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OOC: Okay, this is right off the top of my head. What I am looking to do is something similar to the "Wild Card's" Book series.
The backstory:
Slightly into the future there is a MASSIVE, destructive, world war. Limited nukes were used and most every nation on Earth collapsed. Invaders came, invaders went. The world, and specifically, the country was thrown into anarchy. It was the Wild West EVERYWHERE!!!! Survival of the fittest, the deadliest, the most creative.
When our story begins, it's been twenty years since the war began and anarchy took over. Things are just starting to calm down. Science is gone for the most part. Some food is being raised in the country side, the cities are largely abandoned except for gangs which constantly fight over turf and the remains of the old world. No one's quite sure why, but two new breeds of human have begun to emerge. The Jokers and the Aces.
Aces: These are the ones we think of as Superheros. Those who ended up with an ability that is useful to the world. Anything from Flight to invisibility to invulnerability to telekinesis to spraying poisonous yogurt out of the finger tips.
Jokers: These are the monsters. The one's who are easily recognizable as a mutant(?) Aces, generally, look human but have special powers. THese are the ones who ended up as large purple haired monsters with one horn, one eye and can only eat people. The one's who are of no use except for ridiculing.
Jokers and aces can be either good or bad. It's up to you how you play it. You can be a superhero, a supervillan, a good joker, a bad joker, or a regular human who ends up in the middle of it all.
Rules:
1) All characters MUST be self created. No existing superheroes. No Marvel. No DC. No independents. No mutant turtles. YOU must create the character yourself.
2) No Supermen. I discourage any character from having more than two powers. Most should have only ONE! The character MUST be defeatable. You can pick the powers, make them work well together, but no more than two.
3) Once we have some players we will decide WHERE to place the game. For interactions sake, we should all be in reasonable proximity to each other. We don't want a bad guy in California, one good guy in New York and then three jokers in Florida. It just doesn't work.
4) You may play human if you wish. You may even TRY to play a Batman type character. A Human relying on his skill, attributes and his own resourcfulness to survive. Or you may play a human who just hangs out with superheros. Or a "Lex Luthor" type. A human who LEADS or Employs superhero types, for good or evil.
That's all the rules for now. If your intrested. Please tell us about the character. When we have four or five players. We'll begin.
The backstory:
Slightly into the future there is a MASSIVE, destructive, world war. Limited nukes were used and most every nation on Earth collapsed. Invaders came, invaders went. The world, and specifically, the country was thrown into anarchy. It was the Wild West EVERYWHERE!!!! Survival of the fittest, the deadliest, the most creative.
When our story begins, it's been twenty years since the war began and anarchy took over. Things are just starting to calm down. Science is gone for the most part. Some food is being raised in the country side, the cities are largely abandoned except for gangs which constantly fight over turf and the remains of the old world. No one's quite sure why, but two new breeds of human have begun to emerge. The Jokers and the Aces.
Aces: These are the ones we think of as Superheros. Those who ended up with an ability that is useful to the world. Anything from Flight to invisibility to invulnerability to telekinesis to spraying poisonous yogurt out of the finger tips.
Jokers: These are the monsters. The one's who are easily recognizable as a mutant(?) Aces, generally, look human but have special powers. THese are the ones who ended up as large purple haired monsters with one horn, one eye and can only eat people. The one's who are of no use except for ridiculing.
Jokers and aces can be either good or bad. It's up to you how you play it. You can be a superhero, a supervillan, a good joker, a bad joker, or a regular human who ends up in the middle of it all.
Rules:
1) All characters MUST be self created. No existing superheroes. No Marvel. No DC. No independents. No mutant turtles. YOU must create the character yourself.
2) No Supermen. I discourage any character from having more than two powers. Most should have only ONE! The character MUST be defeatable. You can pick the powers, make them work well together, but no more than two.
3) Once we have some players we will decide WHERE to place the game. For interactions sake, we should all be in reasonable proximity to each other. We don't want a bad guy in California, one good guy in New York and then three jokers in Florida. It just doesn't work.
4) You may play human if you wish. You may even TRY to play a Batman type character. A Human relying on his skill, attributes and his own resourcfulness to survive. Or you may play a human who just hangs out with superheros. Or a "Lex Luthor" type. A human who LEADS or Employs superhero types, for good or evil.
That's all the rules for now. If your intrested. Please tell us about the character. When we have four or five players. We'll begin.