Death of A Land: A Warcraft Story (OOC)

RedMageNeko

Imperial Guardsmen
Joined
Feb 27, 2007
Posts
1,276
In Character section here: https://forum.literotica.com/showthread.php?t=524128

The Scourge. A ruthless army of death, comprised of countless fallen men and women, sinister cultists, and ageless horrors ruled by a single will, driven to wipe all traces of life off the world, to twist it into their own mockery of living. They are perhaps one of the most sinister forces plaguing the world of Azeroth. For every man that falls, their number grows. For now, they are held in the lands of Northern Azeroth, in the kingdom of what was once the might nation of Lorderon. Some would say there are beaten.

They are fools.

Rumors of new plagues are drifting down from the north, of new horrors being created in sinister workshops within the heart of their strongholds. Mercenaries, adventures, all have tried to break the Scourge's stranglehold on the region now known as the Plaguelands. None have succeeded.

But now a new, darker rumor has reached the ears of the leaders of they Alliance (the forces of the young Humans, industrious Gnomes, hearty Dwarves, mysterious Night Elves, and wise Draenei) and the Horde (comprised of the proud Orcs, cunning Trolls, noble Tauren, devious Forsaken, and ancient Blood Elves). Rumors of a new plague being spread across the lands of Azeroth by the traitorus creatures that serve the Scoruge's master, the Lich King, known as the Cult of the Damned, of a Death Knight commanding them. And with their armies spread then dealing with new threat of the demonic Burning Legions and the lands of Outland, once called Draenor, both great nations can do little to investigate these rumors.

Thus the Argent Dawn, a force comprised of peoples from both powerful alliance of creatures, have put out the call to their allies, they adventures and soldiers that oppose the darkness that threatens to consume their lands to track down this threat, to destroy it.

But can one truly kill death itself?

((**))

This is open to any creature, any race, any faction, and ANY pairing. Want a Human with an Orc? Knock yourself out. Forsaken with Draenei? ..... Ew, but okay.

Having extensive knowledge of Warcraft and the lore is appreciated, but not necessary. http://www.wowwiki.com/Main_Page is a good source for ANY information you may need. Not there? Ask here and I or someone else will be able to give you all the details you need. I'm not going to be to strict on things, but I will ask a few things.

One, don't do what people try to do in World of Warcraft and kill someone from they opposing faction just because they are there. We're going to go by the "Obsenly tenuious, but still there peace" that the lore has. Want your Human to despise Orcs or your Tauren to hate Night Elves? Knock yourself out. But I don't want you trying to kill eachother.

Two, run any changes you may want to make or places you want to go through here. I'm trying to set this up so that we are free to go anywhere in the game, tracking down leads on this new Plague, but we'd still need time to set it up.

Three, really short posts depress me, so try to avoid them. I admit to doing my fair share of them, so I won't be to strict on THAT. Just try to keep it over three lines or so.

Basic example of the profile I'd like to see for my characters:

Name:
Age: (This can be VERY high for Night Elves and Blood Elves)
Class: (Hunter, Shaman, Rogue, Warrior, Paladin, Mage, Priest, Druid, Warlock. Look to wowwiki for details on these or just ask.)

Height:
Clothing: (If you play the game, a screenshot works perfect.)
Weapon: (Again, look to wowwiki for details on what you can use. A spear being used by a Warlock = not good.)
Description: (Again, an image or screenshot works great.)
History:
Personality:

(**)

Name: Uriem Ventril

Age: 452

Class: Paladin (Called Blood Knights by his people)

Height: 6'4

Clothing: http://i3.photobucket.com/albums/y83/RedNeko/ss6.jpg

Weapon: Lionheart Executioner (A large, black steel blade)

Description: Larger and broader then most of his people, his physical apperance is more in line with a human then his smaller, frailer people save for his glowing green eyes and long, sensitive ears. He wears numerous scars along his face, neck, arms, and chests. His jet black hair is kept short, trimmed to allow him unobstructed vision. His right eye is gone, shot out by a crossbow bolt and is now covered by a dark leather patch.

History: Uriem had a family once, long ago. He lost them during the Scourge invasion of Silvermoon and the destruction of the Sunwell at their hand. An artisan and sculptor before the war, he turned his craft to the art of war, to take revenge on the creatures that have taken everything from him. During this time he has developed exceptional skill with the blade and tactics. As such, he was one of the first to join the ranks of the Blood Knights since their order was formed. Recently however, he has become estranged from his people, exiled. The reasons for this are unknown to any save himself, his fellow Blood Knights, and the leaders of Silvermoon. But the Argent Dawn cares little for politics, knowing of Uriem's skill against the Scourge and his long time alliance with them. As such, it was decided that he would lead the forces to investigate these dark rumors and discover their validity.

Personality: Uriem is a dour, grim man. He saw his people and their lands burn and now merely waits for the day to join those that have fallen. He has little hope for his own future, well and fully expecting to die on some nameless battlefield someday. Still, he fights, not for his own future, but the future of the younger races. As he once said to a initiate of the Blood Knights, "Its better to die unknown on the battlefield, keeping one person alive then to die a hero and letting others fall for you.". He is deeply scared by the loss of his family, longing for those lost, fleeting moments of happiness he held with them.
 
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Name: Tanith Ulalume

Age: 124

Class: Rogue

Height: 5'9

Clothing: Tanith

Weapon: Two Daggers and a supply of throwing knives.

Description: Tanith , unlike the picture, has white hair.

History: Tanith was raised at a Ravenholdt guild. An old patron found her on his way back into the city and brought her with him to the guild so he could put in a request. The man had never had children and was far too old to do so now... The receptionist called for the leader of the guild who took a great deal of interest in the night elf. And so she was taken in and trained. While she has outlived the mortals of the guild, the leader, a night elf, has kept an eye on her over the years and is confident of her abilities. She has come to think of him as he father and he stands again the Scourge so does she.

Personality: Tanith is a very bright girl. Overall she is smart and happy. Of course she is a bit talkative fore a rogue but if it comes down to it she can concentrate and get the job done.
 
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