As promised above, here are some of the plethora of plots I am looking for.
A New Career Path
He should be happy. The adventurer woman sitting across his desk had exceeded his expectations. Not only had she delivered the secret missive and returned with a reply, she also was able to unveil the identity of the rival who had secretly been sabotaging him. But even as he pushed the bag with the agreed upon sum and a well deserved bonus across the table to her his thoughts were somewhere else.
His evening soirees for years have been the talk of the nobility in the city. He prided himself on their diligent planning, spectacular execution and excellent reputation. Tonight it was time again, and as usual he had planned it well. As a special attraction during the banquet half a dozen beautiful women would be placed at strategic spots in the dinner hall, their upper bodies bare for his guests viewing pleasure. It had taken some time to find six suitable candidates with the right combination of slender waist and ample bust, but his diligent search had borne fruit.
Until this morning one of them fell sick. Which put him into a dilemma. Having just five girls would disrupt the symmetry of the arrangement in an unacceptable way. Finding a suitable replacement, on the other hand, was illusory on such short notice …
But wait. That adventuress, who was right now pocketing the coin pouch. He had noticed before, when he hired her. Even the leather armor she wore could not conceal how impressively bountiful her chest was. He'd have to check first to be sure, but she might actually qualify as replacement. If she was so inclined. It is a long shot, but what other choice does he have?
There are Witchers but no Witches?
As you may have guess by the title I have recently finished my playthrough of The Witcher 3, including the Blood and Wine Expansion. The biggest gripe I have with the game is that I have to play a male protagonist. Yes, I understand, the main plot is sort of dependent on the protagonist being Geralt and noone else, but still ... that creates yet another itch that I would love to get scratched.
So what I would really love to do currently is to play a female witcher of some sort even if that means the canon has to be bent a bit to allow for it. And for that I need a generous individual portraying the world around her in an entertaining fashion. Speaking of canon, we do not have to follow the game - and in particular the main quest - too closely in that regard, it is more the general vibe - and the sexy figments that game planted into my imagination. Of course some of the games side quests do offer good inspiration for that.
So if you are up for seeing how for example a female witcher would handle a meeting with Dijkstra in his bath house ... just PM me.
A Sudden Case Of Matrimony
The setting for this would be an ancient metropolis resembling the Rome of antiquity.
Our heroine is the youngest daughter of a higher noble family. Prior to her birth, her mother like several other rich women fell for a charlatan alchemist who would - for a horrendous price - sell potions that supposedly greatly and permanently enhanced the unborn children's abilities when imbibed by the mother.
In all but one case the potion led to a monstrous miscarriage and the alchemist was hunted down and hanged. Her mother, finally aware of what she had done, with some discreet manipulation managed to keep her name out of this. To this day not even her husband knows. It certainly helped that her daughter turned out to be normal looking.
One of the side effects of the potion made itself manifest as all throughout puberty the girl would not have her time of the month. She was irrevocably sterile, although noone but the mother knew the true source of this, Which greatly diminished her value as bargaining material via marriage. Consequently she came to sort of an unspoken agreement with her father. She would have relative freedom to spend her time as she pleased, as long as she stayed out of his way and did not embarrass the family name.
Not sure what to do with her time she on a whim decided to get herself some martial training. That might come in handy against a mugging or a potential assassination attempt after all. Or she just consumed too much heroic fiction in her youth? Maybe on a hunch she purchased an old slave who turned out to be quite a capable teacher and helped her learn exactly the sort of combat arts that would assist her even in the palaces and courts where wearing armor and weaponry was simply not an option for her. Turns out the combination of her enhanced physique and an unexpected natural aptitude caused the training to bear bountiful fruit.
The pivotal event that starts the campaign, though, is when her father finally does find a suitable marriage candidate for her. A rich old widower of an acquainted noble house, he is no longer interested in creating offspring. His former wife saw to that. He is, however, quite interested in pretty and most importantly legitimate arm candy. Expecting benefits from forging this sort of family ties her father agrees to the request from the old man.
