Dungeons & Dragons: The Herald of Asmodeus (OOC)

The Jeffinator

Captain Manbeard
Joined
Mar 13, 2005
Posts
8,365
(NOTE: This is an alternate version of the D&D mythos)

For centuries, a prophecy has been passed down by the great sages of the world of Ordea. A dire warning of one who will facilitate the return of the Infernal Father, Asmodeus. He is in direct contrast with the Celestial Mother, Mystra. They were both born from the internal conflict felt within the Divine Entity Ao, which ripped him in two. His good half manifested as Mystra and his evil half as Asmodeus. These two then parented all the other gods who came after them and crafted the Astral Sea, an infinite space containing the Three Planes they came to create.

The Material Plane as the anchor, with the Ethereal Plane above it and the Nether Plane below it.

The Material Plane consisted of the physical world of Ordea and it's two counterparts, the lush Feywild and the desolate Shadowfell. These three realms co-existed in the same space within the Material Plane, but at different vibrational frequencies and could only access each other via magical travel. The Feywild was often alive with magic and colorful lights, whereas the Shadowfell was perpetually dark and stormy.

The Ethereal Plane was a mirror image of the Material Plane, albeit with a silvery-blue haze over everything. It definitely had the feel of a ghost or spirit realm with faint echoing sounds from the mortal world seeping in. The sky above was always a swirl of colors similar to the Northern Lights, and ascending past them led one to the Eternal Paradise, Elysium.

The Nether Plane was also a mirror image of the Material Plane, but was flipped upside down. A rusty haze covered everything while distorted screams and cries filled the air. When one entered this realm, they immediately fell “down” into the endless crimson sky, eventually seeing thousands of demon-infested floating islands of red rock and blood rivers. If one descended far enough, they would eventually fall into the Abyss, where all color would fade and they would spend eternity floating in absolute darkness.

In ancient times, it is said there was an epic war between the good and evil gods, and in the end, Mystra trapped Asmodeus within a sealed urn, chucking it into the Abyss. The prophecies warn that the Herald of Asmodeus will one day surface and bring about his return to the Material Plane.

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~​

In the world of Ordea, on the continent of Haustoros, in Sanbor Valley between the Black Tooth Mountains to the north and the Dragonspine Mountains to the south, there sits a medium-sized town along the northwestern shore of Lake Talon named Dourstone. It was named after a great dwarven family who ran the Copper Mines to the north, which became the lifeblood of the town.

Our characters are all residents of Dourstone, whether they were born here or emigrated later in life. Maybe they came to work in the Mines or fish in the lake. Regardless, they are all good friends and are enjoying an evening of drinking and music at Lazare's Alehouse as they often do. But then things change when a trio of strangers enter the tavern, who happen to be traveling mercenaries from the Ironwood Fellowship in the Free City of Aedyria.

Among them are Delyn Rhotarya, an elven monk; Doctor Gharlan, a gnome wizard and alchemist; and Hurk, a warforged barbarian. Our characters end up joining these three on their mission, and we eventually travel back to the Free City to officially join the Fellowship. However, to prove ourselves we must first enter the upcoming Arena Games Tournament. This sets us on a course that ultimately leads to an encounter with the Herald of Asmodeus and the fight to stop them.
 
This sounds interesting count me in if you will have me that is.

Delcoron Maron
Age 26
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRZpLprH2kIn5N6IuThO77fNKoIK4iaamEdehUnd3iNhpvT1QoCsA

Born to a fur trader and hunter. Delcoron spent much of his youth in the wilderness and mountains around Dourstone. Learning from his father ways to stay out of sight and sent of your pray and to lay traps. Though his father favored a classic bow he found his calling with a crossbow. Finding that while slower to reload a keen eye and the crossbows stronger shots one could drop even a thick beast like a bear with only one shot if need be. His father also trained him with a sword. Knowing that sometimes things could go south and you may not have time to fire a ranged weapon. Delcoron continued his fathers business with his passing slaying beasts around the town and selling the meats and furs to pay for his life and leizure. It was on one of these hunts up in the mountains when one of his traps had killed a beautiful white wolf. Delcoron had only thought about the coin the beasts beautiful coat would bring till he heard a noise. Wining coming from a small cave near where he had set the trap. Inside was a pup. Not old enough to be alone yet and clearly unsure where its mother was. Delcoron tossed some meat to the pup before reaching his hand out to let it smell him. Knowing that the wolf his trap had slain was probably the pups mother he took the beast with him. Raising it and the two formed a strong bond. Naming the pup winter for its coat.
 
Nice! So I'm guessing Delcoron is a ranger? Also, if anyone needs assistance in character creation, here are links to races and classes on D&D Beyond. Although we're not using stats or dice rolls, this also gives you an idea of what your characters should be capable of. You can also look at other pieces of information under the Characters drop down at the top to help you guys think of character ideas.

Character Races

Character Classes
 
yes Delcoron would be a Human ranger. Sorry meant to put that in character bio
 
Okay, cool. Delyn, Gharlan, and Hurk will be NPCs of sorts and the starting leaders of our team, but eventually they will become background characters. For my main, I'm going to use a multiclass human. Vothano "Mack" Machaulind is primarily a rogue, but he does have the bloodline potential of a sorcerer due to a bronze dragon ancestor. He knows a few low-level spells from when his father forced him to study as a child, but he angered his family by refusing to attend the Faust College of Sorcery. His bloodline connection favors lightning-based spells, and he can channel that power through his hands into his weapons or an energy bolt, but he lacks the desire to pursue higher levels of magic. The only spells he can cast that actually cause damage on their own are Shocking Grasp and Lightning Bolt. The other handful of spells he knows are primarily geared towards magically amplifying his rogue abilities, such as Shadowstep, Invisibility, and Mirror Image.

