questing_maiden
Really Experienced
- Joined
- Apr 13, 2008
- Posts
- 235
...drumroll, please!
Here is the long-awaited Aine roleplay thread. Below are the specs of known characters and some pertinent background information. For more information, to post comments, or to join (the more, the merrier!) see the OOC thread at http://forum.literotica.com/showthread.php?t=585529
BACKGROUND INFORMATION- the taking of Ain
War has ravaged the kingdom of Ain, lately conquered by the Talarines, a vicious race of semi-mortal warriors. The Talarines have enslaved the people of Ain, and the streets of the capital city are empty in the darkness but for the guards slinking through the night. Fear is what keeps the people in, and they are right to fear. The Telarines are merciless.
The siege on Kalabad, the walled capital city, lasted only one night. During this time great cannons of fire such as had never been seen were shot into the very heart of the city. The longbows of the Aine were no match against this destruction. At dawn, the old king of Ain, with a heavy heart, agreed to negotiate. Three Talarines were let into the city and led into the council chamber high in the castle where the King awaited them. The doors were guarded, and only the king’s closest advisor, an old wise man of indeterminate years, was allowed within. The negotiations continued without ceasing for three days.
The Talarines out beyond the wall were silent.
Aine sentries noted that many had departed. Those who remained were unconcernedly relaxing, playing cards and drinking great quantities of wine, while their three comrades were ensconced within the great castle with the king of Ain. Seeing their indifference, their peaceful demeanour, the Aine relaxed some.
The great funeral pyres reached to the sky as the warriors of Ain gathered the dead. In this sickening attack upon the city, not only knights and warriors had been slain, but also simple blacksmiths and tailors, women and children. All of Kalabad, and indeed all of Ain, lay still in silent grief, awaiting the decision of their king. Only a few guards patrolled the city gates.
It was midday, quiet at the noontime meal, when some observers noted something being flung out of the great window in the same tower as the King’s council chambers. They had only time to nudge their friends to look up when, with a sickening thud, the elderly King’s corpulent body exploded in a bloody heap in the palace courtyard.
At that moment, the armies of Talaria which had pressed themselves close up against the outer wall, unseen by the Aine sentries, burst through the gates and easily overpowered the Aine guard. Shock quickly turned to screaming terror as more and more Talarines flooded into the city. Those who had apparently been inebriated and unconcerned flung off their deception of carelessness and seized their weapons.
It was a massacre. The brutal Talarines, so much larger and stronger than the unsuspecting Aine, seemed to relish the violence, the gushing blood, the terror that they brought. They laughed at the sight of children running and shrieking, and toyed with them before finally running them through. The horror they inspired was not for their strength, not for their overpowering violence and prowess in battle, so much as for the insane glee with which they slaughtered.
The escape tunnels under the city had been filled with running people. The children were passed hand over hand above the crowd, moving even faster than the terrified adults fleeing beneath them.
Few reached the woods at which the mouth of the tunnels ended. Fewer yet, the river and the cave filled with escape rafts. Only a handful made it to the underground fortress beneath the next village.
Within an hour, Kalabad was taken, and with it, all of Ain.
Current Situation
The princess of Ain was in the next kingdom over when the Talarines attacked. She heard word and immediately returned, finding destroyed villages and burned crops. She did not go into the main city, but travelled instead to the underground shelter, where she found the population low and dwindling yet more. Her people are scattered throughout the entire kingdom, and her only hope to retake lies in the wit of those within the shelter, and another group. She leads the refugees from this shelter and into the heart of the forest, where a village of Aine went unnoticed by the superstitious Talarines. The story begins as they reach the village.
KNOWN CHARACTER PROFILES
Character 1 - Stephenie Egeis- played by Cats
NAME:
Stephenie Egeis
RACE:
Tolen
AGE:
120
SEX:
F
PROFESSION:
Sorceress
STRENGTHS/ABILITIES:
youthful
wise
intelligent
able to fly
talented sorceress
WEAKNESSES:
relatively young
BACKGROUND & PERSONALITY:
Stephenie was born into a less fortunate time than her seemingly ageless parents, all 3 of which were considered gods at birth but now live less comfortable lives.
