1millionsecrets
Uncredited Princess.
- Joined
- Oct 4, 2013
- Posts
- 2,394
The Darker Side of Nothing. (Under construction.)
This is a fantasy based roleplay, anyone can be anything they please. Everything goes. You are allowed to make new regions as long as they are approved by me. This being said I would like very much so to lay down some simple ground rules:
1. Absolutely no God-modding.
2. My say goes in all un resolved disputes.
3. Anything goes. Make this as real as you possibly can.
4. No invincibilities.
5. Have fun and please follow these simple rules.
SETTING:
The main setting includes: The forest Joirne, The Tavern, The Lake, The Chrystal Mountains, The Golden City, The Dead Valley, and Angel's Meadow.
Tavern: The tavern is an old wooden building, lit dimly by candle light. The large wooden doors groan when opened. The bar is maintained by no one, but coin is required for drink. Anyone who does not pay, will have their meal or beverage turn to sand in heir mouth. This is enforced by an enchantment. There are 3 floors. The loft which includes 7 moderate rooms free of sleeping charges. The ground floor the tavern itself, includes 23 booths, 7 long benches, and 46 tables all lighted dimly by candle. All furniture of wooden and all factors are low hanging, perfect for perch. Windows (about 17) litter the wall unevenly, they big enough to climb through. The cellar is used to store various wines, beers, whiskeys, etc. Anything you want can and will be four there. The door is locked with no key or way to open it. Simply request a drink to exact specifications at the bar and it shall be granted to you.
The Forest: From the tavern leads a winding path to the forest. Trees surround the tavern as it is nestled in a small clearing. The trees are dense and thick, leaving good space to hide. Many creatures live here from deer to elk and squirrels. Pixies inhabit many mosses and sprites rule the trees. Goblins hunt all creatures and reside in the darkest sections. The trees tower stories above the multitude of worn dirt paths. They interlock and twine throughout the forest. Smaller trees and undergrowth litter the denser parts. Many and most character will inhabit the forest.
The Golden City: Just north of the tavern, through roughly 4 miles of forest lies a city of pure gold. It is ruled by a cruel king who cares none for the people who live there. The people are kind and honest, finding no reason to steal the walls the live in. They run the town smoothly by themselves with their small means. It holds anything and everything you could ever want to find. It makes a great home for those not interested in the rugged terrain.
The Lake: The crystal clear water rests east of the city and tavern through the forest. It stretched several miles in every direction and if fed by the runoff of the mountains growing above it. Its beaches are warm and sandy, and overhangs of grass and rock make perfect natural docks for fishing. All the animals of the forest drink here, and several small rivers and streams branch from it, keeping the forest surrounding hydrated. It contains a large multitude of fish and is home to mer-creatures.
The Mountains: The mountains overlook all of the land, from the deserts of the valley to he golden walls of the city. They climb high their peaks above the clouds. Creatures of cold reside here. Yeti, frost bites, smights. All ice based creatures.
The Dead Valley: This is a desert south of the forest, nothing lives here. It has cliffs all the way around, and unless flight is possible escape is impossible. This is a place of exile.
Angel's Meadow: This beautiful grassy land of flowers and rolling hills rests just a mile west of the tavern. A small sunny path leads you there. Bunnies, deer, squirrels, and groundhogs claim this safe haven home. This is neutral ground, and by enchantment any intent on doing any life form harm cannot pass its boundaries. This is breeding ground for many creatures.
For character creation please include:
Name:
Age:
Gender:
Species:
Abilities based on Species:
Bio:
Preferred Living Location:
Appearance:
Thank you and Enjoy Your Stay.
Characters:
Alendra Celeste
Elf
The Forest
Ivory Rose
Fury
Chrystal Mountains
Blithe Boughs
Incubi
The Golden City
Angus McCaffrey
Humanoid
(Currently) Tavern.
This is a fantasy based roleplay, anyone can be anything they please. Everything goes. You are allowed to make new regions as long as they are approved by me. This being said I would like very much so to lay down some simple ground rules:
1. Absolutely no God-modding.
2. My say goes in all un resolved disputes.
3. Anything goes. Make this as real as you possibly can.
4. No invincibilities.
5. Have fun and please follow these simple rules.
SETTING:
The main setting includes: The forest Joirne, The Tavern, The Lake, The Chrystal Mountains, The Golden City, The Dead Valley, and Angel's Meadow.
Tavern: The tavern is an old wooden building, lit dimly by candle light. The large wooden doors groan when opened. The bar is maintained by no one, but coin is required for drink. Anyone who does not pay, will have their meal or beverage turn to sand in heir mouth. This is enforced by an enchantment. There are 3 floors. The loft which includes 7 moderate rooms free of sleeping charges. The ground floor the tavern itself, includes 23 booths, 7 long benches, and 46 tables all lighted dimly by candle. All furniture of wooden and all factors are low hanging, perfect for perch. Windows (about 17) litter the wall unevenly, they big enough to climb through. The cellar is used to store various wines, beers, whiskeys, etc. Anything you want can and will be four there. The door is locked with no key or way to open it. Simply request a drink to exact specifications at the bar and it shall be granted to you.
The Forest: From the tavern leads a winding path to the forest. Trees surround the tavern as it is nestled in a small clearing. The trees are dense and thick, leaving good space to hide. Many creatures live here from deer to elk and squirrels. Pixies inhabit many mosses and sprites rule the trees. Goblins hunt all creatures and reside in the darkest sections. The trees tower stories above the multitude of worn dirt paths. They interlock and twine throughout the forest. Smaller trees and undergrowth litter the denser parts. Many and most character will inhabit the forest.
The Golden City: Just north of the tavern, through roughly 4 miles of forest lies a city of pure gold. It is ruled by a cruel king who cares none for the people who live there. The people are kind and honest, finding no reason to steal the walls the live in. They run the town smoothly by themselves with their small means. It holds anything and everything you could ever want to find. It makes a great home for those not interested in the rugged terrain.
The Lake: The crystal clear water rests east of the city and tavern through the forest. It stretched several miles in every direction and if fed by the runoff of the mountains growing above it. Its beaches are warm and sandy, and overhangs of grass and rock make perfect natural docks for fishing. All the animals of the forest drink here, and several small rivers and streams branch from it, keeping the forest surrounding hydrated. It contains a large multitude of fish and is home to mer-creatures.
The Mountains: The mountains overlook all of the land, from the deserts of the valley to he golden walls of the city. They climb high their peaks above the clouds. Creatures of cold reside here. Yeti, frost bites, smights. All ice based creatures.
The Dead Valley: This is a desert south of the forest, nothing lives here. It has cliffs all the way around, and unless flight is possible escape is impossible. This is a place of exile.
Angel's Meadow: This beautiful grassy land of flowers and rolling hills rests just a mile west of the tavern. A small sunny path leads you there. Bunnies, deer, squirrels, and groundhogs claim this safe haven home. This is neutral ground, and by enchantment any intent on doing any life form harm cannot pass its boundaries. This is breeding ground for many creatures.
For character creation please include:
Name:
Age:
Gender:
Species:
Abilities based on Species:
Bio:
Preferred Living Location:
Appearance:
Thank you and Enjoy Your Stay.
Characters:
Alendra Celeste
Elf
The Forest
Ivory Rose
Fury
Chrystal Mountains
Blithe Boughs
Incubi
The Golden City
Angus McCaffrey
Humanoid
(Currently) Tavern.
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