Drakkwall
Literotica Guru
- Joined
- Jun 14, 2006
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Aranoch is the region that lies towards the eastern side of the Tamoe mountain range, which lines the eastern border of the Western Kingdoms, which acts as a natural barrier into these provinces. Although impassable in most areas, these mountains hold a vast and lush woodlands. These forests stand in stark contrast to the bleak wastelands lying beyond them to the east: the flat, unforgiving, sand-swept deserts of Aranoch. The mountains between the forest and the desert form a rain shadow, which is what causes the desert.
Boasting one of the harshest climates in the world, the deserts of Aranoch claim the lives of many each year. Only the most robust and highly-trained nomads survive longer than a few hours in this scorching environment. This vast desert land is mainly comprised of vast, empty tracts, punctuated with but a few specially-adapted plants and trees. Water is a rarity among the sand dunes of Aranoch, with dry spells reportedly lasting for years. The climate of this desert ranges from life-threatening heat during summer days, to dry frigid winds during winter nights.
Set on the western edge of the Twin Seas, the jewel city of Lut Gholein has actually prospered in the merciless environment of Aranoch. Most credit this to the city's coastal location and strong sea trading ties with the kingdoms to the east and west. Although a few bands of nomadic people have found ways to survive in this hostile desert, most steer clear of these sandy wastelands.
The perilous nature of Aranoch's unique and deadly environment is without equal. Few creatures could survive in habitats so unforgiving, but some hardy beasts have managed. Now twisted by the chaos brought about by the arrival of the Wanderer, the man who contains the soul shard of Diablo, Lord of Terror, these unique beasts are fearsomely powerful.
And it is through these lands that the caravan from the Western Kingdoms has come, after the Sisters of the Sightless Eye have had their order restored by a group of traveling warriors, among them the Necromancer Kraven Bonecarver, he was the one to slay the Maiden of Anguish, Andariel, in the deepest Catacombs of the Monastery of their Order. But he had done so out of the blue, he had appeared after the Haradrim Maul had been retrieved and had without question, cleansed the Monastery within a week. He had gathered the corpses of monsters and animals alike and brought forth an army of undeads, and with them marching he laid siege to the monastery and within two days had fought his way to the central chamber of the monastery's catacombs and burned the Maiden of Anguish alive with green fire, her screams had echoed like screeches of a banshee through the lands for days.
And in these desert lands where death was a daily business had he brought forth several skeletons to guard the caravan, riding on a black horse he kept a vigilant eye over the caravan, but kept his space as the people still distrusted him, while he had cleansed the Monastery was he still a Necromancer, and thus a danger in their eyes, though the leader of the caravan, Warriv, was more then thankful to the Necromancer and often made it a point to speak to him. Other then Warriv was the Necromancer's follower, a rogue he had hired, also one of the few to speak to him. It was still a long time before the caravan reached the large walls of the city Lut Gholein, two days at least had Warriv said, thus it was but to ride and keep an eye out for danger. And if there was anything Kraven knew, it was danger, it was whathe lived with all his life just by being alive and walking the streets.
Kraven Bonecarver: http://hunqwert.deviantart.com/art/Necromancer-40878318
Boasting one of the harshest climates in the world, the deserts of Aranoch claim the lives of many each year. Only the most robust and highly-trained nomads survive longer than a few hours in this scorching environment. This vast desert land is mainly comprised of vast, empty tracts, punctuated with but a few specially-adapted plants and trees. Water is a rarity among the sand dunes of Aranoch, with dry spells reportedly lasting for years. The climate of this desert ranges from life-threatening heat during summer days, to dry frigid winds during winter nights.
Set on the western edge of the Twin Seas, the jewel city of Lut Gholein has actually prospered in the merciless environment of Aranoch. Most credit this to the city's coastal location and strong sea trading ties with the kingdoms to the east and west. Although a few bands of nomadic people have found ways to survive in this hostile desert, most steer clear of these sandy wastelands.
The perilous nature of Aranoch's unique and deadly environment is without equal. Few creatures could survive in habitats so unforgiving, but some hardy beasts have managed. Now twisted by the chaos brought about by the arrival of the Wanderer, the man who contains the soul shard of Diablo, Lord of Terror, these unique beasts are fearsomely powerful.
And it is through these lands that the caravan from the Western Kingdoms has come, after the Sisters of the Sightless Eye have had their order restored by a group of traveling warriors, among them the Necromancer Kraven Bonecarver, he was the one to slay the Maiden of Anguish, Andariel, in the deepest Catacombs of the Monastery of their Order. But he had done so out of the blue, he had appeared after the Haradrim Maul had been retrieved and had without question, cleansed the Monastery within a week. He had gathered the corpses of monsters and animals alike and brought forth an army of undeads, and with them marching he laid siege to the monastery and within two days had fought his way to the central chamber of the monastery's catacombs and burned the Maiden of Anguish alive with green fire, her screams had echoed like screeches of a banshee through the lands for days.
And in these desert lands where death was a daily business had he brought forth several skeletons to guard the caravan, riding on a black horse he kept a vigilant eye over the caravan, but kept his space as the people still distrusted him, while he had cleansed the Monastery was he still a Necromancer, and thus a danger in their eyes, though the leader of the caravan, Warriv, was more then thankful to the Necromancer and often made it a point to speak to him. Other then Warriv was the Necromancer's follower, a rogue he had hired, also one of the few to speak to him. It was still a long time before the caravan reached the large walls of the city Lut Gholein, two days at least had Warriv said, thus it was but to ride and keep an eye out for danger. And if there was anything Kraven knew, it was danger, it was whathe lived with all his life just by being alive and walking the streets.
Kraven Bonecarver: http://hunqwert.deviantart.com/art/Necromancer-40878318