She travelled with her father for 15 years and then one of her mothers for 35 years, after her father’s death.
At 50 years of age, she met a very rich merchant. A deal was struck and 20 years later she married the merchant’s son.
A reverse dowry was paid, since the race still had some prestige.
Stephenie's two mothers gained a better life and she now lives with the merchant’s son, which is why she is less wealthy.
Her husband, now 80, lacked his father’s skill with trading to begin with and with no children to support him has slowly moved to owning a large mostly empty home.
APPEARANCE:
Height: 5' (about 152 cm)
Weight: 100lbs (ab. 45 kg)
Hair: Reddish-brown kept behind her shoulders. It is in the style of her father’s, although the red brown complements her soul stone.
When she walks or sits it always hangs one inch above the floor.
When she lies down—the only time it can touch the ground—it sprawls out with a sort of romantic charm.
When she flies it maintains one inch above her heels.
This is a rarely noticed feature of how her parents cast her spell.
Eyes: deep blue, slightly larger than humans’, and sad
Soul Stone: The light-green stone appears to be peridot; she often wears a tiara crafted in a manner to make the stone appear to be part of the jewellery and not her.
Her soul stone still radiates a healthy youthful glow to the few who are familiar with soul stones.
Other: Exactly like a human 16-year-old, except for her gem.
She has an hourglass figure, although it is wider than is common for her height.
She wears simple gowns, but would prefer the silk & velvet dresses of royalty, and the nicer items which she had in her youth but can no longer afford.
WEAPONS:
None
Character 2 - Sebastian- played by Angelus
NAME:
Sebastian (has long since forgotten his true name)
RACE:
Vampire
AGE:
Has long forgotten how old he is (but it is in the centuries)
SEX:
M
PROFESSION:
None. Many years ago, when he was still mortal, he served as an advisor to a king who is now long dead and forgotten. Now he is a wanderer who generally keeps to himself.
STRENGTHS/ABILITIES:
of mostly neutral morality with a slight tendency toward good
will help and/or give advice when needed, but generally does not concern himself in others’ affairs
does not need to drink blood any more
WEAKNESSES:
of mostly neutral morality
unwilling to involve himself unless he is convinced that his input is truly necessary
BACKGROUND & PERSONALITY:
Sebastian has forgotten how old he is exactly but can remember a time when the Aine were not the rulers of the lands. He does not need to drink blood anymore and can spend long spells in the sun. Likes to spend time alone, wandering through the world and not involve himself in the concerns of the other races.
APPEARANCE:
Height: 5' 7"
Weight: 170lbs
Hair: Very long, silver
Eyes: Grey
WEAPONS:
an ancient sword which may or may not have magical properties
Character 3 - Cormac - played by Renegade Irishman
NAME:
Cormac
RACE:
Riada
AGE:
24
SEX:
M
PROFESSION:
Priest of Cernus (god of the hunt and cunning war)
STRENGTHS/ABILITIES:
strong
loyal
brave
fierce
WEAKNESSES:
loyal literally to a fault
rash
quick-tempered
BACKGROUND & PERSONALITY:
Cormac spent time the way all of Cernus's priests do, hunting and performing the rituals of many festivals, such as preparing young warriors for their blooding and preparing the most famous Riada festival, the Wild Hunt.
He is among a group of Riada who have undertaken a guerrilla war on the Talarines.
APPEARANCE:
height: 6'8"
weight: around 300 pounds
hair: dark red
eyes: green
WEAPONS:
bow
hatchet
short sword
halberd
Character 4 - Karesh- played by Kalika
NAME:
Karesh
RACE:
½ Elf
AGE:
20
SEX:
F
PROFESSION:
Sorceress
STRENGTHS/ABILITIES:
elemental magic is top strength
also highly skilled in other types of magic, esp. War Magick
animal controller
manipulation/hypnotism for information
honest and forthright
intelligent
charismatic
WEAKNESSES:
not very good at close range battle as physical strength is only slightly better than average
BACKGROUND & PERSONALITY:
Parents were a Magickally powerful elf Mother and a Knight Father.