I also plan to have him lightly assume a third class as a monk by learning martial arts from Delyn. However, if we were to assume he eventually becomes a 20th Level character in the pure sense, I would say his final placement would be Level 12 Rogue, Level 4 Sorcerer, and Level 4 Monk. Of course, that is going to be loosely interpreted in-game :D.
 
Sounds good any idea when this would start and would we maybe be able to run more characters as the story goes on?
 
Dima half-nymph

Background: a woodland nymphs fell in love with a ranger living in the woods. The relationships did not last, as nymphs are fickle creatures and become bored with mortals. However the liaison did lead to a child, Dima. Who is a mix of the best traits of the nymph and human. with those of her lover. Dina’s mother found the mixing of her fey blood with mortal abhorrent. She left the child in care of the father and she faded away, never to be seen again.

Dima blames her father for this. She also dislikes rangers because of this. She has a self-destructive nature and takes unnecessary risks.

Powers/Abilities: Half-nymphs are beautiful, vibrant, and sexual. They inherit their mothers' natural loveliness, and their near-perfect appearance tends to make them stand out in any society in which they are raised.

Special Attacks:
Awesome Beauty: This ability affects all humanoids within 30 feet of a half-nymph. Those who look directly at the nymph are stunned for 1 minute. A creature that remains in range and continues to look at the half-nymph will remain stunned unless a strong will is involved. A half-nymph can suppress or resume this ability at anytime.

Fey Bloodline: Half-nymphs are considered creatures of the fey type when enchantment magic is directed against them. For example, the charm person spell does not affect a half-nymph. Half-nymphs can also activate magical items restricted to fey creatures.

Low-Light Vision (Ex): A half-nymph can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. The half-nymph retains the ability to distinguish color and detail under these conditions.

Pic of Dima
http://forum.literotica.com/attachment.php?attachmentid=2033356&d=1506567278
 
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Going to run a second character as long as your cool with that Jeffinator.

Rhogar
Dragonborn Cleric of Bahamut
Age 23
https://vignette.wikia.nocookie.net/phaeselis/images/a/a0/Dragonborn_cleric.jpg/revision/latest?cb=20150120181059


Rhogar was just a young hatchling when his mother was exiled from there homelands. Her clan name stripped from her when she mated with a dragon born of the chromatic kind. Her fellow clerics of Bahamut feeling it heresy for laying with one born from Tiamet. She knew that Bahamut had not forsaken her though as she still held his divine protections of his domain. When they came to Dourstone she started a small temple to Bahamut providing protecitve magics and healing in order to provide for her and her son. Rhogar at first was angry with his mother there banishment ripping his very clan name from him. Though his anger receded when he came to the same conclusion as her. After all if bahamut could forgive her why couldn't Rhogar. Eventually he took up cleric hood beside. Her studying under her as she taught him the divine powers that Bahamut could bestow on those with enough faith. Rhogar hopes someday to spread the faith of Bahamut in Dourstone as well as aid those of his newfound home.
 
Ezra The Lustful

Ezra was kicked out of hell for showing mercy to her victims. She was stripped of most of her succubus powers as a result. Nevertheless she is very reluctant to enter into relationships because of her fear that she might kill her lover by accident. She has been exploring casual sexual encounters recently to understand her ability not to kill her partner and because she is VERY horny by nature.

She stills has limited shape shifting abilities. She can look like a beautiful human or take on her succubus form.

Skills Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7
Damage Resistance from Cold, Fire, Lightning, Poison; Bludgeoning, Piercing, And Slashing From Nonmagical Weapons

Senses Darkvision 60 Ft., passive Perception 15
Languages Abyssal, Common, Infernal

Deadly kiss (she can control this attack)

Ezra pic
http://forum.literotica.com/attachment.php?attachmentid=1707567&d=1433310981
 
Yup, that's fine. Though I am waiting to start the RP until we see if we can get a few more writers. If we fail to gain more interest, then it won't be proceeding.
 
Isola - Mage

She was kicked out of the Faust College of Magic for sleeping with a senior teacher (Big scandal!)**. She was cut off by her rich parents, so she has almost no money. Working adventuring to make money.

Isola as a few major character flaws … She lived a very refined life behind castle walls and guarded gates. So she doesn’t understand the lower classes. That said she is not a snob … she will just say things that common folks will find stupid and unaware. She also has almost no dealings with the other races.

She is not easily perturbed and highly controlled (great for spell casting in battle). But she is averse to fighting and will only do so to protect life or for some obvious greater good. Even when an enemy is injured, she motivated to apply healing or help, as long as doing so would not be a danger. She very open-minded, tolerant of others, empathic, and caring towards nearly everyone. Her social demeanor is courteous, and refined; however, she is reluctant to talk about herself. People around her will notice that she has an annoying habit of correcting others.

**secret: the senior teacher she slept with also “partially removed” her soul. The character will not know it … but this action has taken away her fear, and being unbalanced her desire (i.e. sexual desire) will be intensified.

Spells:
Wall of Smoke: Wall of black smoke obscures vision and nauseates those who pass through.

Blades of Fire: melee weapons become flaming

Blast of Flame: 60-ft. cone of fire

Fire Ball:

Orb of Fire: Ranged touch, fire damage and subject might be dazed.

Fire Shield: Wall of flames

Fires of Purity: Subject bursts into magical flame

Delayed Blast Fireball: Postpone blast for 3 mins

Emerald Flame Fist: subject can be engulfed by flame for additional damage.

Better pic coming:
http://forum.literotica.com/attachment.php?attachmentid=1872068&d=1465061246
 
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