Engineered Destruction - Signup OOC

UC_Gav

Literotica Guru
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Jan 21, 2003
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Ok, i started rp'ing a little differently to this place so instead of one thread ill keep this as the OOC for any signups and il start a proper page once i have a few signups ok.....just thought id see who's interested.

Engineered Destruction

In the not too distant future the human race has attained a level of advancement far beyond that of today. After massive leaps in the technological and scientific fields man became a species devoted to surpassing themselves. With this desire inevitably came wars. Nations battled over the best technologies, each developing new and better weapons. The technological nations made more powerful and destructive weapons while the scientific nations began researching genetics and mutations.

Inevitably this all came to a head. The Great War broke out in 2045. By 2050 the human race was in tatters. The better the prize the more extreme the force used to attain them. Ironically it was an old technology that finally sealed man’s fate. Two nations resorted to reviving nuclear technology. One used it for mutation, the other for good old fashioned explosives. When these two forces met it was catastrophic. Not so much from the fighting, but the aftermath.
When the smoke had cleared reports came in of cities being overrun, populations disappearing and huge organic structures popping up. Any attempt at approaching these structures was a sure fire way to lose a research team. As these occurrences spread, radiating out with ground zero of the Great War at its centre the world was faced with a new threat. As more and more cities were ‘blitzed’ as it had been labelled, the many nations decided that working together would be the only way to find out and solve what was going on.
Using the best soldiers and researchers they had they set out to stop this mysterious threat.

To cut a long story short, they failed.

In the year 2070, twenty years after the Great War. Humanity had become an endangered species. What was left now lived nomadic lives, moving from place to place in an effort to evade extinction. Some were slowly picked off or decimated by the mysterious foe, others were attacked by other humans who had resorted to piracy to survive. Those that were lucky, the people of the technologically advanced nations took refuge in armoured military bases. It was from these bases that man decided to fight back. It took time and men but eventually they discovered the identity of the enemy, a mutated race of creatures, powerful giants that seemed to have one goal, to eat. If it could be chewed and broken down then it was food. Plants, Rocks, Metal even humans were nothing but snacks. The organic structures that had dominated the skylines of the worlds cities were nests for these beasts, each resembling some sort of termite hill it matched the insect like appearance of the creatures, named as Terra's. They also operated as insects, following a single minded goal almost like machines. With armoured hides and incredible strength they seemed invincible.
Over time the humans had developed ways to defend themselves. Mobile Armour Vehicle Suits or MAVS were designed. Nicknamed ‘Shrikes’ by those that used them they were large exo-suits, some tracked, some free standing all were heavily armed with strong hydraulic limbs, they were the front line against the beasts. And so far, they were doing their jobs.
Now however the Terra’s were adapting, learning and breaking through defences. As a last resort the scientists at one particular base on the south american continent, Fort Stanley went back to their bioengineering. Hoping to create a poison to defeat the Terra, they thought they had come close when they’re work was interrupted by a terra attack. An explosion in the laboratories caused a leak of the experimental chemicals and it was the humans, not the Terra that were infected. Many scientists, soldiers and civilians were lost in the attack, encased in the Terra's cocoon forming spray, waiting to be devoured. The ones that escaped managed to reach Fort McConnell, the most advanced of all the outposts, it had the best defences and the best laboratories of any facility still populated by humans.
In the following months life went on as normal, and with the dwindling population breeding had become an important factor in everyday life. Through the breeding program it was discovered that the accident at Fort Stanley had apparently had side effects. Every child born to a mother who had been exposed to the chemicals at Ft Stanley began to display…..abilities. Wether this was mutation or an evolutionary leap didnt matter, the military saw potential in these abilities and decided to ‘commandeer’ these children, for the good of the species…they were to be mankind’s saviour.
Now in the year 2090, they would realise their destiny.

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Damn that was long. I hope u read it all…..it took long enough to type up.

Now for the information side. Ill keep this short and blunt, any questions pm me.

You can choose to be either a normal Shrike soldier or a ‘gifted’ child however if you do choose gifted choose your ability wisely, I will not allow any offensive abilities, power rpg’ing will be cut out immediately. Terra are incredibly tough. A dozen could overrun a city so I don’t want to see anyone cutting through an entire swarm. Gifted charachters can use Shrikes, since ur abilities are defensive/tactical then youll need to be armed however the 'Marines' will be better in combat situations
Also in this time population is key....the military will not throw away extra men to save one. If a man loses the use of a leg in a fight and slows the group down he is a danger to them all and he is left for dead. Sympathy doesnt carry well among the Marines. The gifted havent had training quite as strict so some emotions may/will creep in.