She was taken from home at a young age to be raised in the Magick Temples.
Particularly strong in elemental magic but can perform all types very well.
When Ain was taken, Karesh did what she could but was smuggled out of the city along with other key defenders—politicians, etc.—to meet up with the Princess and plan the retaking of Ain.
APPEARANCE:
height: 5’9’’
weight: about 70 kg
hair: long, wavy ebony
eyes: deep green
skin: smooth fairish
other: Karesh is slender but quite obviously female.
WEAPONS:
Magick
familiar
1 scimitar
Character 5 - The Hunter - played by Jedi Khan
NAME:
Unknown
(“The Hunter”)
RACE:
Elf
AGE:
Unknown
SEX:
M
PROFESSION:
hunter
STRENGTHS/ABILITIES:
stealth
speed
determined
skilled with bow and arrow
prudent—if he can’t kill on first blow, he won’t attack
WEAKNESSES:
not physically strong; must rely on stealth
BACKGROUND & PERSONALITY:
Once lived in the small kingdom of Mori, south of Ain, which was raided and subsequently destroyed by the Talarines.
He escaped and used the woods to observe and raid the Talarines until they pulled out and moved on.
He now tracks the Talarines, relying on his stealth to remain undetected and out of sight as he hunts them. He has claimed many Talarine lives, the first twenty of them having been Talarines that were alone.
The Talarines have since learned to travel in groups, making them less vulnerable, but they somehow still manage to lose lives.
The largest single group of Talarines he's killed was a group of twenty that were chasing after him through some not so scary woods. He picked them off one by one as he led them on a merry chase through the woods.
It took him about an hour to kill them all, and by then the remainder were very scared of The Hunter.
His current whereabouts are unknown, but it can be safely assumed that he is somewhere near the Talarines.
APPEARANCE:
height: 5'11"
weight: usually around 155 lbs. At the moment, however, he is weak--nearly emaciated--due to malnutrition.
hair: black, shoulder length
eyes: brown
other:
Generally of a lean, athletic build, though very thin at the moment.
A ruggedly handsome face, with a scar cutting vertically over his right eye.
Currently is rather weathered and tired, having been in the wildness for a long time. Cleans up nicely.
WEAPONS:
two magical blades slightly shorter than a katana
short bow
Character 6 - Queen Lisika - played by questing maiden
NAME:
Princess (now Queen) Lisika
RACE:
Shield Maiden with Elf blood
AGE:
19
SEX:
F
PROFESSION:
Princess; warrior
STRENGTHS/ABILITIES:
intelligence
herb knowledge
skilled with crossbow
fast runner
WEAKNESSES:
distrustful of everyone
arrogant
overconfident in her abilities
deceptive/deceitful
BACKGROUND & PERSONALITY:
Lisika is the only child of the late King Isadorf of Ain, and as such she is now queen—or would be, if her kingdom had not been taken by the Talarines.
She was in the next kingdom over (Cravenswold) when all of this transpired, visiting a suitor, Prince —, whom everyone expected her to marry within the year.
One of the few who escaped the wreckage of Kalabad, the capital city, flew to Cravenswold and informed her of what had occurred.
She returned immediately to Ain with her entourage and has collected many of her scattered countrymen. They have taken refuge in a woodland village—the only community in all of Ain known to have been missed by the Talarines.
She is beautiful but dishonest, and sees no reason not to fight dirty toward her own ends. She is intelligent but distrustful, overconfident in her own abilities and seeing no reason to trust anyone.
She is of average physical strength.
