Deep Space IC: Galileo

HotCider

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Galileo


The immense research vessel that was lost ten years ago. The ship resembles a sleeping giant silhouetted against a blanket of orange stars. Like an asteroid, the dormant ship is discovered drifting aimlessly through space.

Interior Layout


Fourth Floor

1. Galileo Ship Director’s Quarters
Important Discoveries: Mysterious Video Chips
2. Fourth Floor Corridor
Important Discoveries: None
3. Galileo Captain’s Quarters
Important Discoveries: Captain’s Log, Captain’s Key Card

Third Floor

4. Indoor Olympic-size Pool
Important Discoveries: Strange deaths
5. Recreation Room
Important Discoveries: Strange deaths
6. Gym & Track
Important Discoveries: Strange Tracks, Strange Eggs
7. Bar
Important Discoveries: Strange deaths

Second Floor

8. Ship’s Bridge
Important Discoveries: Several video recordings (x4), lots of blood yet missing bodies.
9. Corridor
Important Discoveries: Strange fungus on the walls, strange flora
10. Living Quarters
Important Discoveries: One suicide, no other bodies, video logs (x3)
11. Male or Female Restrooms
Important Discoveries: Blood covers doors, strange deaths
12. Mess Hall
Important Discoveries: Strange Eggs and cocoons

First Floor

13. Medical
Important Discoveries: Strange deaths, medical logs (x1)
14. Lab
Important Discoveries: Strange creatures in capsules, a man in cryosleep, several video logs (x4), alien husk
15. The Brig
Important Discoveries: Something’s in the brig!
16. Techno Section
Important Discoveries: Strange slime clogging the engine, power core missing, slime everywhere, uh oh!

Extra

1. Escape Pods
Important Discoveries: Derailed escape pods on floor, strange appendages protruding from escape shuts, power core!
2. Locker
Important Discoveries: Fungus everywhere, some contained food and supplies still edible and usable, strange rods protruding from fungus

Investigation Run-Down

1. For each section of the ship given a number, you will refer to them as sectors.
2. You will not have a choice of what floor you’ll explore first or what sector. Numbers will be literally drawn from a hat.
3. You can only explore one area of the ship each in-game day. You will either find what is to be discovered in that section or not. If you don’t find it, then you’ll be given the chance to go back the next time the number is drawn from the hat.
4. Victor will not help you find anything because he is the GM’s character. Therefore, Victor is ignorant and not to be relied on for noticing important items. Be warned though, whatever team he’s on at the time of the investigation, if not watched, he can bring you trouble.
5. Everyone will get a chance to explore the Galileo in some way shape or form. It WILL happen.
6. The GM will sometimes plant things in your face that you can choose to investigate or leave alone. Be wary of your decisions!
7. Be wary of what may sneak aboard The Trojan because you just might take it back to the Odysseus.
8. The video logs will have an actual log that will reveal hints to what happened to the Galileo’s crew. Just be careful what you wish for. The truth can be dangerous.

Ship’s Weapon Systems:

Cutter – not exactly used as a weapon though it could be, the cutter is meant to cut through asteroid rock. It was a device for excavation.

Ship’s Defense Systems:

Magnetic Shield - guards the ship against collisions. It can also be used to guide the ship closer to another ship for docking.
Hyperdrive
Escape Pods – self-explanatory.
Oracle Communication Systems – allows the crew to maintain communication with those on ship, off ship, and with those back at home base (Oracle HQ). Currently offline.

IC Rules

1. Do not post OOC bubbles in the IC. Keep all OOC information in the OOC or if it is to somebody private use PMs.
2. Always write your character’s location. There are several characters in this game and we can’t keep track of them all. Be sure to post your character’s location in bold at the top of your posts.
3. If your character becomes trapped or lost, then you are not allowed to post his or her location. People will have to try and find you by guessing where you are from the description of your character’s surroundings when you give them.
4. See rule #10 in the OOC.
5. If you would like to have a scene happen to your character, then PM the GM. He may or may not permit you to have your own alien encounter. It depends if he feels it will interfere with the plot.
6. You may know something OOC, but IC, your character doesn’t know it. Please do not metagame.
7. Have fun. There will be sex, there will be aliens, and there will be action, horror, and suspense. Enjoy the drama this game will orchestrate.

Links

Deep Space OOC

Deep Space IC: Odysseus
 
Alien List

Where aliens discovered in encounters can be recorded. They will have a name and possibly be seen again. It is the scientists' duties to record them.
 
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