This story consists of a group of bounty huntresses and their employer. Former pleasure-clones who have broken registration with their mafia employers, many of them have become weaponized in order to serve as enforcers or hunters and protect their "sisters". On the run from their former employers, government agents who want to terminate them for breaking registration, and of course the criminal associates of the bounties they've been getting rich on, they have to fight...and fuck for their lives.
Character List
The Belles...
We need ladies with shadowed pasts who have nothing to lose and a willingness to do what it takes to protect the safety of the other belles. Spies, assassins, bounty-hunters, hackers, and plain old ass-kickin' fighters make up this close-knit group.
We need at least a handfull of ladies to fill these roles since they kind of drive the game. I will play the GM as well as "Master", a shadowy figure who gives the ladies their assignments.
The Agency...
Cloning is a somewhat controversial science and clones are registered to ensure no one is raising an army in their basement, running a corporation with slave labor, or genetically engineering impossibly hot women and whoring them out to robber barons and captains of industry. It turns out that the Belles were the "home-business" venture of a high-ranking agency official. For that reason, their existence is a liability.
Agents are men, women, or characters created by me, your caring GM who are relentless in their pursuit and elimination of these women.
The Union...
The ladies need customers and the Union is more than willing to supply them. A single corporation that consists of thousands of smaller corporations, this mammoth financial entity simply shares all the known wealth among it's various branches, controlling entire planetary systems by manipulating it's resources.
These people occasionally cause trouble for the girls since many of them would be indicted for supplying aid to these rebels, but for the most part, they are interested only in business ventures since a scandal against a single member of the Union couldn't possibly hurt the organization as a whole. They will be played by willing litizens, may be either male or female, and occasionally, will be played by me to further the story.
Mercenaries...
This shadowy group are referred to as pirates by the union, but it's usually best to call them "freelance capitalists" to their faces. With a hand in the drug trade, smuggling, and other "legally questionable" ventures, this group provides equal amounts of opportunities for the girls in terms of jobs and headache for the girls in terms of competition.
Casting for this group as well. Again, men or women are welcome and I'll play a turn or two as a merc if it furthers the story.
The Order...
This mysterious religious group has secretive members with strange psychic powers. While many members of the Order publicly acknowledge their allegiance, many more are secret agents, moles within other organizations, keeping tabs on them and reporting back to their boss.
Until a co-GM can be found to run it, this organization, like all the others, will be run by me. Those who wish to play as members of the Order, PM me and submit your application to the organization you wish to infiltrate. In the event that your objectives within the Order countermand the ones you are expected to follow as a member of another organization, I trust that you will know which to obey.
Applying...
Prospective employees within any of these groups will submit an application to Vikki, the Human Resopurces Agent who will ensure that your confidential application makes it to the proper group. Applications will appear as follows...
[NAME]
[POSITION APPLIED FOR]
One of Hell's Belles, an Agent, a Union Commisioner, a Mercenary, or an Acolyte
[HISTORY]
What skills do you have for this position?
[SKILLS]
List youir skills in the following format, Skill/Skill Level. So, Hacker/Expert means this character is an Expert Hacker. Players will have Five Points to allocate to their skills until awarded or purchased through gameplay. Skill points translate into the following skill levels...
1 Point = Novice
2 Points = Intermediate
3 Points = Skilled
4 Points = Professional
5 Points = Expert
It is recommended to make skills and truly original skills may earn extra points. However, the standard skills are Combat, Commerce, Computer Skills, Weapon Skills, Piloting Skills, etc.
[TALENTS]
Players only get one talent. Overpowered Talents or "Benefits" provide a boost to the character without a drawback. Regular Talents or "Talents" provide a boost, but it is dependent upon conditions or balanced out with a "Quirk" that lessens it's usefullness. "Kleptomania" is balanced talent because of the social stigma associated with being a skilled thief. Finally, "Drawbacks" are negative talents that hinder the character's usefullness but add points that can be attributed to other skills. "Bookworm" limits physical skills to 3, but all technical skills can be raised to 6 or "Master" level.
Let's Play...
