Dungeons and Dragons World of Greyhawk

Hard_Rom

Northumbrian Skald
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Apr 24, 2014
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The World of Greyhawk
http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog-big.png

We play 2nd Edition ADD. Current character is a 4th lvl LN female cleric, specialty priest of Pholtus.

http://www.canonfire.com/wiki/index.php?title=Pholtus
Pholtus of the Blinding Light is the Oeridian god of Light, Resolution, Law, Order, Inflexibility, the Sun, and the Moons. Worshippers of Pholtus are called Pholtans. Some Pholtans claim that he set the sun and the moon in the sky and maintains them in their rigid procession to show all creatures the One True Way, a strict path which allows no deviation but absolutely assures rightness. Such claims are not regarded as doctrine. (It is in the Pale)

The Pholtan church is the state religion of the Theocracy of the Pale, and is the only religion permitted or recognized within that nation. Open worship of other dieties will get you time in a New Dawn Work/Re-education camp or even burnt at the stake as a heretic. And yes she is a hardline fundamentalist.

This is a compilation of canon, non-canon and fan fiction from too many sources to list from 25 years of various DnD editions. A history of Pholtus in the Eastern Flanaess. Plus a splash of my own work.

Historica Pholtus in the Eastern Flanaess
https://www.docdroid.net/WoHsGvw/historica-pholtus-in-flanaess.pdf.html

My 4th lvl LN cleric is scarier than my previous character a 16th lvl CN demon cultist witch.
 
I dropped it in the pail. But I was surprised to see that D&D was still going. And my first thought was that I had to continue resisting such games or I wouldn't get anything else done at all.
 
So what, only acceptable to RP online, essentially at home by yourself and for sex only?

DnD is in it's 5th edition. 8 of us are in the group. 5 play poker together too. Not really much difference. Conversations between encounters is the same.
 
I played AD&D in high school and college. Got back into it with 4th Edition (bought all those books!) and now do 5th Edition.

I still like AD&D best, but play the later editions for convenience.

 
Been playing since the original addition. THACO anyone?. Starting Curse of Strahd in 5e this weekend. Beer and imagined mayhem go so well together.
 
No one is willing to go out and buy all the new books at 60$ a piece. I have 41 2E compatible books in PDF that I got from free off the net. Two of us use laptops and one guy routinely plays over the phone as he is away at school. One party member is another's son. 2E is older than his boy.

For Rping, hard to beat DnD. And the mass of fiction books available is staggering. Forgotten Realms, Greyhawk and Ravenloft are far more documented then Martin's or even Tolkien's.

When you talk lawful neutral and chaotic evil, even none players know what you mean.
 
Rarely played straight D&D. A few campaigns here and there. The folders are packed up somewhere and have the byline "The Real Deal" on them. Bought a lot of the books, though.

We mostly played my own hodgepodge game that originated before I could afford to buy actual TSR stuff. Once I could, I incorporated what we liked from the official material.

Imported some of the "Real Deal" characters into my stories, though. Griffith Ironmill was one of those characters, and I merged him into my world in Danica. Traxxen has yet to make an appearance, but I'm sure he'll end up in there somewhere.

And how could you forget Dragonlance? Dragons of Autumn Twilight was the first novel I ever read of my own volition.

Well... sort of. I was sweet on the girl who loaned it to me. LOL The goal was to fight my way through it so that if she asked me about it, I would actually know what it was about.

Next thing I know, I've been up all night, I'm at the end of the book and hopping in the car to drive 45 minutes to the nearest bookstore to pick up the rest of the trilogy. Two days later, I was off to pick up the Legends trilogy.

I doubt I'm the only person who bought Crown Royal for the exclusive purpose of picking up a new dice bag.
 
I've been running a game since just after college. I play 2nd ed AD&D in a game world of my own construction; I never did modules.

I won't get into my opinion of later editions of the game.
 
Yes I did for get Dragonlance, sorry.

We do not use modules, just base play on the worlds. 3 guys usually are the DMs. Two FG based and one Greyhawk. I prefer Greyhawk. Usually based on From the Ashes. Again no modules the guys write their own storylines. The Greyhawk campaigns play close to canon but the FG guys just invent stuff up.

They have keep coming up with new editions. Run out of customers if not. Some of our guys books look like ancient tomes after 20+ years of hard use and home rebinding.

I can post my 26 2E books to same site as my storyline if anyone wants them.
 
When we played the real thing, it was based on pre-planned modules, but I'm fairly certain Scott ( Who DMd all those ) heavily modified them, and the unpredictability of our group meant he had to think outside the box anyway.

My solution was to spend all the time when I was off and awake while everyone else was sleeping ( worked graveyard shift for a decade ) making maps for a wide variety of locations and creating NPCs. Most were placed on the map, but I always had a few things in reserve that I could whip out in an emergency when players went off the beaten path, so I didn't have to make up everything on the fly.

My world map alone was 96 sheets of graph paper, of which about a quarter was never set foot on by players.
 
D&D came out when I was in my early teens. I remember the red 'beginner box' and blue was the advanced.

Now a lot of it is on line and handed to the players. Back then it was a folder with a bunch of numbers for hit charts, some adventures in book form for the DM to run, dice and imagination-miniatures if you wanted to use them.

I would spend Friday nights to Sunday nights at friend's houses, barely sleeping running weekend long games, we had campaigns that lasted for weeks.

D&D jolt cola pizza, yoo hoos and any junk food imaginable and a lot of fun. When I got older Jolt was replaced with JD...even more fun.

I ended up getting out of it for a long time, just no time anymore and then doing 'adult things'

When I had my comic store a few kids came in saying they wanted to start club and play D&D and could they use the store if they paid a small fee or bought things. I said sure.

The second time they were there I'm watching them and it all came back to me and I'm like a little kid "Hey, can I play?"

Ended up getting back into it for a few years, but then went into Call of Cthulhu, the HP Lovecraft version of D&D, haven't played any of it in a few years now, but an awesome concept and to me the father or RP games that all others owe for their existence.

I still have first edition hardcovers of the first monster manuals, DM guide, and my two favorites. The Fiend Pholio and Deities and Demi-Gods.
 
During teen years we played a fantasy board game by TSR called Divine Right. It would take 8 guys 12 hours to play a game from 7pm Sat. night to 7am in the morning. Usually stoned and a bit drunk.

Tried DnD in early 20s but going to the bar was more important. Not till mid to late 20s did we settle down enough to play on Sat. nights. Married settled down types looking for cheap night with the boys. Wives frowned on bar hopping with them at home with young babies. Playing a quiet game of DnD was acceptable, if a tad strange.

Main DM for years could have run the Springfield comic book shop.

Fantasy worlds existed in books long before DnD. Even here fantasy RP owes a huge debt to DnD for bringing RP to 'mainstream' (?).

Outside the bedroom, you RP you owe Gary Gygax HUGE!
 
I've played on and off (currently on) since I was a kid. These days it's Pathfinder, basically a fork/improvement on 3.5; they sell everything on PDF if you want to save money. Good fun.
 
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