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It's interesting idea. What types are still left?
not positive, but I think his strength, speed, durability would be in the forties?
be the way.. he's smexy
not positive, but I think his strength, speed, durability would be in the forties?
be the way.. he's smexy
If you're still taking characters, I'd like to join in.
Alter Ego – Kelley Bishop
Alias – Bishop
Age – 29
Gender – Female
Height – 5’ 7”
Weight – 275 lbs.
Eyes – Green
Hair – Black
Personality – Slightly disconnected from the human condition. Still has base emotions, but tries to hide them when possible. Generally quiet and very calculating. She is still rediscovering herself and trying to come to grips with existing in a body that she doesn’t recognize as her own.
Gear/Abilities – Powered by prototype fusion core with tri-layer magnetic shielding. Carbon-ceramic armor with ferrofluid dampening backing. Weaponry includes a right-arm-mounted Marauder multi-focus plasma cannon and traditional firearms. Plasma cannon focus and energy output can be adjusted for small-scale tasks or large-scale destructive events. Cybernetically-enhanced body allows for extended strength, endurance, agility and durability. Very limited flight capability. The cybernetic enhancements allow for near unlimited access to satellite and information technology and data processing.
Weakness – Metallic elements in armor and cybernetics can be prone to magnetic interference. Central processors and energy core are magnetically shielded.
Bio – You really need to read the fine print on those organ donor cards. It’s amazing the leeway you give them when you sign your body away to science. For the official record, the gunman who entered the diner and began shooting had killed six people. Only five graves had been dug. Hardly anyone noticed that Kelley Bishop, the small-town girl who had left town following her father’s death, flitting from one job to another, one city to another, had been killed along with her mother. The continuation of the front-page story on page nine mentioned her name once. A small military envoy procured her body immediately after she was pronounced dead at the local hospital. She had officially been dead nine minutes when they breathed life back into her and began to transform her into the cyborg she was today. She followed their programmed orders with precision, hunting threats both foreign and domestic outside the boundaries of the law. It was just shy of a year ago when she came face to face with the man from the diner. Her mission had been to follow a low-level goon and find out who he had been working for, “going after the big fish” as her handlers called it. But the goon happened to be familiar, a face that had been seared into her mind. That day, something inside what was left of Kelley Bishop’s mind snapped. For the first time, she overrode the programming that had been controlling her for all these years and acted out. She had charged the plasma cannon, called out to him in the alley, and discharged it at the gunman as he stepped into the light. The resulting blast levelled nearly a block of the run-down industrial district. A steel girder from a nearby warehouse ricocheted down the alley and slammed into her. Her body restarted, but failed to reconnect to the handler’s network. For the first time in nearly four years, she was free from the voices in her head. That is when they found her, alerted by the blast, and took her in. It took her weeks to trust them at all, to speak at all. But she knew that they were the ones she had heard about, the ones trying to keep the world at peace despite the powers that be trying to tear it apart. She knew they could offer her some sort of life, and she silently accepted their offer to join.
Aptitude & Powers
Intelligence
70/100
Strength
40/100
Speed
30/100
Durability
60/100
Power/Energy Projection
55/100
Combat
75/100
"I'm gonna change you like a remix, then I'll raise you like a phoenix.
Alter Ego - Rose Walker/M'gann M'orzz
Alias - Martian Manhuntress
Age - 23/...it's complicated.
Appearance - As a shapeshifter, Rose's appearance is almost infinitely variable, but she does have a couple of "baseline" forms.
As Rose Walker, she is Caucasian, petite and slight of build, with deep red hair that she often dyes with streaks of other colors, especially yellow. She has vivid green eyes. She has an ineffable but subtle allure about her that stems from her unique biological heritage.
As Martian Manhuntress, she is paler and decidedly more robust-- both more muscular and more curvaceous. Her eyes are pure red and her pate is mostly bald, save for that now-fully red hair pulled back into a ponytail.
Martians are by very nature genderfluid, capable of becoming almost any variation on the gender spectrum at a thought, though culturally most Martians select a "primary" gender identification at their coming of age. M'gann "primarily" identifies as female. (It's complicated.)
Personality - Rose is a dreamer first and foremost, though she can be given to incisive insights and snark when she's riled up. She loves music, and can often be heard to quote song lyrics like some might quote Scripture. She struggles towards optimism, though when faced with the fragility of "normal life" compared to the supernatural and superhuman strangeness of this world, that optimism can often fracture.
She can exhibit a ferocity and a ruthlessness in combat that she is trying to temper with that optimism and compassion, though this seems an uphill battle.
Gear (optional) - None
Power/ability - ...it's complicated. (Why does everything always have to be so complicated?)