APPEARANCE:
height: 5’7’’
weight: around 140 lbs
hair: a darker shade of gold that falls past her waist, pulled back and tied at regular intervals
eyes: deep, brilliant green that flashes with blue or violet with strong emotion
other: she always wears her intricate silver tiara
WEAPONS:
crossbow
herb knife
mid-length sword
Character 7 - Nayil Thandryl - played by Qyron
NAME:
Nayil Thandryl
RACE:
Species: human
Subspecies: Athalan
AGE:
107 (though he appears to be in his early 30's)
SEX:
M
PROFESSION:
a captain in the Athalan army, sent out of the motherland to travel and gather information of the other kingdoms and lands, to keep the Council updated on foreign affairs
STRENGTHS/ABILITIES:
physically strong
high physical, mental, and psychichal endurance
nature balance
keen senses
mental and spiritual focus--able to harness and focus his mental/spiritual power to boost his combat capabilities and a few specially crafted items of power
He is as comfortable in a city setting as in any natural environment.
WEAKNESSES:
relatively young (for an Athalan)
no use of magic (no Athalan uses magic, and they are very wary of those who do)
distrustful of all non-Athalans; suspicious and not particularly friendly
Athalans do not use--and, indeed, scorn others' use of--bows, crossbows and other long-ranged weapons.
BACKGROUND & PERSONALITY:
Nayil, like all other Athalans, has from his youth been trained mentally and physically as a warrior. (Athalans endure a training similar to the Spartan/samurai tradition.)
He is now a captain of the Athalan army in a mission to gather information on other lands for the Council, the supreme administrative organ of Athal.
He has been roaming the outside for a few years, enjoying the solitude, learning all he can about everything he encounters.
One day, the road just pointed towards Ain. And he walked up it.
APPEARANCE:
height: 216 cm
weight: 135 kg
description: Tall and broad, with shoulder-length wavy hair. A cold stare in his eyes, born from years of mental and physical training, as a warrior [warrior, not soldier; Athalans endure a training similar to the Spartan/samurai tradition - a sword without a mind is no more than a nuisance].
Dresses in black, totally, with light boots, and a hooded mantle.
He has steel gauntlets around his forearms, heavily engraved and adorned with black gems.
A heavy, steel-casted necklace, like the gauntlets, with a large black gem set in, hangs around his neck.
WEAPONS:
a heavy double-headed axe (Athalan craftmanship)
a long dagger
Wolfsister will also play in this thread, but her character is not yet defined.
NOTE: This post will be updated at the arrival of new characters or in the case of an error.
Here is the long-awaited Aine roleplay thread. Below are the specs of known characters and some pertinent background information. For more information, to post comments, or to join (the more, the merrier!) see the OOC thread at http://forum.literotica.com/showthread.php?t=585529
BACKGROUND INFORMATION- the taking of Ain
War has ravaged the kingdom of Ain, lately conquered by the Talarines, a vicious race of semi-mortal warriors. The Talarines have enslaved the people of Ain, and the streets of the capital city are empty in the darkness but for the guards slinking through the night. Fear is what keeps the people in, and they are right to fear. The Telarines are merciless.
The siege on Kalabad, the walled capital city, lasted only one night. During this time great cannons of fire such as had never been seen were shot into the very heart of the city. The longbows of the Aine were no match against this destruction. At dawn, the old king of Ain, with a heavy heart, agreed to negotiate. Three Talarines were let into the city and led into the council chamber high in the castle where the King awaited them. The doors were guarded, and only the king’s closest advisor, an old wise man of indeterminate years, was allowed within. The negotiations continued without ceasing for three days.
The Talarines out beyond the wall were silent.
Aine sentries noted that many had departed. Those who remained were unconcernedly relaxing, playing cards and drinking great quantities of wine, while their three comrades were ensconced within the great castle with the king of Ain. Seeing their indifference, their peaceful demeanour, the Aine relaxed some.
The great funeral pyres reached to the sky as the warriors of Ain gathered the dead. In this sickening attack upon the city, not only knights and warriors had been slain, but also simple blacksmiths and tailors, women and children. All of Kalabad, and indeed all of Ain, lay still in silent grief, awaiting the decision of their king. Only a few guards patrolled the city gates.
It was midday, quiet at the noontime meal, when some observers noted something being flung out of the great window in the same tower as the King’s council chambers. They had only time to nudge their friends to look up when, with a sickening thud, the elderly King’s corpulent body exploded in a bloody heap in the palace courtyard.
