JadeKnight
Literotica Guru
- Joined
- Sep 10, 2007
- Posts
- 7,060
The most successful game company in the US was the Game Haven company based in Silicon Valley, CA. They hired only the best programmers, play testers, and staff to work at the company. In addition to designing award winning games of their own, they would often take low quality indies and be able to turn them into AAA games that sold like hot cakes.
They even began to take on a few government contracts to work on different types of simulators that were supposed to help further other aspects of society, such as the military. In addition, they had decided to move into the field of VR gaming. However with the help from a top secret research divison within the military, they would be testing out a new full-immersion style of VR gaming.
The setup that had been designed consisted of the player donning a VR helmet as one normally would. They would then get into a large vat of bio-gel naked. The walls of the vat were made of clear plastic so that the player couuld be watched carefully for problems. The bio-gel would have electrical currents, nothing life threatening, to harden and shift to simulate the game environment as needed. The rest of the actual workings was kept secret from the game company, as the research team was also around to monitor and do what was needed to be done.
They even began to take on a few government contracts to work on different types of simulators that were supposed to help further other aspects of society, such as the military. In addition, they had decided to move into the field of VR gaming. However with the help from a top secret research divison within the military, they would be testing out a new full-immersion style of VR gaming.
The setup that had been designed consisted of the player donning a VR helmet as one normally would. They would then get into a large vat of bio-gel naked. The walls of the vat were made of clear plastic so that the player couuld be watched carefully for problems. The bio-gel would have electrical currents, nothing life threatening, to harden and shift to simulate the game environment as needed. The rest of the actual workings was kept secret from the game company, as the research team was also around to monitor and do what was needed to be done.