At her current stage of... metamorphosis... Rose/M'gann currently exhibits advanced shapeshifting abilities, and potent telepathic and telekinetic powers. She can also, when severely pushing herself, demonstrate sufficient density control to phase through non-supertangible solids.
Stemming from Rose Walker's somewhat unique genealogy, she possesses an odd (often bewildering but not overpowering) attractiveness that seems to transcend boundaries of gender identity and sexual orientation.
As she progresses towards becoming a full member of the Pale Martian subspecies, Rose/M'gann may soon demonstrate ready access to the complete suite of powers available to both Pale and Green Martians:
Telepathy- M'gann is capable of reading minds, detecting emotion and even guiding and manipulating the thoughts of others. She can classify psionic emanations according to a mood spectrum, even to the point of reading psychic impressions on objects and energies, simulating advanced psychogeography or clairsentience. She can link multiple minds simultaneously, serving as a conduit for each to hear the other's thoughts. She can read minds over great distance, even interplanetary gaps, though to link consciousnesses over interstellar distances taxes her range considerably.
Telekinesis- While currently capable of moving objects with her mind from a distance, M'gann also possesses select forms of telekinesis, most of which are internalized-- autotelekinesis. She can manipulate her own matter at the molecular level, permitting: a vastly advanced form of shapeshifting, capable of assuming an incalculable number of configurations and even transubstantiation into certain simple forms of matter; regeneration, rebuilding herself should she be injured, though based on the extent of the injury this may require long periods of time and/or significant measures of concentration; density control, increasing her molecular solidity to the point of attaining nigh-invulnerability and massive strength-- the extremes of these rivaling those of Cory or Karan --or decreasing the same to the point of becoming utterly intangible, allowing her to "phase" through solid objects. She can also use this telekinesis to defy local gravity, rendering her capable of flight at amazing speed, and to render herself invisible by bending light around her at the photonic level. Externally, M'gann can conduct these telekinetic energies out through her eyes in a technique called "Martian vision," taking the form either of concussive force blasts or a molecular-level temperature excitation that closely resembles a Kryptonian's radiant infrared heat vision.
Heightened senses- M'gann possesses eight senses, not all of which are comprehensible to human conventions. Her eyes alone are capable of penetrative vision which, like a Kryptonian's, can see through any matter save lead; distance vision which provides an enhanced telescopic image even through extreme atmospheric conditions like sandstorms or snowstorms, or through natural low-light conditions; micro-vision capable of delving to the nanometric level or lower; and wide-band electromagnetic vision primarily used to create an infrared image based on heat. All of her conventional senses-- that is, analogous to human senses --are enhanced to a similar degree, including her sense of touch. Combined with her psionic awareness, this makes evading M'gann's detection a formidable task.
Superhuman speed- M'gann's speed and reaction time rival those of a fully-powered Kryptonian, though they fall far short of certain other beings of tremendous velocity. She is capable of running faster than the proverbial speeding bullet, and capable of watching such a bullet in flight. Interplanetary distances are daunting to him, but not impossible. She is theoretically capable of superluminal speed without external augmentation, but she requires a great strength of will and a straight course.
Indefatigability- M'gann's meta-ATP-fueled Martian metabolism is akin to a perpetual motion engine, requiring little if anything in the way of sustenance or hydration or sleep. Combined with her shapeshifting-based ability to regenerate, M'gann could conceivably maintain her youth indefinitely, making her functionally immortal. Atmospheric extremes like Jupiter's storms or the vacuum of space do not hamper her ability to function, and extreme cold is a walk in the park to her. Increased heat, however...
Weakness - Rose is afraid of fire, and Martian Manhuntress loses her powers in the presence of even a small open flame, and will die if exposed to flame for too long. She finds extreme heat debilitating.
In her current state of transition, she does not have access to her maximum powers or their full spectrum. Her relative lack of prowess in physical and psychic combat could prove her downfall.
Bio - M'gann M'orzz was born long, long ago to a tribe of Pale Ma'aleca'andrans living on the planet Ma'aleca'andra-- known to humans as Mars. Culturally, Pale Martians were given to aggression, fear-mongering and dominance, but M'gann's tribe tended more towards pacifism, seeking to overcome their baser aggressions. When the freedom-loving, courageous Green Martians stood up against their Pale cousins to stop their depredations, civil war broke out and M'gann and her family were caught in the middle. Her parents tried to send her to safety in The Vega System in an escape pod, but were killed before they could secure passage.
When the Green Martians proved victorious over The Pales, most of The Pales were imprisoned in The Phantom Zone, but some, like M'gann, were permitted to remain on Mars in rehabilitation camps.
