SamuraiHeroD
Experienced
- Joined
- Apr 3, 2005
- Posts
- 59
Hello, everyone! As you can tell by the current figure to the right, this is my first post in these forums. I am hoping to make a fun, in-depth, and sexy fantasy adventure game, and I would like to draw a lot of different players into it. Please, if you're interested, read on and post a character!
The characters are young students at an Academy and are training to be great adventurers, and school is finally out for the year, so they are planning on going on "summer vacations" -- which in this sense, means they're forming parties to look for adventure in places they've never been to. Everything takes place in the imaginary world of Aerill, a "high-mana" planet, on the beautiful and lush continent of Cyclea, where humanity faces off against monsters at every turn, and the magic of the Aether permeates everything. Aerill is highly magical because it truly lives; it is the physical manifestation of Ai the Father and Eo the Mother, a male and female force that combined to create what humanity now calls Aiyeo, or simply The Creator. With the legendary Five Great Dragons of the Elements -- Quetzacoatl, Zuu, Jormungandr, Eingana, and Tiamat -- overseeing the world and at the top of the spirit hierarchy, Aerill is full of magical potential. This, however, often leads the people to even greater extremes than can be found on Earth.
Long ago, humanity was greatly violent, and fought with each other over many different slights; civilization did not progress much. When a great force of destruction arose and led the monsters to attack humanity, however, the great hero Cecil Duran and his love the Grand Summoner, Rakisha Amavela, stood against them, helped humanity to band together, and triumphed. Under the guidance of these two wise people, the various heroes of different cultures and ethnicities were able to unify their peoples into different countries and make peace with the other peoples. However, Rakisha had actually summoned the Creator, Aiyeo, as her final attack (a feat never before or since accomplished), and that had left her greatly weakened, so only a month later, she died, and the world mourned her. Cecil retired to a nexus of great magical strength, a beautiful glade in the northwestern part of the continent, and planted his sword Durandal, made magical through his own force of will, in the side of a mighty tree, which then grew at an exponential rate. This place is called World Tree, and it is where the Duran Academy is today. Cecil became a great teacher of warriors and wrote an unnamed treatise which was simply called "The Book of Durandal" by others, and that became the main handbook for adventurers everywhere. It was both a philosophical treatise and a practical guide to winning fights, and it remains a main topic of study and discussion.
Cecil passed away over a hundred years ago, though, and the world has moved on, with commerce booming and the people of the world rapidly advancing their civilizations. Unfortunately, the monsters of the world have begun to grow even more aggressive than usual, for the mana of Aerill has become tainted by an unknown force; a spiritual virus is making the World Soul sick. The great heroes of the world are long gone, and those who know this is happening have no idea what to do about it. For those who are aware, this is a crisis of epic proportions.
For those who aren't, this is a great opportunity for adventure!
Most of our heroes are young students at the Duran Academy. They may simply be Warriors or Rogues -- the Overt and the Subtle, as they are sometimes jokingly called at the Academy -- sent by their parents or having wandered there themselves to train, coming from all different backgrounds, or they may be one of the Blessed, touched by the mana flow of the world and inspired with holy powers, or one of the Gifted, born with Dragon-Blood, the acute ability to seize power from the mana flow and the Aether, the Realm of Imagination, in order to create various elemental magical effects. Whatever their future class or special abilities, all have some ambition, and most are good-looking. What can I say? Maybe the high mana levels make everyone very beautiful, too.
Nobody really knows about the greater impending danger, but they do know that the monsters are getting more violent and more brazen. More young men are being defeated, captured, and enslaved; more young women are found beaten and ravaged; more towns are being held in the merciless grip of orcs, goblins, or even human bandits. Even worse, the nations have begun to mistrust and grow wary of each other, so that their armies don't seem to be doing much about the problem. It's a perfect situation for adventurers and adventuresses to get some training in and make names for themselves!
So, that's the setting. The continent has many places of varying climates, so feel free to invent any sort of country you like as a place of origin, and feel free to get creative with your character's appearance. I'm going for that "anime realism" feel, if you know what I mean.