At that moment, the armies of Talaria which had pressed themselves close up against the outer wall, unseen by the Aine sentries, burst through the gates and easily overpowered the Aine guard. Shock quickly turned to screaming terror as more and more Talarines flooded into the city. Those who had apparently been inebriated and unconcerned flung off their deception of carelessness and seized their weapons.
It was a massacre. The brutal Talarines, so much larger and stronger than the unsuspecting Aine, seemed to relish the violence, the gushing blood, the terror that they brought. They laughed at the sight of children running and shrieking, and toyed with them before finally running them through. The horror they inspired was not for their strength, not for their overpowering violence and prowess in battle, so much as for the insane glee with which they slaughtered.
The escape tunnels under the city had been filled with running people. The children were passed hand over hand above the crowd, moving even faster than the terrified adults fleeing beneath them.
Few reached the woods at which the mouth of the tunnels ended. Fewer yet, the river and the cave filled with escape rafts. Only a handful made it to the underground fortress beneath the next village.
Within an hour, Kalabad was taken, and with it, all of Ain.
Current Situation
The princess of Ain was in the next kingdom over when the Talarines attacked. She heard word and immediately returned, finding destroyed villages and burned crops. She did not go into the main city, but travelled instead to the underground shelter, where she found the population low and dwindling yet more. Her people are scattered throughout the entire kingdom, and her only hope to retake lies in the wit of those within the shelter, and another group. She leads the refugees from this shelter and into the heart of the forest, where a village of Aine went unnoticed by the superstitious Talarines. The story begins as they reach the village.
KNOWN CHARACTER PROFILES
Character 1 - Stephenie Egeis- played by Cats
NAME:
Stephenie Egeis
RACE:
Tolen
AGE:
120
SEX:
F
PROFESSION:
Sorceress
STRENGTHS/ABILITIES:
youthful
wise
intelligent
able to fly
talented sorceress
WEAKNESSES:
relatively young
BACKGROUND & PERSONALITY:
Stephenie was born into a less fortunate time than her seemingly ageless parents, all 3 of which were considered gods at birth but now live less comfortable lives.
She travelled with her father for 15 years and then one of her mothers for 35 years, after her father’s death.
At 50 years of age, she met a very rich merchant. A deal was struck and 20 years later she married the merchant’s son.
A reverse dowry was paid, since the race still had some prestige.
Stephenie's two mothers gained a better life and she now lives with the merchant’s son, which is why she is less wealthy.
Her husband, now 80, lacked his father’s skill with trading to begin with and with no children to support him has slowly moved to owning a large mostly empty home.
APPEARANCE:
Height: 5' (about 152 cm)
Weight: 100lbs (ab. 45 kg)
Hair: Reddish-brown kept behind her shoulders. It is in the style of her father’s, although the red brown complements her soul stone.
When she walks or sits it always hangs one inch above the floor.
When she lies down—the only time it can touch the ground—it sprawls out with a sort of romantic charm.
When she flies it maintains one inch above her heels.
This is a rarely noticed feature of how her parents cast her spell.
Eyes: deep blue, slightly larger than humans’, and sad
Soul Stone: The light-green stone appears to be peridot; she often wears a tiara crafted in a manner to make the stone appear to be part of the jewellery and not her.
Her soul stone still radiates a healthy youthful glow to the few who are familiar with soul stones.
Other: Exactly like a human 16-year-old, except for her gem.
She has an hourglass figure, although it is wider than is common for her height.
She wears simple gowns, but would prefer the silk & velvet dresses of royalty, and the nicer items which she had in her youth but can no longer afford.
WEAPONS:
None
Character 2 - Sebastian- played by Angelus
NAME:
Sebastian (has long since forgotten his true name)
RACE:
Vampire
AGE:
Has long forgotten how old he is (but it is in the centuries)
SEX:
M
PROFESSION:
None. Many years ago, when he was still mortal, he served as an advisor to a king who is now long dead and forgotten. Now he is a wanderer who generally keeps to himself.