Now the tech specs

Terra
There are many species of Terra although only 6 have been identified. Although very different all Terra share some traits. They all seem to follow the commands of their nest, without question and with deadly efficiency. They all have the same weakspot however. The only true way to kill a Terra is to destroy its brain, this is usually very heavily protected with thick layers of armour. Destroying its body beyond its healing capabilities is also an option although much less efficient. All Terra can spray a white/grey foam that quickly hardns into a brown fossilized Resin. Any human caught with this spray becomes cocooned and beyond help. Theyre fate is in the belly of the next Terra that gets hungry.

Stumpy - Squat, four legged Terra, about the size of a horse resembles a cross between a boar and a beetle. Tough armour but can be cracked with heavy fire. One of the quicker species of Terra. Its main weapons are its blade like mandibles.

Worm - Long snake like Terra that can burrow quickly underground. Its entire body is covered in a rock like armour with a blade like tail edge. It has razor sharp mandibles for slicing up prey. The most heavily armed Terra.

Brute - This is a large Terra, can smash through lightly armoured walls with its sheer physical strength. It can also burrow amazingly fast for something its size.

Buzzer - A flying Terra, uses blade like mandibles and forelegs. Resembles a cross between a dragonfly and a Mosquito.

Twinhorn - A slug like Terra, the lightest armoured it can be penetrated by the weakest of weapons however only a shot to its weak spot can stop it. It grasps at prey with long jelly like tendrils and absorb it into its skin. Seems to have a head at each end so finding the true soft spot is difficult.

Blader - A large Mantis like Terra, rarely ventures outside the nest it is a defence Terra. It will attack and dismember any intruder. One of the most lethal terra it is fast, strong, heavily armed and scarily efficient.

Shrikes
All shrikes have a similar style although have variants. They resemble the Power Loader from Aliens, but much more heavily armoured and faster.

Armour Shrike - The heaviest shrike it comes with thick armour and strengthened hydraulics. Can physically fight most terra hand to hand it struggles with Brute’s and is too slow to deal with Bladers.

Gun Shrike - A walking Arsenal, covered in guns and other weapons, it carries no specific ‘big gun’ but has so many rapid firing weapons it can hold back the weaker Terra’s. Has no chance against something like a Worm.

Cannon Shrike - Similar to the Gun Shrike this carries less, but much more powerful weapons. Slower than the Gun Shrike

Blade Shrike - The quickest and most Agile Shrike it carries light long range weaponry although has two long extendable blades, stored on its back almost like wings. Lethal to softer bodied Terra, they can pierce harder armour if enough force is applied.

All shrikes can use MAV Guns. Large versions of infantry weapons that fire anti tank shells. They resemble any gun the pilot chooses, be it an automatic rifle or a simple Handgun.

Form

Name -
Age - (under 20 if ur gifted)
Sex -
Looks -
Personality - Remember uve been raised by the military if your under 40 and wont remember the time before the terra.
Position - Gifted or Soldier
Ability - (doesn’t apply if u choose soldier) Only defensive/tactical, not offensive abilities.
Shrike - Pick from the list above.
Gun - What does your shrike Gun look like.
Other -


I dont want everyone to sign up as gifted, infact im only allowing 4 Gifted signups, Excluding myself. The rest must be 'Marines'


And heres my signup.

Name - Gavin Wynder
Age - 19
Sex - male
Looks - 6ft 2, brown hair, blue eyes. Physically fit and strong although not a musclebound jock. Fairly agile and fast for someone his size usually wears blue jeans and a black t-shirt when not in Uniform. Always wears black fingerless gloves.
Personality - Pretty carefree for someone raised in a military base. Likes to fool around and make jokes but gets serious when he has to. Hides personal problems with humour, preffering to deal with friends problems than face his own.
Position - Gifted
Ability - Moderate Teleportation. Only a few metres, not as if he can warp to the other side of the planet etc....can only transport himself and perhaps one other person but that is extremely tiring. Cannot move heavy machinery. (his shrike)
Shrike - Blade Shrike
Gun - Large handgun resembling the Lawgiver from Judge Dredd
Other - Has a severe problem with authority, at least those who try and enforce authority rather than earn it. (Woo, i actually used 'other')
 
This sounds interesting. May I call dibs on a gifted character? I need a little time to come with a good one. I'll post on tomorrow.. hopefully that works for you?
 
