AmazingMazzy
Virgin
- Joined
- Apr 12, 2009
- Posts
- 11
Intro: The Galway Clipper is a free-form rpg in the grand old tradition of the free traders of the Travelers pen-and-paper RPG. She travels from world too world, carrying passengers and cargo, taking assignments from a variety of official (and some not so official) patrons, and generally having adventures.
Other iconic works that will give you the idea are Firefly (esp. for flavor of character interaction), Star Wars (4-6), Elizabeth Moon's Familia series and the old Palm Pilot game Space Trader. Heck, a lot of my ideas were ripped right off from them, and aranged a bit differently, but there is nothing new under this particular sun that we circle.
The jump drives in the ships, with interstellar capability, jump them through space, but these jumps take anywhere from five days to ten days, depending on the distance traveled. So far, the technology has never managed to make it jump a vessel over five hundreds tons, so many systems have been able to stay independent by building massive defense ships which could never travel to the stars, except on trips that would take many generations to complete.
Most systems are their own little empires now. The Rawlings Group has managed to post small orbiting stations in many systems, which provide a pony express style of message delivery, but it is only as the locals allow. They have even managed to create a common currency. Few worlds do no tolerate their presence, since they are the best way to communicate reliable with neighboring systems.
There are a few multi-system empires, but most of these center around worm-holes or extremely close systems or double star systems.
If you wish to join in, be aware that the Galway is a three hundred ton free trading vessel. She has a crew consisting of a captain (not the owner), Ms. Liza Steele (the weird old bat who owns the ship), two gunner/mercs, a pilot/navigator, an engineer, a doctor and a steward/galley manager. In port, all of the crew work together to load and unload the cargo bays. She can carry one hundred tons of cargo, six passengers comfortable and has two triple turrents with commercial grade lasers. She has a light force-field and light armor, but relies on her speed to avoid most trouble. Galway can land in on many planets, but has a twenty ton landing vessel, The Galway Boy, which is not capable of interstellar flight and is not armed with any offensive weapons.
If you want to join, you can start to talk about your character in the game, described him or her as you go. Please have an idea first though. PLEASE describe you character physically, and psychologically, including and costume changes, but do it in-character. Do not create a character without flaws and weaknesses. You must PM me with a request to join, so I can check out other posts you have written first. Please do not just jump in. I will play the owner and the doctor, but you can submit another crew-member, or a guest, idea. Give me about three sentences with your character concept, and a back-up character idea and/or position, both of which you would be happy to play. Guests are in single cabins, with some room, but crew are doubled up in tiny cabins, except for the captain, who has a tiny cabin but without a room-mate. The owner frequently travels with her ship, in a passenger cabin, diverting it into a bit of a yacht, when the mood strikes her.
Try not to jump to far ahead of everyone else. Write for your character and any NPC you wish, but do to god-mode other players' characters.
Sensual scenes are is fine, but we are here for the story. Zoe and Washs' bedroom scene was only interesting because of the rest of the show around them, and no one would have cared that Simon and Ms. Sunshine got together in the B.D. Movie, if they had not been waiting for it for 14 episodes. See if you can show SOME taste if you write such a scene. Thinks flirting and romance, with actual dialogue, and fade-to-grayish rather than a porn flick. After all, both of those scenes were VERY stimulating, and moving, to me, without being graphic. (Let us not forget the dialogue between Saphron and the lovely Inara. Heck, they did not even kiss, and but that was charged. Sex is a state of mind folks. I don't need to SEE you have sex, or hear the graphic details, to appreciate you telling me that your partner is hot-to-trot, or that you enjoyed a special time together on Valentines day. My imagination gives me enough grief, without helping it to much.
If you need to quite, and are probably not returning, please tell us so we can have you killed in a dramatic, possibly heroic, way. If you don't, you will die under a malfunctioning sex bot, or some other ignoble end.
The home port for the ship is New Avalon in the Greenland System. Greenland, is a small system with a technological edge. It trains some of the best merchant ship crews around, designs and builds efficient and elegant ships, and sends them out as an organized entity. The Galway Clipper is NOT a part of this organized entity. Ms. Steele was an important member of the ruling Merchant Counsel, in what is really a system wide corporation. She violently protested a few things, which remain to be seen, and was set up to take a political fall. She is now off the counsel, and only has her personal reserves and her yacht. She has retrofitted her yacht to be a regular merchant ship. She still has a small staffed mansion at the home port, but her ship runs on it's own, without much home support.
As you go along, you might continue to add back story, in any number of ways, so we can learn more about your character. I would recommend writing such a back story, but not sharing it with the group. Remember that you need to understand your home world. It could be a theocracy or a monarchy. It could be a poor colony, thrown back to a pre-industrial level of technology, or a high tech research university, which takes up an entire system.
NOTE TO ALL PERFECTIONISTS: About 90% of the time my only access to the internet is on my mobile phone. The computer I do have access to is heavily used, and my turns are limited. This means I can not always spell-check my work. I try to keep things readable, but they won't be perfect. Thumb pads and cell phones are not usually mean for writing fiction. Still, I can not afford a Wifi laptop, so this is it for now.
