The World
Welcome to the world of Aeneid, a world filled with secrets, magic, and technology. It is the Age of Steel. Steel and steam engines transformed the horse and buggies, the old wooden galleons, and the irrigation and flushing of cities. Man could voyage further out to sea, exploring and discovering unknown regions and cultures. To see sights that there were only sea tales about. Once man had abandoned land to return to the sea, the ocean opened like a book, presenting mysterious as vast as space.
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There are creatures unusual and undiscovered; colossal, majestic, and both frightening and peculiar. There are cities within the ocean and cities within the clouds. There is much to uncover in the mystifying world.
Steampunk
noun.
A genre of science fiction that typically features steam-powered machinery rather than advanced technology.
The technology of Aeneid is not so advanced that one would confuse this for a futuristic science fiction story. It is steampunk, and our world, ultimately, is a steampunk spin on the 1800s Victorian Era and Industrial Revolution. There are trains, steam-powered ships, and clockwork mechanisms. Weaponry goes as far as gunpowder and tesla-devices. There has been some development in automatic weaponry, but such technology is not available to the public.
Fashion
Fashion is all the rage among the rich and noble. Wealthy men and women will paint their faces—do-up their hair in crazy sculptures that perhaps only an artistic mind could appreciate. They love to flaunt their wealth and style. They own ships that were customized to their enjoyment—ships that act as nightclubs, balls, or frou-frou yacht parties. They live the most comfortable and convenient of lives above the poorer folk beneath them that wallow in the smog from the various chimneys and vents that pump the air full of pollution. They can afford clean air and water. They can afford the sweetest, saltiest, and meatiest of foods. The nobles control the economy and politics, and twist both in their favor. They see the lower classes as labor, and actually…working for a Lord or Lady isn’t a bad job. A noble has been known to share his or her pleasures with a servant, but there are few and rare who do. In the world of nobility, reputation is everything.
Crime
Thieves; pirates; gangsters—whatever you want to call them, they are prevalent in this world. There are some Robin Hoods but their merrymaking is short-lived before they are captured and hanged. The nobles get away with everything. They can afford to, and so a noble possessing and abusing illegal substances is not unheard of. Drugs, low-class slaves, exotic creatures, and unusual objects from the Far Sea are in the markets of every city and town. The law officers abide to the laws of their city and town, and they are at times corrupt and influenced by the noble classes. Some territories are controlled by kings, queens, emperors, and empresses; or they will be controlled by a noble who had enough gold to buy it. Whoever owns the land is a god, and the rules are of his or her making.
Tale of the Three Gods
There are three moons that orbit Aeneid. They are simply called: The Father, The Mother, and The Daughter. When one refers to The Father, it is the second largest moon that is as blue as the sea in the day, and at night, bears an eerie blue shine. Similarly, The Mother is the largest, always pregnant as she gives birth to the magic that seeps into the world. She is red and glows such a color at nightfall. The Daughter was named such for she was purple, and astrologers found purple to be too awkward a color for a Son. The daughter is the smallest and has the most interesting characteristic. She hides. The shy planet orbits about her mother and father and will be seen peeking out from behind them before she travels around to stand before them unafraid. The Daughter’s phase of hiding is regarded as The Shy Moon, and it the phase when The Mother’s magic is most potent, and those creatures born from her waters feel their powers strongest during this time. The story goes that one night The Daughter decided to hide in her parents' bedroom, and to her surprise, her mother and father made love on the bed before her eyes. The days of The Shy Moon phase—which shyness has nothing to do with the story—count The Mother’s orgasms and the gushing of her nectar upon the world. The story has raised controversy. Some dispute that it was written by a perverted astrologist as a means to convince more people to read and buy his books. The book was titled, The Allegory of the Three Moons, and has since had numerous adult narrations and renditions in its name.
To theologians, the moons are gods. The Father, The Mother, and The Daughter are worshipped throughout Aeneid in different cultures and interpretations. The Father is portrayed as a blue man with a white beard, and his phallus is impressively huge and erect for he is always eager to penetrate The Mother. The Father keeps The Mother pregnant so that she can continue to give birth to blessings upon Aeneid. The Mother is a red woman with long wavy tresses that extend down to her shoulders. She has massive breasts with large areolas, standing nipples, and wide birthing hips. Her belly is swollen and her arms embrace it with a warm love. The Daughter is purple and no one can see her face for she hides it behind her hands. She is always seen with her head bowed and hands against her face. Her long, straight hair hangs over her shoulders and extend down to the dimples of her behind. She is tall and thin with breasts not as voluptuous as her mother.