Kick ass dude.

Garret Sturnam.
36.
male
curly black hair and deep blue eyes (just like Superman) very strong. Built like an armored truck (just like Superman)
Soldier
Cannon Shrike
An Awp (sniper rifle) but with a larger barrel, for ammo compensation.
He's been raised as a marine, and loves every minute of it. A die hard to the end, with no problem going in all guns blazing. Almost doesn't want the fun to end, hee hee.
 
Hopefully this will rock.

Name: Drago Logan
Age: 21
Sex: Male
Looks - 6'2" 250 lbs. Dark Brown hair and brown eyes. He has a chocolate-brown body that is muscular
Personality - Drago is an adrenaline-junkie type. He enjoys the feeling of battle and the rush of pumping a terra full of ammo.
Position - Soldier
Shrike - Gun Shrike.
Gun - The two guns that fit in the hands are guns that resemble A3's (the machine gun from Tomb Raider 3). On the shoulders are rocket launchers, and on the chest are twin chain guns. As a last resort for getting out of tight situations, he has two guns in leg holsters that resemble a K3G4 (from Syphon Filter). These two guns come out of the legs like Robocop, and he only uses these if he others have run out of ammo and he needs to retreat.
 
Name - Destiny Draycott
Age - 18
Sex - Female
Looks - She stands at about 5'7 with honey brown hair that she wears to her waist. (often braided like Lara Croft) , and her eyes are a peircing green.
Personality - Destiny is stronger then she looks. She is facinated by the stories of life before the terra. She has a wary exterior but inside she is kind and courageous.
Position - Gifted
Ability - Destiny has precognition. She can sense something before it happens and has once or twice had a true vision of something horrible that would happen. When she was younger she was able to ignore it. But since she turned 18 her visions had grown worse.
Shrike - Blade shrike
Gun - (I'm not great with guns so bear with me) A custom made sniper upgraded personally and frequently by Destiny.
Other - Due to her unique ability Destiny has made it a goal to become as fast as possible. She has the agility of a cat and it makes up for her lack in strength. She chose the Blade shrike for it's speed.

If there is any problem with my char. let me know.
 
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Name: Sengir Macabes
Gender: Male
Age: 20
Height: 6'2"
Weight: 220
Hair: Mostly brown, a little sunbleached at the tips. Kept short and neat. There is a small bald spot behind his left ear where scar tissue has formed from a previous conflict.
Eyes: Green, one is a little darker than the other. His eyes are set perfectly parallel, that is to say that they are symmetrical which is statistically unusual but not usually noticed.
Personality: Cool and collected with a hint of cockiness brought on by experience. He's sure of himself for the most part but doesn't speak up much, content to quietly add his two cents then say "I told you so" later. When confronted with the opportunity to loot he'll do his best to disengage with whatever else he is doing and look for good stuff to scavenge.
Position: Gifted
Ability: Psychohistory- By examining events of the past, current events, and applying bizarre mathmatical formulae, Sengir can predict the future of certain things with 98% accuracy. Psychohistory can be used to track the future of organizations, nations, important people, markets, armies, etc. Because the future is not set he actually predicts multiple outcomes and selects one as the most likely or most desireable outcome. This ability is not precognition, it requires a few minutes to calculate the massive numbers in his head. While he couldn't use this ability to dodge bullets he could use it to predict the movement of Terra's.
MAAV ("Shirke"): Cannon Shirke "Invictus", it's paint scheme reveals no allegiences and is patterned to conceal the Shirke in a number of terrains.
Special Gun: A highly modified SEYTR AUG that uses a number of customized ammunition. It's design makes it almost silent and has such little recoil it feels like a garden hose on full auto.
Other: Sengir has caches of goods hidden all around the countryside, their locations are known only to him and a friend of his who operates an antiquated M1 Abrahms tank. This friend, Abus is not "Gifted" but he is a highly skilled and talented mechanic. The two have an agreement to share whatever they find and repair.
 
Sounds like a great thread Gav!

I'd like to claim one of the "gifted" chars if that's ok. I wanted to get my claim in fast so I'll need a bit of time to think about the details.
 
I'd really like to join this one!


