RawDog33
Literotica Guru
- Joined
- Feb 8, 2018
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It has become a rare thing to find a merchant caravan leaving Daggerdale to head north along the old King’s Road. Years ago, the Road had been a safe route, connecting the great coastal port city-state of Neverwinter to the Dalelands. The King’s Road starts at Waterdeep, and bisects the Dalelands as it heads west. At Daggerdale, the Road heads north, through the woodlands of the Harken Forest and into the sparsely populated Nentir Vale, before heading west again, crossing the Stonemarch Mountains and descending into Neverwinter.
In the Dalelands, the Lords and Ladies have a long history of bickering, backstabbing, and political intrigue, and tensions between the houses have been rising of late. They turn a blind eye to maintaining security along the Road in the Nentir Vale, as they have recalled their troops and civil war amongst the houses grows imminent. Meanwhile, Neverwinter’s presence in the Vale has dissipated, and it is rumored that the great city-state has been laid low by a vicious plague. Monsters, bandits, and warlords have laid claim to more and more of the Nentir Vale, and travel along the King’s Road has grown treacherous.
The recent assassination attempt on Lord Cyril Darksteel of Daggerdale was a marked escalation of tensions in the Dalelands. War is coming, and a number of merchants know that great profits could be reaped if the trade route to Neverwinter is reestablished. They are offering very good pay for anyone good with a sword and willing to brave the three hundred mile journey.
The old wives’ tales warn folks to do no harm to the trees of the Harken Forest, and to never stray from the King’s Road. The cursed druids of the woods do not take kindly to axes.
There are three towns along the King’s Road in the Nentir Vale: Harkenwold, which is really more a grouping of small villages; Fallcrest, at the intersection of the King’s Road and the Nentir River; and Winterhaven, at the foot of the Stonemarch Mountains.
In the Dalelands, the Lords and Ladies have a long history of bickering, backstabbing, and political intrigue, and tensions between the houses have been rising of late. They turn a blind eye to maintaining security along the Road in the Nentir Vale, as they have recalled their troops and civil war amongst the houses grows imminent. Meanwhile, Neverwinter’s presence in the Vale has dissipated, and it is rumored that the great city-state has been laid low by a vicious plague. Monsters, bandits, and warlords have laid claim to more and more of the Nentir Vale, and travel along the King’s Road has grown treacherous.
The recent assassination attempt on Lord Cyril Darksteel of Daggerdale was a marked escalation of tensions in the Dalelands. War is coming, and a number of merchants know that great profits could be reaped if the trade route to Neverwinter is reestablished. They are offering very good pay for anyone good with a sword and willing to brave the three hundred mile journey.
The old wives’ tales warn folks to do no harm to the trees of the Harken Forest, and to never stray from the King’s Road. The cursed druids of the woods do not take kindly to axes.
There are three towns along the King’s Road in the Nentir Vale: Harkenwold, which is really more a grouping of small villages; Fallcrest, at the intersection of the King’s Road and the Nentir River; and Winterhaven, at the foot of the Stonemarch Mountains.