The Mother is the most popularly worshipped. Men and women pray to her for children, better sex lives, and beauty. Men pray to The Father for his libido, viable semen, and even to one day have his penis. It is The Daughter who is prayed to for guidance. The Father is always too busy with The Mother and keeping the world filled with her magic. The Daughter is kind and generous and will protect sailors from storms and guide those who are lost. It is not unusual to see The Daughter as a popular nautical figurehead on a ship. People know it is her versus any other woman or icon for she will always hide her face with her hands. There have been sacrilegious depictions of popular musicians, actresses, and even nobles, hiding their faces like The Daughter. Such desecration doesn’t settle well with the clergy.
Greeting
If you made it this far, then I welcome you to this game. This game is steampunk and our focus will be on piracy. Although I am allowing people to go as far as they want with the geography, cities, and races; I am only accepting what I want to accept. I am very big on story versus sex, but if you read through the introduction, then you see that I do not forsake it. The reason that this role play is in ORP rather than SRP is due to the story being a little above the sex element. Having said this, do not be afraid to make your character be or feel as sexy as you want them to be. This is an adult website so there will be a lot of adult content.
I want this game to be fun, to go on for a long time, and it will have various elements of comedy because I can never have a super-serious game. That would be boring. If you still wish to go further with this game, then feel free to create a concept and toss it my way—HOWEVER—I repeat again that I will only accept who and what I want in the story.
I will not be accepting a slew of people into this game. I do not have a number in mind, but I will only accept the most creative and detailed ideas. Grammar and spelling is also a plus. The most important thing I will look for in your profile is to see if there is any love in your character. If you, the writer, was actually so excited to be in this game and so excited to play this character you put together and love. That is what I look for.
The Seven Wonders of Aeneid
There are seven wonders in Aeneid—or so the storybooks say. It is believed by theologians that there exist objects of concentrated magical power. No one knows what they look like. They can be anything, and thus they can be anywhere on the planet. It is believed though that the one who gathers the objects together will open a door to The Other Side. On The Other Side exists The Father, The Mother, and The Daughter. The creators. The Womb—the place where the dead are believed to return to. It is uncertain if The Other Side is a heaven or a hell. Why would one wish to collect the Seven Wonders and open the door? To ask the gods directly for whatever they desire. It is a mere revelation. Some believe it. Some don’t. But the clergy find those who pursue the seven wonders to be a threat for man only knows selfishness and greed. To pirates, the seven wonders mean a sea of gold.
Races
I would like for races to be mythical and sea or sky-related if you so choose to play a creature other than human. The creature will be humanoid. I am leaving this creative door open, and if I like your profile, but I don’t like your creature, I will help you alter it to an acceptable race.
Ship Occupations
Your character does not have to have a pirate background. You can give your character any background you desire, but inevitably, they will wind up on a ship, so be sure to give your character some useful skills that would make him or her a necessity to the crew. I give you the pirate ship hierarchy in greatest role of responsibility to least role of responsibility. I do not expect to fill all of these roles and I don’t plan to. There will be NPCs.
Captain: The leader and commander on the ship. (Brandt Rackham)
Quartermaster: Second-in-command who is in charge of distributing rations, artillery, duties, rewards, punishment, and of course, GROG! He or she can choose to have the crew pillage more than what the captain asks for. (Paz Vae Vaalu)
First Mate: The Quarter Master chooses a first mate to act as his or her second-in-command. (Zhou Jia)
Boatswain: In charge of the ship’s anchors, rigging, colors, deckhands, and the ship’s shoring/escape vessels. He or she is also responsible for guarding the ship when it is docked.
Cabin Boy/Girl: The ship’s squire. The person in this role is usually a privileged one from birth. He or she waits upon the officers of the ship, acts as the Captain’s servant (at times), runs messages and errands, prepares the uniforms, and fetches dinner. He or she is not just a servant but an apprentice and is expected to learn maritime trade and other skills.
Helmsman: Bears the title of “Master.” He or she is the navigator and the driver of the ship. The Helmsman is required to know the ship’s draught, width, and how sharply the ship can turn. They are expert guides and the best can guide a ship through a storm and the arctic. (Mack)
Carpenter/Engineer: He or she keeps the ship afloat, making necessary repairs, filling holes, and sealing leaks. This is one of the most valuable occupations on a ship. (Rudyard Faraday)
Gunner: Bearing the title of “Master” at times, the gunners aim the ships guns. The Master Gunner oversees the training of the gunmen, giving them orders and telling them where to aim the cannons. The gunners who aren’t the Master Gunner are called “Powder Monkeys.”