M'gann was still living in this place sometime later when H'ronmeer's Curse descended upon Mars. This pyrophobic plague caused Martians to believe they were wreathed in flame, triggering their primal fear response to flame and causing their powers to shut down, and not long after, their bodies. Mars went from civilization to wasteland in mere hours.
As M'gann herself lay dying, crippled by visions of flame, she-- like many of her peoples --found herself crying out in desperate prayer. Unlike most of the others, however, M'gann did not beg mercy of H'ronmeer Himself, but the Martian god of nightmares and dreamscapes, Lord L'Zoril.
And while L'Zoril, Dream of The Endless, did not often bother himself with the trifles and travails of mortals, he found himself intrigued to be thus invoked, and came to M'gann in the last dying fever dreams that sparked within her brain. Bemused and amused by the optimism that still clung to life in M'gann despite her repression and oppression, he invited her to come with him to The Dreaming, where she might live forever incorporeally and nurture the flame of her hope outside of the prison of her body.
It was not long after that that Dream was, at an inopportune nadir-ebb of his power, captured by a human magus and imprisoned for decades. In Dream's absence, The Dreaming slowly fell to ruin, and many smaller dreams wandered into the real world through the soft places between realities. M'gann lingered in the grey wastes of The Dreaming, however, as she had nowhere else to go and feared leaving behind even the shambles her heaven had become.
As Dream languished in his prison, the human world suffered also. Dreams became soulless and uninspired, and a certain handful of people fell into a "sleepy sickness" from which there was no waking. One of these sleepers was a woman named Unity Kincaid, who was assaulted by Desire of The Endless while she slept, became pregnant, and gave birth to a girl named Miranda without ever waking. Unity had within her a thing called The Dream Vortex, destined to destroy what was left of The Dreaming, but this passed to Miranda-- and then, in turn, to Miranda's daughter Rose.
Rose Walker was a good-hearted girl, loving and passionate, if directionless, and she managed to maintain most of her good nature despite bizarre supernatural experiences that dogged her existence, as might naturally haunt a mortal connected to The Endless. All of this good nature seemed to come to naught, however, as she grew into a young woman and The Dream Vortex matured within her, coming to power.
Haggard and forever changed by his imprisonment, Dream worked hard to rebuild his kingdom and his power once he had been freed, but the rise of The Dream Vortex threatened that. Thus, he decided to kill Rose Walker rather than let all his work come to nothing, even if it meant he would damn himself in the process by killing a descendant of his sibling Desire and thus spilling family blood.
But as he prepared to execute Rose Walker in a place in The Dreaming called Fiddler's Green, the spirit of Unity Kincaid intervened, asking the dreaming Rose to remove her heart and embed it in Unity instead that Unity might retake The Dream Vortex and suffer the death in Rose's place. Sanity straining at these concepts, Rose did so-- and Unity died for her-- but Rose's heart was gone seemingly forever, and even callous Dream saw that it was a tragedy for such a dreamer to keep her life but lose her dreams.
It was into this place that M'gann, too, came, and met with Rose Walker, seeing in her a compatibility of soul and mind and spirit, and offered L'Zoril another suggestion. If L'Zoril took M'gann and fashioned her into a new heart for Rose, placing her into Rose's empty chest, they could become one being and both together live out the lives they had been denied.
Dubious but assenting, Dream agreed, and when next Rose Walker woke up, she was not just Rose but M'gann.
While Rose is of course physically human (with only the vaguest traits inherited from her grandparent Desire), the presence of a Martian spirit within her also asserts itself upon her physical structure, slowly transforming her more and more into the Pale Martian that M'gann was in her former life. Thus, she grows into the powers that are the legacy of all Martians, and-- as she aspires to the pacifism of her parents and the courage of the Green Martians and their Manhunters, she seeks to use those powers to make the world as better a place as her optimism hopes it will be.
Notes - N/A.
Aptitude & Powers
Intelligence
65/100
Strength
100/100 (maximum)
Speed
93/100 (maximum)
Durability
100/100 (maximum)
Power/Energy Projection
100/100
Combat
25/100
Woooo
Oh, I Kaldur something fierce, that's awesome.
I know you're overcome with intense fangasms, but please keep it in your pants lady. What does this look like? a smut website?
I need to take a headcount right quick. Who's still onboard?
when do we start posting IC?
If it was true, my dream, then... then... Then nothing makes any sense. If my dream was true, then everything we know, everything we think we know is a lie.
It means the world's about as solid and as reliable as a layer of scum on the top of a well of black water which goes down forever, and there are things in the depths that I don't even want to think about.
It means more than that.
It means that we're just dolls. We don't have a clue what's really going down, we just kid ourselves that we're in control of our lives while a paper's thickness away things that would drive us mad if we thought about them for too long play with us, and move us around from room to room, and put us away at night when they're tired, or bored.
-Rose Walker.