Other iconic works that will give you the idea are Firefly (esp. for flavor of character interaction), Star Wars (4-6), Elizabeth Moon's Familia series and the old Palm Pilot game Space Trader. Heck, a lot of my ideas were ripped right off from them, and aranged a bit differently, but there is nothing new under this particular sun that we circle.
The jump drives in the ships, with interstellar capability, jump them through space, but these jumps take anywhere from five days to ten days, depending on the distance traveled. So far, the technology has never managed to make it jump a vessel over five hundreds tons, so many systems have been able to stay independent by building massive defense ships which could never travel to the stars, except on trips that would take many generations to complete.
Most systems are their own little empires now. The Rawlings Group has managed to post small orbiting stations in many systems, which provide a pony express style of message delivery, but it is only as the locals allow. They have even managed to create a common currency. Few worlds do no tolerate their presence, since they are the best way to communicate reliable with neighboring systems.
There are a few multi-system empires, but most of these center around worm-holes or extremely close systems or double star systems.
If you wish to join in, be aware that the Galway is a three hundred ton free trading vessel. She has a crew consisting of a captain (not the owner), Ms. Liza Steele (the weird old bat who owns the ship), two gunner/mercs, a pilot/navigator, an engineer, a doctor and a steward/galley manager. In port, all of the crew work together to load and unload the cargo bays. She can carry one hundred tons of cargo, six passengers comfortable and has two triple turrents with commercial grade lasers. She has a light force-field and light armor, but relies on her speed to avoid most trouble. Galway can land in on many planets, but has a twenty ton landing vessel, The Galway Boy, which is not capable of interstellar flight and is not armed with any offensive weapons.
If you want to join, you can start to talk about your character in the game, described him or her as you go. Please have an idea first though. PLEASE describe you character physically, and psychologically, including and costume changes, but do it in-character. Do not create a character without flaws and weaknesses. You must PM me with a request to join, so I can check out other posts you have written first. Please do not just jump in. I will play the owner and the doctor, but you can submit another crew-member, or a guest, idea. Give me about three sentences with your character concept, and a back-up character idea and/or position, both of which you would be happy to play. Guests are in single cabins, with some room, but crew are doubled up in tiny cabins, except for the captain, who has a tiny cabin but without a room-mate. The owner frequently travels with her ship, in a passenger cabin, diverting it into a bit of a yacht, when the mood strikes her.
Try not to jump to far ahead of everyone else. Write for your character and any NPC you wish, but do to god-mode other players' characters.
Sensual scenes are is fine, but we are here for the story. Zoe and Washs' bedroom scene was only interesting because of the rest of the show around them, and no one would have cared that Simon and Ms. Sunshine got together in the B.D. Movie, if they had not been waiting for it for 14 episodes. See if you can show SOME taste if you write such a scene. Thinks flirting and romance, with actual dialogue, and fade-to-grayish rather than a porn flick. After all, both of those scenes were VERY stimulating, and moving, to me, without being graphic. (Let us not forget the dialogue between Saphron and the lovely Inara. Heck, they did not even kiss, and but that was charged. Sex is a state of mind folks. I don't need to SEE you have sex, or hear the graphic details, to appreciate you telling me that your partner is hot-to-trot, or that you enjoyed a special time together on Valentines day. My imagination gives me enough grief, without helping it to much.
If you need to quite, and are probably not returning, please tell us so we can have you killed in a dramatic, possibly heroic, way. If you don't, you will die under a malfunctioning sex bot, or some other ignoble end.
The home port for the ship is New Avalon in the Greenland System. Greenland, is a small system with a technological edge. It trains some of the best merchant ship crews around, designs and builds efficient and elegant ships, and sends them out as an organized entity. The Galway Clipper is NOT a part of this organized entity. Ms. Steele was an important member of the ruling Merchant Counsel, in what is really a system wide corporation. She violently protested a few things, which remain to be seen, and was set up to take a political fall. She is now off the counsel, and only has her personal reserves and her yacht. She has retrofitted her yacht to be a regular merchant ship. She still has a small staffed mansion at the home port, but her ship runs on it's own, without much home support.
As you go along, you might continue to add back story, in any number of ways, so we can learn more about your character. I would recommend writing such a back story, but not sharing it with the group. Remember that you need to understand your home world. It could be a theocracy or a monarchy. It could be a poor colony, thrown back to a pre-industrial level of technology, or a high tech research university, which takes up an entire system.
NOTE TO ALL PERFECTIONISTS: About 90% of the time my only access to the internet is on my mobile phone. The computer I do have access to is heavily used, and my turns are limited. This means I can not always spell-check my work. I try to keep things readable, but they won't be perfect. Thumb pads and cell phones are not usually mean for writing fiction. Still, I can not afford a Wifi laptop, so this is it for now.
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