Doctor: The ship's healer either using either magic, medicinal herbs, or surgical techniques, the doctor keeps the crew healthy and together (as far as body parts). He or she plays multiple roles such as keeping up-to-date with medicine and the doctor can also prescribe medicine to the crew. (Gideon Wolfheart the Third)
Sea Artist: The sea artist paints seascapes to be used as maps or charts. They are experts at reading and correcting charts and using navigational tools. They can also read the stars and the moons. The sea artist can read the ocean, being able to define a shallow depth, hidden reefs, and if a storm was drawing near.
Steward: Similar duties as the cook, the steward directs, instructs, and assigns personnel performing such functions as preparing and serving meals. Moreover, the steward oversees cleaning and maintaining officers' quarters and steward department areas; and receiving, issuing, and inventorying stores. The steward plans menus, compiles supply, overtime, and cost control records. The steward may also requisition or purchase stores and equipment. See the steward mostly as an Accountant Manager and Bookkeeper.
Cook: The chef is everything on a ship. Their meals can fuel the energy on a ship and prevent illnesses. Chefs know what is edible and what isn’t. They know how to remove the poison glands of certain creatures, and prepare various meals safe for consumption. A chef is one of the most valued occupations on a ship. (Vallice the First)
Deckhands: Your basic worker; sailor; marine. They perform various duties about the ship and no matter how low their rank is, they do the ship a service.
Character Sheet
Name: This is the name of your character.
Alias: If your character has a nickname, renowned name, etc.
Rank: This will be your occupation on the ship. (Firstmate, Quartermaster, etc.)
Age: If your character lives as long as the sea turtle, then you can just write an "Appears to be" age unless you really want to throw down some three digits.
Gender:
Race: Refer to the “Races” section.
Height:
Weight:
Hair Color:
Eye Color:
Physical Description: This is where you go all out with your character’s details—tattoos, scars, earrings, lip rings, nose rings, missing limbs, etc.
Visual Description: Not a requirement but if you have a picture, then that’s fine.
Sexuality:
Religious: Basically, yes or no. This is in regards to believing in The Three Gods or not. So I'm asking, is your character religious?
Personality: You don’t have to go too detailed with this because I know writers develop their personalities as they go. However, a writer who is in love with their character would be able to dump their creative guts all over this section. We don’t need to know every aspect about them. Just a summary.
Superstition: Is your character superstitious? What are some quirks that he or she has.
Likes:
Dislikes:
Character Ons: These are sexual ons for your character.
Character Offs: These are sexual offs.
Background: Here’s the story. The more detailed, the more creative, the more likely I’m going to accept you. This section is what will mostly tell me how eager you are to play this character. You do not have to write a novel, but if it turns out that way, then whatever lol. If you don't feel as though you wrote enough, just submit it any way and see what happens. If everything else looks good or I get the general idea, then you'll be fine. I'm not that big of a hard-ass.
Weapon(s): I don’t want people using every weapon known to man. Pick a “Primary.” Pick a “Secondary.” And be done with it. If I see you with a thousand weapons, then I know you didn’t read this. You give me any indication that your Reading Comprehension is poor, then I most assuredly won’t accept you.
Skills: If you are playing a character that isn’t human, you can add magical abilities or abilities in relation to that race you created. Otherwise, this section is for handy skills: cooking, cleaning, artistic, navigation, etc. If you go Mary Sue all over this, then I won't accept you. I do not like Mary Sue.
Rules
1. OOC. Do not OOC in the IC. We have an OOC for a reason. This recruitment thread is the OOC.
2. No drama. Some of you will get disappointed or upset when I refuse your character. Get over it. If you make a big whiny scene in this thread, then I will tell you to “Get over it,” and ask you to leave. If you persist to remain to cause trouble, then I will report you for harassment. Simple.
3. Fairness. I do my best to be fair. I even will talk it out with you. If you don’t like my GM decision, then just either suck it up or leave.
4. Literacy. Grammar, reading comprehension, spelling, details, transitions, descriptions; you do not have to be immaculate for no one is perfect, but you have to be decent. If you fail at any of these, then you won’t be in this game or even in this game long. Don't worry; I can tell just from analyzing your character sheet.
5. 300 word limit. No one should be one-lining in this game. No one. I do not like posts that look like the writer didn’t even try to write it. I’m not going to check your post to see if you hit 300 words+ exactly. I won’t do it, but I shouldn’t be able to look at your post and just know that you half-assed it. No go. I make exceptions to this for dialog between characters.
6. Third Person. First person is not welcome here. Sorry. It is very annoying to read in role play. It is fine in storybooks, but it isn’t fine here. Just no.
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