Neale
Old school bastich
- Joined
- Jan 4, 2001
- Posts
- 1,921
The year is 234 AE, Age of Empire. The Terran Imperium is the inheritor of the mantle of the United Federation of Planets, shattered a millenia ago in all-out war with its enemies. A terrible weapon, the StarKiller, was created by Federation scientists, one which shattered the very fabric of subspace, making travel at warp speeds impossible. So far as they knew, it also destroyed the home systems of their enemies, as well as every single ship in the entire galaxy.
The time after the doomsday weapon's deployment was a true dark age, the nuclear fires of the stars themselves being dampened in its fury. Civilization across the galaxy crumbled, as no interstellar communication was possible, much less travel between the stars. The old technology was largely forgotten in the struggle for survival; humans began to forget that there even were other populated worlds in the galaxy.
Towards the end of the dark age, subspace began to return to normal, and the former laws of physics began to reassert themselves, making technological progress possible once more. When humanity re-discovered warp technology, those in power were the strongest of a brutal world. They chose to use this capability in conquest.
Once they had uncovered old starcharts and records of the age of the Federation, they decided to style themselves an Empire. They explored what were to them, strange new worlds, they sought out new life and civilizations, they boldly went where mankind had gone long before... and conquered.
The Imperium now consists of many of the worlds of the former Federation, including the homeworlds of the Andoran, Telluran, Betazoid, and Bajoran peoples. When the Imperium's conquering fleets met up with the Allied Kingdoms, comprised primarily of the Vulcan, Romulan, Cardassian, and Klingon peoples, however, they met their match in sheer ferocity and territorial hunger.
After one hundred years of bloody war, a Neutral Zone, several parsecs wide, was established as a buffer between the empires. Now, that Neutral Zone is home to many of those uncomfortable with the laws of either empire. It is a haven for criminals and outlaws as well as those seeking freedom.
Our story begins just after the capture and trial of two of the Neutral Zone's most famous outlaws, the pirate captain, Proteus (Neale), a shapeshifter from the Delta Quadrant and his first mate, Marra (Isolde), a human from the planet reknowned for providing the Empire with its greatest elite warriors, Daxam. They were sentenced to death, and publicly executed. However, they didn't actually die. The Black Hands, the secret service of the Terran Empire, had other plans for them.
They were given a chance to live, if they would perform a dangerous service for the empire. A team of archaeologists had uncovered records of a starship from the age of the Federation, specially equipped just before the StarKiller's deployment. It had been hoped that its special shielding would enable it to survive the effects of the weapon. This ship's computer had been loaded with all the knowledge stored in the entire Federation main libraries. In order to maximize its chances for survival, they decided to let it ride out the blast in a location far from Earth, one in which they calculated the weapon's effects would be minimal.
The archaeologists had been able to deduce from the records that the location of the ship was somewhere within what was now known as the Neutral Zone. The Black Hands believed that Proteus and Marra would have the knowledge and skills needed to survive within the Neutral Zone, and explore it, looking for the ship. They were to be accompanied by one of the Federation's top operatives, who would be implanted with the control devices, enabling him to have the power of life, death, or excruciating pain over the pirates.
It is suspected that spies working for the Allied Kingdoms have revealed this discovery to their superiors, and that there may be competition looking for the prize.
OOC: We already have the operative, and these others have agreed to play:
Operative: MrSand
Allied Kingdoms searchers: Licci~Nicci, lavagoddesss
Fellow outlaws: Anakin20
Unknown: mfucker
Anyone who wants to join in, please feel free. Possible characters include other pirates captured along with Marra and Proteus, people working for the Allied Kingdoms against us, other outlaws living in the Neutral Zone, or whatever sounds interesting. I deliberately chose to place this in the far future of the Star Trek series, so we could have a common idea of what kind of technology and races exist. The ships and weapons of the current Empire and Kingdoms are about at the level of the original Star Trek series.
Isolde and I always welcome inexperienced players, so please don't feel overawed by the size of this post. We play nice, really!
Sex isn't the focus of this thread, but I sincerely hope we have some!
The time after the doomsday weapon's deployment was a true dark age, the nuclear fires of the stars themselves being dampened in its fury. Civilization across the galaxy crumbled, as no interstellar communication was possible, much less travel between the stars. The old technology was largely forgotten in the struggle for survival; humans began to forget that there even were other populated worlds in the galaxy.
Towards the end of the dark age, subspace began to return to normal, and the former laws of physics began to reassert themselves, making technological progress possible once more. When humanity re-discovered warp technology, those in power were the strongest of a brutal world. They chose to use this capability in conquest.
Once they had uncovered old starcharts and records of the age of the Federation, they decided to style themselves an Empire. They explored what were to them, strange new worlds, they sought out new life and civilizations, they boldly went where mankind had gone long before... and conquered.
The Imperium now consists of many of the worlds of the former Federation, including the homeworlds of the Andoran, Telluran, Betazoid, and Bajoran peoples. When the Imperium's conquering fleets met up with the Allied Kingdoms, comprised primarily of the Vulcan, Romulan, Cardassian, and Klingon peoples, however, they met their match in sheer ferocity and territorial hunger.
After one hundred years of bloody war, a Neutral Zone, several parsecs wide, was established as a buffer between the empires. Now, that Neutral Zone is home to many of those uncomfortable with the laws of either empire. It is a haven for criminals and outlaws as well as those seeking freedom.
Our story begins just after the capture and trial of two of the Neutral Zone's most famous outlaws, the pirate captain, Proteus (Neale), a shapeshifter from the Delta Quadrant and his first mate, Marra (Isolde), a human from the planet reknowned for providing the Empire with its greatest elite warriors, Daxam. They were sentenced to death, and publicly executed. However, they didn't actually die. The Black Hands, the secret service of the Terran Empire, had other plans for them.
They were given a chance to live, if they would perform a dangerous service for the empire. A team of archaeologists had uncovered records of a starship from the age of the Federation, specially equipped just before the StarKiller's deployment. It had been hoped that its special shielding would enable it to survive the effects of the weapon. This ship's computer had been loaded with all the knowledge stored in the entire Federation main libraries. In order to maximize its chances for survival, they decided to let it ride out the blast in a location far from Earth, one in which they calculated the weapon's effects would be minimal.
The archaeologists had been able to deduce from the records that the location of the ship was somewhere within what was now known as the Neutral Zone. The Black Hands believed that Proteus and Marra would have the knowledge and skills needed to survive within the Neutral Zone, and explore it, looking for the ship. They were to be accompanied by one of the Federation's top operatives, who would be implanted with the control devices, enabling him to have the power of life, death, or excruciating pain over the pirates.
It is suspected that spies working for the Allied Kingdoms have revealed this discovery to their superiors, and that there may be competition looking for the prize.
OOC: We already have the operative, and these others have agreed to play:
Operative: MrSand
Allied Kingdoms searchers: Licci~Nicci, lavagoddesss
Fellow outlaws: Anakin20
Unknown: mfucker
Anyone who wants to join in, please feel free. Possible characters include other pirates captured along with Marra and Proteus, people working for the Allied Kingdoms against us, other outlaws living in the Neutral Zone, or whatever sounds interesting. I deliberately chose to place this in the far future of the Star Trek series, so we could have a common idea of what kind of technology and races exist. The ships and weapons of the current Empire and Kingdoms are about at the level of the original Star Trek series.
Isolde and I always welcome inexperienced players, so please don't feel overawed by the size of this post. We play nice, really!
Sex isn't the focus of this thread, but I sincerely hope we have some!