Well players, that's the game. I expect that hunting a group of former hookers swashbuckling their way across space will make for plenty of opportunities to have some "fun" while giving you all something to do in between bending your hot co-pilot over in the shower block.
Character List
The Belles...
We need ladies with shadowed pasts who have nothing to lose and a willingness to do what it takes to protect the safety of the other belles. Spies, assassins, bounty-hunters, hackers, and plain old ass-kickin' fighters make up this close-knit group.
We need at least a handfull of ladies to fill these roles since they kind of drive the game. I will play the GM as well as "Master", a shadowy figure who gives the ladies their assignments.
The Agency...
Cloning is a somewhat controversial science and clones are registered to ensure no one is raising an army in their basement, running a corporation with slave labor, or genetically engineering impossibly hot women and whoring them out to robber barons and captains of industry. It turns out that the Belles were the "home-business" venture of a high-ranking agency official. For that reason, their existence is a liability.
Agents are men, women, or characters created by me, your caring GM who are relentless in their pursuit and elimination of these women.
The Union...
The ladies need customers and the Union is more than willing to supply them. A single corporation that consists of thousands of smaller corporations, this mammoth financial entity simply shares all the known wealth among it's various branches, controlling entire planetary systems by manipulating it's resources.
These people occasionally cause trouble for the girls since many of them would be indicted for supplying aid to these rebels, but for the most part, they are interested only in business ventures since a scandal against a single member of the Union couldn't possibly hurt the organization as a whole. They will be played by willing litizens, may be either male or female, and occasionally, will be played by me to further the story.
Mercenaries...
This shadowy group are referred to as pirates by the union, but it's usually best to call them "freelance capitalists" to their faces. With a hand in the drug trade, smuggling, and other "legally questionable" ventures, this group provides equal amounts of opportunities for the girls in terms of jobs and headache for the girls in terms of competition.
Casting for this group as well. Again, men or women are welcome and I'll play a turn or two as a merc if it furthers the story.
The Order...
This mysterious religious group has secretive members with strange psychic powers. While many members of the Order publicly acknowledge their allegiance, many more are secret agents, moles within other organizations, keeping tabs on them and reporting back to their boss.
Until a co-GM can be found to run it, this organization, like all the others, will be run by me. Those who wish to play as members of the Order, PM me and submit your application to the organization you wish to infiltrate. In the event that your objectives within the Order countermand the ones you are expected to follow as a member of another organization, I trust that you will know which to obey.
Applying...
Prospective employees within any of these groups will submit an application to Vikki, the Human Resopurces Agent who will ensure that your confidential application makes it to the proper group. Applications will appear as follows...
[NAME]
[POSITION APPLIED FOR]
One of Hell's Belles, an Agent, a Union Commisioner, a Mercenary, or an Acolyte
[HISTORY]
What skills do you have for this position?
[SKILLS]
List youir skills in the following format, Skill/Skill Level. So, Hacker/Expert means this character is an Expert Hacker. Players will have Five Points to allocate to their skills until awarded or purchased through gameplay. Skill points translate into the following skill levels...
1 Point = Novice
2 Points = Intermediate
3 Points = Skilled
4 Points = Professional
5 Points = Expert
It is recommended to make skills and truly original skills may earn extra points. However, the standard skills are Combat, Commerce, Computer Skills, Weapon Skills, Piloting Skills, etc.
[TALENTS]
Players only get one talent. Overpowered Talents or "Benefits" provide a boost to the character without a drawback. Regular Talents or "Talents" provide a boost, but it is dependent upon conditions or balanced out with a "Quirk" that lessens it's usefullness. "Kleptomania" is balanced talent because of the social stigma associated with being a skilled thief. Finally, "Drawbacks" are negative talents that hinder the character's usefullness but add points that can be attributed to other skills. "Bookworm" limits physical skills to 3, but all technical skills can be raised to 6 or "Master" level.
Let's Play...
Well players, that's the game. I expect that hunting a group of former hookers swashbuckling their way across space will make for plenty of opportunities to have some "fun" while giving you all something to do in between bending your hot co-pilot over in the shower block.