Mike_Yates
Literotica's Anti-Hero
- Joined
- Jan 5, 2006
- Posts
- 15,449
You know who it is, I don't even have to say her name...
She gives bombshells like Kate Upton and Megan Fox a run for their money in terms of raw physical beauty.
In my opinion she should be #1 in people magazine's 100 most beautiful people in the world and #1 in Maxim magazine's 100 sexiest women in the world.
Several NPC's (non playable characters) have already flirted with/made sexual advancements towards her, including Preston Garvey from the minutemen and Paladin Danse from the brotherhood of steel.
Now that I've got her appearance down to a tee, all I need to do is figure out a way to add her arm, back, wrist, and ankle tattoos onto Fallout 4's female body texture, for the final touch of realism.
Unfortunately my hands were somewhat tied with character creation in Skyrim due to the low polygon count. But the mesh detail and texture quality in Fallout 4 allow for much more realistic faces. Hooray for the creation engine 2.0 and major kudos to Bethesda softworks!
In wireframe, I would love to compare Skyrim's character face meshes to Fallout 4's face meshes and note the difference in quality.
TONS more in-game screenshots of her coming soon!
http://113.imagebam.com/download/uIzIue6tVA9m0WHRPsN0MA/44754/447536880/Heathyr1.JPG
She gives bombshells like Kate Upton and Megan Fox a run for their money in terms of raw physical beauty.
In my opinion she should be #1 in people magazine's 100 most beautiful people in the world and #1 in Maxim magazine's 100 sexiest women in the world.
Several NPC's (non playable characters) have already flirted with/made sexual advancements towards her, including Preston Garvey from the minutemen and Paladin Danse from the brotherhood of steel.
Now that I've got her appearance down to a tee, all I need to do is figure out a way to add her arm, back, wrist, and ankle tattoos onto Fallout 4's female body texture, for the final touch of realism.
Unfortunately my hands were somewhat tied with character creation in Skyrim due to the low polygon count. But the mesh detail and texture quality in Fallout 4 allow for much more realistic faces. Hooray for the creation engine 2.0 and major kudos to Bethesda softworks!
In wireframe, I would love to compare Skyrim's character face meshes to Fallout 4's face meshes and note the difference in quality.
TONS more in-game screenshots of her coming soon!
http://113.imagebam.com/download/uIzIue6tVA9m0WHRPsN0MA/44754/447536880/Heathyr1.JPG
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