Honey_B
Weaver of Dreams
- Joined
- May 21, 2001
- Posts
- 2,408
Inspired by the film, The Highlander, this thread stands alone with original characters and story. Allow me to introduce myself. In this thread, I am but your narrator. As an admirer of The Highlander and lover of men who wield a sword, I conceived of this thread as a gift to them.
http://www.deathstar.org/~sword/kurgan2.jpg
The date is December 7, 2001 and it is the time just before the Gathering. A handful of Immortals remain in the world and are scattered around the globe. Each has carved out a niche in modern society. Some have given in to the bittersweet agony that is love for an Immortal; others keep their affairs brief and superficial.
When the Gathering begins, the Immortals will “feel an irresistible pull towards a far away land, to fight for the prize.” In this thread, that will occur after the characters have established themselves with a female character.
To put all of the writers on the same page, allow me to elucidate on the mythology I have pulled from the original film. I will not be drawing from any other source, not the sequels nor the television series.
The Immortals
In the words of Juan Sanchez Villa-Lobos Ramirez, “From the dawn of time we came, moving down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has known we were among you until now.” Nobody knows where or when the Immortals came into being. History neglected to record their lives.
They differ from mortals in four crucial ways: An Immortal will heal quickly from almost any wound, they do not age, they are sterile from birth, and they can sense each other’s presence by an internal “Buzz” which occurs whenever another is near (within 100 ft). An Immortal can only be killed by decapitation. When an Immortal is killed, the one who dealt the blow receives the essence of the fallen. This is known as the Quickening.
The Quickening
More of a substance than an event, the Quickening can be described as all of an Immortal’s accumulated power and knowledge. The transfer of the quickening from a defeated Immortal to the victor is violent and quite similar to a major electrical storm, causing windows to explode and lights to short circuit. The receiver of such energy becomes that much more powerful.
Holy Ground
Again, quoting Ramirez, the Immortal is “safe on holy ground. No one will violate this. It’s tradition.” The Immortal cannot fight in sacred locations, which include any Holy Ground held sacred by any religion.
And now, my Immortals, the time of the gathering is close. It is your task to develop a character. Ideally your creations will be diverse, embracing the scope of history and geography. I have already selected four male writers for the parts based on their knowledge of the sword.
I will need four female writers to play opposite them. If you would like to join this thread, feel free to PM me.
http://www.deathstar.org/~sword/kurgan2.jpg
The date is December 7, 2001 and it is the time just before the Gathering. A handful of Immortals remain in the world and are scattered around the globe. Each has carved out a niche in modern society. Some have given in to the bittersweet agony that is love for an Immortal; others keep their affairs brief and superficial.
When the Gathering begins, the Immortals will “feel an irresistible pull towards a far away land, to fight for the prize.” In this thread, that will occur after the characters have established themselves with a female character.
To put all of the writers on the same page, allow me to elucidate on the mythology I have pulled from the original film. I will not be drawing from any other source, not the sequels nor the television series.
The Immortals
In the words of Juan Sanchez Villa-Lobos Ramirez, “From the dawn of time we came, moving down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has known we were among you until now.” Nobody knows where or when the Immortals came into being. History neglected to record their lives.
They differ from mortals in four crucial ways: An Immortal will heal quickly from almost any wound, they do not age, they are sterile from birth, and they can sense each other’s presence by an internal “Buzz” which occurs whenever another is near (within 100 ft). An Immortal can only be killed by decapitation. When an Immortal is killed, the one who dealt the blow receives the essence of the fallen. This is known as the Quickening.
The Quickening
More of a substance than an event, the Quickening can be described as all of an Immortal’s accumulated power and knowledge. The transfer of the quickening from a defeated Immortal to the victor is violent and quite similar to a major electrical storm, causing windows to explode and lights to short circuit. The receiver of such energy becomes that much more powerful.
Holy Ground
Again, quoting Ramirez, the Immortal is “safe on holy ground. No one will violate this. It’s tradition.” The Immortal cannot fight in sacred locations, which include any Holy Ground held sacred by any religion.
And now, my Immortals, the time of the gathering is close. It is your task to develop a character. Ideally your creations will be diverse, embracing the scope of history and geography. I have already selected four male writers for the parts based on their knowledge of the sword.
I will need four female writers to play opposite them. If you would like to join this thread, feel free to PM me.
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