STRENGTHS/ABILITIES:
of mostly neutral morality with a slight tendency toward good
will help and/or give advice when needed, but generally does not concern himself in others’ affairs
does not need to drink blood any more
WEAKNESSES:
of mostly neutral morality
unwilling to involve himself unless he is convinced that his input is truly necessary
BACKGROUND & PERSONALITY:
Sebastian has forgotten how old he is exactly but can remember a time when the Aine were not the rulers of the lands. He does not need to drink blood anymore and can spend long spells in the sun. Likes to spend time alone, wandering through the world and not involve himself in the concerns of the other races.
APPEARANCE:
Height: 5' 7"
Weight: 170lbs
Hair: Very long, silver
Eyes: Grey
WEAPONS:
an ancient sword which may or may not have magical properties
Character 3 - Cormac - played by Renegade Irishman
NAME:
Cormac
RACE:
Riada
AGE:
24
SEX:
M
PROFESSION:
Priest of Cernus (god of the hunt and cunning war)
STRENGTHS/ABILITIES:
strong
loyal
brave
fierce
WEAKNESSES:
loyal literally to a fault
rash
quick-tempered
BACKGROUND & PERSONALITY:
Cormac spent time the way all of Cernus's priests do, hunting and performing the rituals of many festivals, such as preparing young warriors for their blooding and preparing the most famous Riada festival, the Wild Hunt.
He is among a group of Riada who have undertaken a guerrilla war on the Talarines.
APPEARANCE:
height: 6'8"
weight: around 300 pounds
hair: dark red
eyes: green
WEAPONS:
bow
hatchet
short sword
halberd
Character 4 - Karesh- played by Kalika
NAME:
Karesh
RACE:
½ Elf
AGE:
20
SEX:
F
PROFESSION:
Sorceress
STRENGTHS/ABILITIES:
elemental magic is top strength
also highly skilled in other types of magic, esp. War Magick
animal controller
manipulation/hypnotism for information
honest and forthright
intelligent
charismatic
WEAKNESSES:
not very good at close range battle as physical strength is only slightly better than average
BACKGROUND & PERSONALITY:
Parents were a Magickally powerful elf Mother and a Knight Father.
She was taken from home at a young age to be raised in the Magick Temples.
Particularly strong in elemental magic but can perform all types very well.
When Ain was taken, Karesh did what she could but was smuggled out of the city along with other key defenders—politicians, etc.—to meet up with the Princess and plan the retaking of Ain.
APPEARANCE:
height: 5’9’’
weight: about 70 kg
hair: long, wavy ebony
eyes: deep green
skin: smooth fairish
other: Karesh is slender but quite obviously female.
WEAPONS:
Magick
familiar
1 scimitar
Character 5 - The Hunter - played by Jedi Khan
NAME:
Unknown
(“The Hunter”)
RACE:
Elf
AGE:
Unknown
SEX:
M
PROFESSION:
hunter
STRENGTHS/ABILITIES:
stealth
speed
determined
skilled with bow and arrow
prudent—if he can’t kill on first blow, he won’t attack
WEAKNESSES:
not physically strong; must rely on stealth
BACKGROUND & PERSONALITY:
Once lived in the small kingdom of Mori, south of Ain, which was raided and subsequently destroyed by the Talarines.
He escaped and used the woods to observe and raid the Talarines until they pulled out and moved on.
He now tracks the Talarines, relying on his stealth to remain undetected and out of sight as he hunts them. He has claimed many Talarine lives, the first twenty of them having been Talarines that were alone.
The Talarines have since learned to travel in groups, making them less vulnerable, but they somehow still manage to lose lives.
The largest single group of Talarines he's killed was a group of twenty that were chasing after him through some not so scary woods. He picked them off one by one as he led them on a merry chase through the woods.
It took him about an hour to kill them all, and by then the remainder were very scared of The Hunter.
His current whereabouts are unknown, but it can be safely assumed that he is somewhere near the Talarines.
APPEARANCE:
height: 5'11"
weight: usually around 155 lbs. At the moment, however, he is weak--nearly emaciated--due to malnutrition.
hair: black, shoulder length
eyes: brown
other:
Generally of a lean, athletic build, though very thin at the moment.
