OOC: Starfall

Vibro repairman

Really Experienced
Joined
Jun 22, 2003
Posts
281
In the bleak void, great sails billow from solar winds, and ether crystals gather light to power arcane machinery, carrying vessels through the wilderness of space between the worlds that orbit the star of Solis.

The worlds that orbit Solis are, from nearest to furthest;

Dummurfel, the homeworld of the dwarves and gnomes, is a hot wind-swept planet, of deep crevices, wide deserts, and on the surface apparently quite desolate. Beneath however, lies a vast array of both natural caverns and tunnels and carved corridors and halls, and is rich in mineral resources.

A great ring of asteroids is next, which is the second home for the gnomes, many of the largest rocks turned into hives of industrial activity by these inventive, hyperactive people.

Keiren, the human homeworld, is much like Earth in its geology. The humans have only recently began exploring space and the other worlds of Solis, having been given the technology to build sky-ships by the gnomes.

Sylvanthiel, the world of the elves, covered by majestic oceans and beautiful forests, snow-topped mountains and meandering river valleys, is the largest world that orbits Solis, bar the gas giant of Ephinea. Almost one fifth of the forests are mostly young trees, replanted by the elves after they drove off the orcs who had invaded their world.

Ephinea is an orange-red gas giant, though it is said that fragments of an older world hang suspended in its lower atmosphere, shattered by some cataclysm in the ancient past.

Gorka, the world of the goblinoid races - from the small but viscious goblins to the powerfully-built black orcs - is dark and cold, oft beset by raging storms, and is the furthest planet from Solis.

* * *

The largest space fleets are owned by the elves and the orcs, though both are significantly smaller than they were after the titanic war that waged between the two worlds, which only ended some ten years ago.

The elves grow rather than build their vessels - it takes twenty years for the typical elven cruiser to mature from its seed, with careful nuturing and magical shaping throughout its life. The elves use ether sails almost exclusively for propulsion.
 
So what kind of RP are you thinking about. How many characters? Are we all human reacting to the scenes as narrated or is it more of a free for all scenario with players controlling each race...
 
Thanks for the show of interest. Still filling some of the idea's out for this in my own head.

The main story will take place aboard an elven vessel, which has a major difference from others of its ilk - it harbours an elemental spirit - a dryad, though her presence is unknown by the majority if not all the crew. Think of her as a secretive (to start with) 'ships avatar' similar to Andromeda.

The ship will be have been somewhat depleted in crew (having fended off a recent attack and boarding action by an orc battleship) and will be caught up in a series of events regarding the gas planet of Ephinea and the ancient past.
 
Wow! Sounds like it could be fun to me!

Just let us know the plans, and work will commence!!
 
Back
Top