Name - Lena Saint
Age - 21
Sex - Female
Looks - Strikingly lovely, in a cold and distant sort of way. Raised a soldier from her youth, toned and sinewy, she is able to hold her own in battle. Blond hair, it's length pulled back, eyes an icy azure. She stands about 5'7".
Personality - Seemingly cold, very bright, always in control of herself and her situation. The perfect Soldier, emotions locked behind a responsible and highly trained officer.
Position - Soldier
Shrike - Gun Shrike. Sniper rifle, along with various other lightweight hardware.
Gun - Nimble and ready, one of the smaller Shrikes. Used as a sharp shooter when weaknesses are identified within the enemy. Extremely accurate.
Other - Lena has been taught all of her life, that to preserve the lives of humanity on earth, she must always be a highly trained and obedient soldier. Emotions are reserved for the weak, and she may not show weakness...ever

Okay....that's what I have for now. I can't wait to play!
 
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Thanks for all the interest. I know ive left it a while but ive been quiete busy lately. Ill try to get it up and running as soon as possible.
 
Name – Katrina Ennairy
Age - 18
Sex - Female
Looks – 5’4 Glossy black hair cut to chin length, dark eyes, petite build.
Personality – She is alternately very confidant or very cautious because of her gift. She is positive and cheerful most of the time; it’s her way of dealing with the harsh realities of life in this era. Her reaction to growing up in the military is to become a bit of a tom-boy. Almost all of her friends are male, off duty she’s like “one of the guys.” Because of her small size she lacks physical strength, but has worked very hard to become extremely agile.
Position - Gifted
Ability – She has the ability to sense danger (I have no idea what to call this gift, psychic heightened awareness?). If a situation is dangerous (i.e. a hidden pitfall, unseen Terra, or just a human with bad intentions) she knows it, but she is unable to tell what form the danger may come in or what direction it may come from. She’s still learning how to gage the seriousness of a dangerous situation, and has trouble distinguishing small dangers (an open pit in the road) for larger dangers (Being stalked by a Terra). However, she never feels alarmed when there is no danger. It isn’t precognition, just highly sensitive and accurate awareness of danger.
Shrike – Blade Shrike
Gun – Looks like an M16 on steroids.
Other – She takes her work seriously and is constantly trying to stretch the agility limits of her shrike. When not on duty she is usually found hanging around the maintenance crew trying to dream up modifications that will increase her shrike’s agility.
 
bump

Come on people sign up this looks like a cool thread and I want it to work

Hey Gav when are you going to post the thread?
 
I have a question as to the level of technology present. I wanted to know if it would be possible for my shrike to be able to change camouflage colors depending on the terrain, like brown camo for the desert, white for snow, etc.
 
If Possible, I'm not sure how many gifted characters you have right now, I'd like to play a gifted.

Name: Charles "Charlie" Kennedy

Age: 20

Sex: Male

Physical Appearance: Charlie is five foot six, brown hair, blue eyes. He is short and thin wieghing in at less than 150 pounds.

Personality: Charlie is not overly intelligent or overly ambitious. He simply wants to live and live well. He resents his powers and prefers to be alone!

Position: Gifted

Power: Invisibility. Charlie is able to turn himself and objects he is carrying invisible. He is capable of turning a infant child invisible with him or a small part of an adult human but is NOT capable to turning another adult human invisible. Charlie is capable of ONLY parts of himself invisible.

ShriKe: Armour Shrike.
MAV Weapon: Shotgun

Note: Due to his powers Charlie has "slipped out" of the fort numerous times during his younger years and knows the surrounding territory very well. He is well adapted to avoiding Terra's without the use of his Shrike.
 
Name: Sgt. Gideon "Mace" Mason
Age: 42
Description: Huge, stocky, bald. Lost an eye and an arm to the Terra, and has cybernetic replacements.

Postion: Soldier, with rank

Personality: A hard ass. Mace has been a soldier all his life, and earned his way up through the ranks by proving himself in combat. He is a stickler for procedure, because he knows it can save lives. He doesn't like young troops behaving recklessly, and isn't above smacking them around a little to remind them how the job should be done. He also doesn't like the new idea of letting untrained kids take expensive Shrikes out into dangerous territory just because they've got some "special talent"

Mace hates the Terra, but refuses to let that hatred turn him into a rampaging animal. He belieives in humans coming out on top through their superior organisation and intelligence. Mace isn't as fast in a fight as he used to be, but he's a good tactician.

Shrike: Armour
Gun: Flamethrower
 
Sorry ive been busy im really short of time for posting this.
If anyone feels confident enough ill post the start and you can take it on but i dont think ill be able to post much. Unforseen circumstances have popped up since i started this idea.
 
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