shadowoftheheart
Dweller in Darkness
- Joined
- Jun 28, 2005
- Posts
- 3,975
IN light slumber you descend the seventy steps leading down from your Dreams to the Cavern of Flame, and its guardians the priests Nasht and Kaman-Thah. They regard you in quiet judgment, and nod their pshent-bearing heads. With a blessing, and a warning to not go where Man is not welcomed, they allow you to pass and descend the seven hundred steps down to the Gate of Deeper Slumber, and pass through into the Enchanted Wood.
This SRP is inspired by H.P. Lovecraft's tales of the dreamlands of Earth, a place where humans that are judged Worthy can travel in their dreams to experience adventures beyond the confines of Human Mortality. There is beauty here, and danger. The Old Ones are never far, and one is always but a misstep away from the Clutches of Nyarlathotep, the Crawling Chaos, or other Terrors of his breed.
This RP is inspired by Lovecraft, so his settings, characters, creatures, etc. are not mandatory (though not prohibited either). The Earth's Dreamlands are a massive place, as large as a dreamer's imagination. This SRP can go anywhere (including sailing off into space in a moon-galley) and can have any characters whatsoever, so long as they are on Earth at the time and capable of sleep and dreaming. There's no set plot, nor even a necessity to adventure if a player simply wants to interact with characters Beyond their normal Reach.
Technology is entirley pre-gunpowder. It is mostly fantasy/medieval. Note too that this is not a D&D style fantasy. It isn't hack-and-slash. Combat is quick and bloody, and magic requires longer rituals and greater preparation. Native magic aims towards the summoning and control of Things, or the cursing of others, rather than the flashy "fireball lightening bolt magic missile" paradigm of D&D.
Any characters from other SRPS are welcome, also, so long as they are on Earth, and all powers from Earth carry over to the Dreamlands. Vampires remain vampires, for instance.
For the feel of the Dreamlands, read Lovecraft's The Dream-Quest of Unknown Kadath which chronicles Randolph Carter's quest for an ancient and unreachable city he has seen in regular dreams. As a side note, this is not the RPG Call of Cthulhu's Dreamlands, but a less well-formed place, that Dreamers can subtly shape to their own will. It is intended to be a fun and creative thread with -almost- no limits.
Finally, I'll be running a character which I'll post shortly, but am willing to GM for groups or individuals that might want a little more structure.
This SRP is inspired by H.P. Lovecraft's tales of the dreamlands of Earth, a place where humans that are judged Worthy can travel in their dreams to experience adventures beyond the confines of Human Mortality. There is beauty here, and danger. The Old Ones are never far, and one is always but a misstep away from the Clutches of Nyarlathotep, the Crawling Chaos, or other Terrors of his breed.
This RP is inspired by Lovecraft, so his settings, characters, creatures, etc. are not mandatory (though not prohibited either). The Earth's Dreamlands are a massive place, as large as a dreamer's imagination. This SRP can go anywhere (including sailing off into space in a moon-galley) and can have any characters whatsoever, so long as they are on Earth at the time and capable of sleep and dreaming. There's no set plot, nor even a necessity to adventure if a player simply wants to interact with characters Beyond their normal Reach.
Technology is entirley pre-gunpowder. It is mostly fantasy/medieval. Note too that this is not a D&D style fantasy. It isn't hack-and-slash. Combat is quick and bloody, and magic requires longer rituals and greater preparation. Native magic aims towards the summoning and control of Things, or the cursing of others, rather than the flashy "fireball lightening bolt magic missile" paradigm of D&D.
Any characters from other SRPS are welcome, also, so long as they are on Earth, and all powers from Earth carry over to the Dreamlands. Vampires remain vampires, for instance.
For the feel of the Dreamlands, read Lovecraft's The Dream-Quest of Unknown Kadath which chronicles Randolph Carter's quest for an ancient and unreachable city he has seen in regular dreams. As a side note, this is not the RPG Call of Cthulhu's Dreamlands, but a less well-formed place, that Dreamers can subtly shape to their own will. It is intended to be a fun and creative thread with -almost- no limits.
Finally, I'll be running a character which I'll post shortly, but am willing to GM for groups or individuals that might want a little more structure.