Next post: Some suggestions for character creation, more specifics on classes and special abilities, and my example character!
The characters are young students at an Academy and are training to be great adventurers, and school is finally out for the year, so they are planning on going on "summer vacations" -- which in this sense, means they're forming parties to look for adventure in places they've never been to. Everything takes place in the imaginary world of Aerill, a "high-mana" planet, on the beautiful and lush continent of Cyclea, where humanity faces off against monsters at every turn, and the magic of the Aether permeates everything. Aerill is highly magical because it truly lives; it is the physical manifestation of Ai the Father and Eo the Mother, a male and female force that combined to create what humanity now calls Aiyeo, or simply The Creator. With the legendary Five Great Dragons of the Elements -- Quetzacoatl, Zuu, Jormungandr, Eingana, and Tiamat -- overseeing the world and at the top of the spirit hierarchy, Aerill is full of magical potential. This, however, often leads the people to even greater extremes than can be found on Earth.
Long ago, humanity was greatly violent, and fought with each other over many different slights; civilization did not progress much. When a great force of destruction arose and led the monsters to attack humanity, however, the great hero Cecil Duran and his love the Grand Summoner, Rakisha Amavela, stood against them, helped humanity to band together, and triumphed. Under the guidance of these two wise people, the various heroes of different cultures and ethnicities were able to unify their peoples into different countries and make peace with the other peoples. However, Rakisha had actually summoned the Creator, Aiyeo, as her final attack (a feat never before or since accomplished), and that had left her greatly weakened, so only a month later, she died, and the world mourned her. Cecil retired to a nexus of great magical strength, a beautiful glade in the northwestern part of the continent, and planted his sword Durandal, made magical through his own force of will, in the side of a mighty tree, which then grew at an exponential rate. This place is called World Tree, and it is where the Duran Academy is today. Cecil became a great teacher of warriors and wrote an unnamed treatise which was simply called "The Book of Durandal" by others, and that became the main handbook for adventurers everywhere. It was both a philosophical treatise and a practical guide to winning fights, and it remains a main topic of study and discussion.
Cecil passed away over a hundred years ago, though, and the world has moved on, with commerce booming and the people of the world rapidly advancing their civilizations. Unfortunately, the monsters of the world have begun to grow even more aggressive than usual, for the mana of Aerill has become tainted by an unknown force; a spiritual virus is making the World Soul sick. The great heroes of the world are long gone, and those who know this is happening have no idea what to do about it. For those who are aware, this is a crisis of epic proportions.
For those who aren't, this is a great opportunity for adventure!
Most of our heroes are young students at the Duran Academy. They may simply be Warriors or Rogues -- the Overt and the Subtle, as they are sometimes jokingly called at the Academy -- sent by their parents or having wandered there themselves to train, coming from all different backgrounds, or they may be one of the Blessed, touched by the mana flow of the world and inspired with holy powers, or one of the Gifted, born with Dragon-Blood, the acute ability to seize power from the mana flow and the Aether, the Realm of Imagination, in order to create various elemental magical effects. Whatever their future class or special abilities, all have some ambition, and most are good-looking. What can I say? Maybe the high mana levels make everyone very beautiful, too.
Nobody really knows about the greater impending danger, but they do know that the monsters are getting more violent and more brazen. More young men are being defeated, captured, and enslaved; more young women are found beaten and ravaged; more towns are being held in the merciless grip of orcs, goblins, or even human bandits. Even worse, the nations have begun to mistrust and grow wary of each other, so that their armies don't seem to be doing much about the problem. It's a perfect situation for adventurers and adventuresses to get some training in and make names for themselves!
So, that's the setting. The continent has many places of varying climates, so feel free to invent any sort of country you like as a place of origin, and feel free to get creative with your character's appearance. I'm going for that "anime realism" feel, if you know what I mean.
Next post: Some suggestions for character creation, more specifics on classes and special abilities, and my example character!