A ruggedly handsome face, with a scar cutting vertically over his right eye.
Currently is rather weathered and tired, having been in the wildness for a long time. Cleans up nicely.
WEAPONS:
two magical blades slightly shorter than a katana
short bow
Character 6 - Queen Lisika - played by questing maiden
NAME:
Princess (now Queen) Lisika
RACE:
Shield Maiden with Elf blood
AGE:
19
SEX:
F
PROFESSION:
Princess; warrior
STRENGTHS/ABILITIES:
intelligence
herb knowledge
skilled with crossbow
fast runner
WEAKNESSES:
distrustful of everyone
arrogant
overconfident in her abilities
deceptive/deceitful
BACKGROUND & PERSONALITY:
Lisika is the only child of the late King Isadorf of Ain, and as such she is now queen—or would be, if her kingdom had not been taken by the Talarines.
She was in the next kingdom over (Cravenswold) when all of this transpired, visiting a suitor, Prince —, whom everyone expected her to marry within the year.
One of the few who escaped the wreckage of Kalabad, the capital city, flew to Cravenswold and informed her of what had occurred.
She returned immediately to Ain with her entourage and has collected many of her scattered countrymen. They have taken refuge in a woodland village—the only community in all of Ain known to have been missed by the Talarines.
She is beautiful but dishonest, and sees no reason not to fight dirty toward her own ends. She is intelligent but distrustful, overconfident in her own abilities and seeing no reason to trust anyone.
She is of average physical strength.
APPEARANCE:
height: 5’7’’
weight: around 140 lbs
hair: a darker shade of gold that falls past her waist, pulled back and tied at regular intervals
eyes: deep, brilliant green that flashes with blue or violet with strong emotion
other: she always wears her intricate silver tiara
WEAPONS:
crossbow
herb knife
mid-length sword
Character 7 - Nayil Thandryl - played by Qyron
NAME:
Nayil Thandryl
RACE:
Species: human
Subspecies: Athalan
AGE:
107 (though he appears to be in his early 30's)
SEX:
M
PROFESSION:
a captain in the Athalan army, sent out of the motherland to travel and gather information of the other kingdoms and lands, to keep the Council updated on foreign affairs
STRENGTHS/ABILITIES:
physically strong
high physical, mental, and psychichal endurance
nature balance
keen senses
mental and spiritual focus--able to harness and focus his mental/spiritual power to boost his combat capabilities and a few specially crafted items of power
He is as comfortable in a city setting as in any natural environment.
WEAKNESSES:
relatively young (for an Athalan)
no use of magic (no Athalan uses magic, and they are very wary of those who do)
distrustful of all non-Athalans; suspicious and not particularly friendly
Athalans do not use--and, indeed, scorn others' use of--bows, crossbows and other long-ranged weapons.
BACKGROUND & PERSONALITY:
Nayil, like all other Athalans, has from his youth been trained mentally and physically as a warrior. (Athalans endure a training similar to the Spartan/samurai tradition.)
He is now a captain of the Athalan army in a mission to gather information on other lands for the Council, the supreme administrative organ of Athal.
He has been roaming the outside for a few years, enjoying the solitude, learning all he can about everything he encounters.
One day, the road just pointed towards Ain. And he walked up it.
APPEARANCE:
height: 216 cm
weight: 135 kg
description: Tall and broad, with shoulder-length wavy hair. A cold stare in his eyes, born from years of mental and physical training, as a warrior [warrior, not soldier; Athalans endure a training similar to the Spartan/samurai tradition - a sword without a mind is no more than a nuisance].
Dresses in black, totally, with light boots, and a hooded mantle.
He has steel gauntlets around his forearms, heavily engraved and adorned with black gems.
A heavy, steel-casted necklace, like the gauntlets, with a large black gem set in, hangs around his neck.
WEAPONS:
a heavy double-headed axe (Athalan craftmanship)
a long dagger
Wolfsister will also play in this thread, but her character is not yet defined.
NOTE: This post will be updated at the arrival of new characters or in the case of an error.
Last edited: