raphy
Dum Vivimus, Vivamus
- Joined
- Jul 21, 2003
- Posts
- 4,257
Blame 'dita for this - Been having a conversation about writing styles, and the subject of cyberpunk came up. She asked me what it was, since she hadn't encountered it at all before, and I, in my rambling and disorganized way, attempted to explain it to her.
Then, she suggested that I start a thread about it, and just throw it out there to see if any other cyberpunk fans could help define what it's actually about.. Or maybe expose the genre to those who haven't experienced it before..
So ... My take on cyberpunk...
Far as I'm aware.. Cyberpunk was a term coined to describe the work of a Canadian author in the late 70s early 80s called William Gibson. The extremely bad Keanu Reeves movie 'Johnny Mnemonic' was based on one of Gibson's short stories.
Ostensibly, it's a term that's usually used to describe science fiction books that are set not in the distant future, on far-away planets, but just around the corner. The tomorrows that might be, you could say.
Cyberpunk takes things that you'd find in today's world and instead of extrapolating to a factor of 1000, to put us in a shiny new future a la Star Trek, it accelerates us forward by 15 years. 20 years. An indeterminate time, but always one that 'feels' like, to a technophile at least, that it's within reach.
That gives the stories a much more gritty and much more 'real' feel than traditional sci-fi. Trad sci-fi tends to lean towards post-apocalyptic disaster/rebuild nonsense or sweeping space operas in galaxes far away.
Cyberpunk doesn't ride on those get out clauses. It sits very firmly before the apocalypse and says 'What's the world going to be like *10* years from now?'. 10 years ago. Cellphones were a toy of the rich and luxurious. Now, I see homeless people with 'em. Cyberpunk refuses to hide in ivory towers and sing of a shiny future. It says that 10 years from now, the world will be just like it is now.... We'll just have more toys to fuck each other over with.
Ultimately, it can easily be seen as a depressing outlook, although, obviously, the individual stories themselves need not be depressing.
Far as I can tell, that's what the masses think Cyberpunk is. Most people think it's The Matrix in prose form, except that Gibson got there first.
And here's the thing - For me, Cyberpunk actually isn't any of that.
For me, cyberpunk is a style. A literary technique. A specific way of writing that engenders specific sets of reactions in your reader.
All that babble that I wrote on the Whose eyes are you looking through? thread about how I switch between third person and first person all the time, how I like to try and seamlessly slide the reader in and out of the protagonist's head - That's half of what cyberpunk is to me.
The other half, that's a little harder to define. That's stylistic. The tapestry of words. I can't explain, but I know that it doesn't have to be sci-fi. Here's an example though - A flashback dream sequence I wrote - 'That writing style' applied to a non sci-fi genre - This is it within a fantasy/swords & sorcery environment:
And without wanting to, he was right back there in Mistmoore and the vampires were swarming over the balustrades to get to them. Too many, too fast, their fangs and claws and swords flashing in the candlelight. A dozen wounds bleeding, a dozen more opening up, and now the gypsies were there as well, their shapes twisting and deforming, moulding into their true form of the werewolf, overrunning them. Too many, too fast.
He was shouting at them to pull back, pull back, but there was Cuddan, always the stubborn one, his holy crusade against these undead closing his ears to all but the whisper of Karana's storms and then she was there, surrounded by them, their pale skins and white hair in stark contrast to her darkness and the rivulets of crimson blood running down her body. He saw her for a moment, then he was carried away by the bodies and all he could see in his eye was the last glimpse of her ebony hand as it reached up through the mass of bodies, and then it was gone. And so was she.
And then out of nowhere, the ranger, pulling him with preternatural strength towards the exit and he didn't want to go, but there were yet more coming out of the interior of the house, massive stone gargoyles now and the grinding echoing in his ears as they moved.
The images came at him like a clockwork picture-show, flashing surreal through his mind, unbidden and unwanted, the nightmare run through the valleys and passageways, high stone cliffs rising either side, hard and cold and unyielding.
I think the best way that I can explain it is that as a literary technique, what you're trying to do is 'carry' the reader helplessly along on the long run-on sentences, sweep them along with the story.. And then with the repetitive parts "fangs and claws and swords" you're trying to punctuate the rollercoaster, as it were.
I really don't know.
Opinions, anyone?
Then, she suggested that I start a thread about it, and just throw it out there to see if any other cyberpunk fans could help define what it's actually about.. Or maybe expose the genre to those who haven't experienced it before..
So ... My take on cyberpunk...
Far as I'm aware.. Cyberpunk was a term coined to describe the work of a Canadian author in the late 70s early 80s called William Gibson. The extremely bad Keanu Reeves movie 'Johnny Mnemonic' was based on one of Gibson's short stories.
Ostensibly, it's a term that's usually used to describe science fiction books that are set not in the distant future, on far-away planets, but just around the corner. The tomorrows that might be, you could say.
Cyberpunk takes things that you'd find in today's world and instead of extrapolating to a factor of 1000, to put us in a shiny new future a la Star Trek, it accelerates us forward by 15 years. 20 years. An indeterminate time, but always one that 'feels' like, to a technophile at least, that it's within reach.
That gives the stories a much more gritty and much more 'real' feel than traditional sci-fi. Trad sci-fi tends to lean towards post-apocalyptic disaster/rebuild nonsense or sweeping space operas in galaxes far away.
Cyberpunk doesn't ride on those get out clauses. It sits very firmly before the apocalypse and says 'What's the world going to be like *10* years from now?'. 10 years ago. Cellphones were a toy of the rich and luxurious. Now, I see homeless people with 'em. Cyberpunk refuses to hide in ivory towers and sing of a shiny future. It says that 10 years from now, the world will be just like it is now.... We'll just have more toys to fuck each other over with.
Ultimately, it can easily be seen as a depressing outlook, although, obviously, the individual stories themselves need not be depressing.
Far as I can tell, that's what the masses think Cyberpunk is. Most people think it's The Matrix in prose form, except that Gibson got there first.
And here's the thing - For me, Cyberpunk actually isn't any of that.
For me, cyberpunk is a style. A literary technique. A specific way of writing that engenders specific sets of reactions in your reader.
All that babble that I wrote on the Whose eyes are you looking through? thread about how I switch between third person and first person all the time, how I like to try and seamlessly slide the reader in and out of the protagonist's head - That's half of what cyberpunk is to me.
The other half, that's a little harder to define. That's stylistic. The tapestry of words. I can't explain, but I know that it doesn't have to be sci-fi. Here's an example though - A flashback dream sequence I wrote - 'That writing style' applied to a non sci-fi genre - This is it within a fantasy/swords & sorcery environment:
And without wanting to, he was right back there in Mistmoore and the vampires were swarming over the balustrades to get to them. Too many, too fast, their fangs and claws and swords flashing in the candlelight. A dozen wounds bleeding, a dozen more opening up, and now the gypsies were there as well, their shapes twisting and deforming, moulding into their true form of the werewolf, overrunning them. Too many, too fast.
He was shouting at them to pull back, pull back, but there was Cuddan, always the stubborn one, his holy crusade against these undead closing his ears to all but the whisper of Karana's storms and then she was there, surrounded by them, their pale skins and white hair in stark contrast to her darkness and the rivulets of crimson blood running down her body. He saw her for a moment, then he was carried away by the bodies and all he could see in his eye was the last glimpse of her ebony hand as it reached up through the mass of bodies, and then it was gone. And so was she.
And then out of nowhere, the ranger, pulling him with preternatural strength towards the exit and he didn't want to go, but there were yet more coming out of the interior of the house, massive stone gargoyles now and the grinding echoing in his ears as they moved.
The images came at him like a clockwork picture-show, flashing surreal through his mind, unbidden and unwanted, the nightmare run through the valleys and passageways, high stone cliffs rising either side, hard and cold and unyielding.
I think the best way that I can explain it is that as a literary technique, what you're trying to do is 'carry' the reader helplessly along on the long run-on sentences, sweep them along with the story.. And then with the repetitive parts "fangs and claws and swords" you're trying to punctuate the rollercoaster, as it were.
I really don't know.
Opinions, anyone?