From here on there are several ways this could go:
Our heroine could, to her own surprise, find the presence of and copulation with her husband to be at least bearable. She gets involved in his affairs. And perhaps greatly rises in his opinion once she single handedly foils an assassination attempt on him?
Our heroine is quite opposed to her father's proposal and decides to run away
Before the marriage is conducted some form of disaster strikes?
A Clash Of Cultures
Our heroine was born to one of the barbarian tribes that inhabit the vast forests and plains of the frozen north. Her birth, though, was shrouded in mystery, her mother found babbling incoherently in the woods, signs of recent rape evident on her and her mind gone. Shortly after giving birth her mother died.
As she grew up rumors about the nature of her father began to circulate, since the girl developed an astonishing physique. At the age of 16 she could easily best even the most seasoned warriors of the tribe in their spars as no one could match her speed and strength. This caused no small amount of unrest, since that strength of hers by tradition would make her a prime candidate for the office of chieftain and none of the proud men liked the idea of being ruled by a woman. So, with the argument that she is the spawn of some unnatural beast, she was exiled from the tribe.
Once the initial shock wore off she decided to make the best of her situation and wander the world, earning her living with her skill with the blade. Soon her travels brought her to the warm south with its mild climate and its gargantuan if debauched cities. On the road fate smiles upon her as she comes upon an older man beset by bandits, his guards already slain and he alive only because of the criminals sadistic playfulness. Those thugs are no match for her martial prowess, though, and she saves the old man, who turns out to be a noble of considerate wealth who as a reward for saving his life invites her to his home.
What she sees there is nothing like anything she ever experienced before. Instead of a struggle for survival there is a score of slaves tending to her every need, even attending her while bathing and getting dressed. Her sturdy but coarse garments are replaced by fine if somewhat scant silks. Her daily struggle is replaced by festivities and the offer for all kind of debauchery. With her impressive physique she does stand out, a stark contrast to the slender and lithe pleasure slaves, and as such piques the interest of a few men. Including her host, who has to reconcile his genuine gratefulness for his rescue with his deeply ingrained patriarchal world view.
And as is to be expected there are malicious conspiracies at work in a city as vast as this one, some attempting to topple her benefactor in a game of intrique and assassinations. But these assassins, in turn, are not prepared for the force of nature that is this new arrival. And so our heroine finds herself not only amidst luxury and orgies, but also an unexpected adventure.
A Place To Call Home
Tales about the might of magic in the olden days still circulate in the populace, always in conjunction with warnings about the dark and dangerous nature of the arcane arts. Those are tales of ages past, though, since the few gifted that are born these days are a mere shadow of the heroes and villains of those stories.
But then there is our heroine. She is one of the gifted, and not only that, she was also blessed with prodigious intelligence and ambition. As soon as she learned about her nature she began to study with relentless fervor all there was about her art. Ruthlessly she not only absorbed the accepted canon from the few teachers she could find, she also tread the dark path of necromancy, the discipline of life and death, described in forbidden tomes she managed to unearth. With that knowledge she was able to alter her body in a way that would make it impervious to the ravages of time.
No longer in fear of old age she then could proceed with her studies in a far more patient, but also diligent way, a century of training letting her delve deeper into the mysteries than anyone else in a long time. During this she rediscovered the secret to animate the dead, and in secret she started to build her undead army.
Now war is wracking the continent. The two major powers are at each others throat, embroiled in a devastating conflict. Some of the smaller states at the perimeter have managed to keep their neutrality, and it is one of them she has set her sights on. Not much more than a city state at the southern tip of the landmass, grown wealthy by trade with both conflict parties, it seems ripe for the picking, to become her very own kingdom. So she sets her legions to march.
Most importantly, these are just examples. If you have a great idea of your own, plot twists and surprises to excite me with, I am all game. The classical wandering adventuress/mercenary can be played out in many entertaining forms. Don't be shy just because your idea is not listed here yet.