor demons, undeads, beasts and corrupted humans along the way. His path is filled with blood and carnage but he soon catches sight of a lone encampment in the far distant and moves towards it, not knowing that here his journey truly begins.

IC

Johnathan was riding down the road towars the rogue encampment in the land of Khanduras, an outpost that was being rebuilt from its wooden camp like status and into a big castle, making it a marking point to honor the rogues who died defending their remaining sisters to the end. The sound of stone being cut, wood being sawed and nails being hammered into place echoed like a small musical. The black robed necromancer rode towards the gates and raised both arms in peace as the two guards aiemd their arrows at him.

"Halt! Who are you and what is your business in the Rogue Fortress!?" Shouted one fo the guards, apparently they had given the camp a new name as well. Johnathan coughed into his hand and pulled off his skull helmet and revealed his rough and handsome face, the two women felt blushes rise on their cheeks as he spoke to them in a warm and seductive voice. "I am a necromancer seeking to aid those who seek to restore the balance which the Three Devils have caused with their foul deeds to you beautiful women and your beautiful lands."

The two blushing guards looked at oen another before nodding and let the necromancer ride into the camp, the black stallion he rode on snorted in amusement at how its master worked whis charms withotu any magic. "Oh hush you Glash, it was quicker that way and if I am to give a lonely woman something to enjoy dreaming of for the next of her life who am I to complain?" The respond were more snorts of amusement.
 
OOC: BUMP! If there's any thing I should change please send me a notice or post in the thread OOC.
 
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OOC: Spots are still open, if information on Diablo2 is needed just check the links, the classes are not gender focused so you can be a male sorcerer, a female paladin and so on.
 
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