deborahscribe
Really Experienced
- Joined
- Sep 27, 2006
- Posts
- 196
So far I've had fun here (just joined up three days ago), so I figured I'd try something more ambitious than the simple threads I've been doing so far...something involving more of a storyline (while still containing hardcore sex, of course!).
So here it is: I'm starting an RPG, and looking for two female characters. I handle all system details on the back end; you might catch glimpses of the system behind the curtain from time to time, but from your end this will be a damn near systemless game. You have no stats to compute, no dice to roll, no scores to tally...and best of all, no classes to choose. You just do what you want to do, and I'll take it from there and figure out what happens. When your character levels up, you'll be able to do new things, and old things progressively better, but you won't know you've levelled up as such.
The world your characters start out in is a typical medieval town circa A.D. 1400. This town has a seaport, and is thus a bit more cosmopolitan than your average medieval town of 10,000 souls...which is to say the town is aware of the outside world as opposed to being almost utterly ignorant of anything more than 100 miles or so away (most towns in the Middle Ages were; people then didn't get around much and four-fifths of the population was functionally illiterate; libraries and schools as we know them were a privilege for the aristocracy).
The town is part of a kingdom dominated by a somewhat oppressive theocracy. The high priests control the government, but the craftsman and artisan guilds do exert some countering influence. Magic exists, but is rare. Fantastic creatures also exist, though in civilized lands they are considered to be legends. Out in the hinterlands, many no doubt wish some of the evil nonhuman races--the orcs, goblins, trolls and hill giants--were mere myths, but they are all too real. There are other human cultures...a brown-skinned civilization of raiders and holy warriors, and to the south strange, black-skinned races that are at once savage and noble. To the north, blonde-haired blue-eyed raiders and plunderers. To the West, unknown expanses of ocean. And all throughout, savage as well as civilized nonhumans compete for space, resources, glory and power.
In this storyline, anything goes, and the world will be realistic. You set your own goals--be a beggar, thief, slave, warrior, captain, wizardess, artist or queen. You may encounter great beauty and horror alike. Your character may be seduced by a handsome noble, or raped by a horrid ogre...so if you are bothered by writing/role-playing nonconsensual sex, this probably isn't the story for you.
Interested? Post a reply in this thread with the kind of character you'd like to play.
So here it is: I'm starting an RPG, and looking for two female characters. I handle all system details on the back end; you might catch glimpses of the system behind the curtain from time to time, but from your end this will be a damn near systemless game. You have no stats to compute, no dice to roll, no scores to tally...and best of all, no classes to choose. You just do what you want to do, and I'll take it from there and figure out what happens. When your character levels up, you'll be able to do new things, and old things progressively better, but you won't know you've levelled up as such.
The world your characters start out in is a typical medieval town circa A.D. 1400. This town has a seaport, and is thus a bit more cosmopolitan than your average medieval town of 10,000 souls...which is to say the town is aware of the outside world as opposed to being almost utterly ignorant of anything more than 100 miles or so away (most towns in the Middle Ages were; people then didn't get around much and four-fifths of the population was functionally illiterate; libraries and schools as we know them were a privilege for the aristocracy).
The town is part of a kingdom dominated by a somewhat oppressive theocracy. The high priests control the government, but the craftsman and artisan guilds do exert some countering influence. Magic exists, but is rare. Fantastic creatures also exist, though in civilized lands they are considered to be legends. Out in the hinterlands, many no doubt wish some of the evil nonhuman races--the orcs, goblins, trolls and hill giants--were mere myths, but they are all too real. There are other human cultures...a brown-skinned civilization of raiders and holy warriors, and to the south strange, black-skinned races that are at once savage and noble. To the north, blonde-haired blue-eyed raiders and plunderers. To the West, unknown expanses of ocean. And all throughout, savage as well as civilized nonhumans compete for space, resources, glory and power.
In this storyline, anything goes, and the world will be realistic. You set your own goals--be a beggar, thief, slave, warrior, captain, wizardess, artist or queen. You may encounter great beauty and horror alike. Your character may be seduced by a handsome noble, or raped by a horrid ogre...so if you are bothered by writing/role-playing nonconsensual sex, this probably isn't the story for you.
Interested? Post a reply in this thread with the kind of character you'd like to play.